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Adding Special Effects
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Adding Special Effects
by Kelly L. Murdock
Anime Studio™ 6: The Official Guide
Copyright
Acknowledgments
About the Author
Author Vision
Introduction
Getting Started with Anime Studio 6
Understanding Anime Studio 6
The History of Animation
The History of Anime
The History of Anime Studio
Understanding the Product Line
Where Is Anime Studio Used?
Chapter Summary
Exploring the Anime Studio Interface
Learning the Interface Elements
Interacting with the Interface
Chapter Summary
Managing and Configuring the Workspace
Creating a New Project
Opening and Saving Projects
Working with the Working Area
Changing Project Settings
Setting Preferences
Chapter Summary
Working with Layers
Understanding Layers
Working with Layers
Using Layer Settings
Using the Layer Tools
Chapter Summary
Getting Help
Using the Anime Studio Help File
Getting Help from the Status Bar
Getting Help on the Web
Drawing and Animation Resources
Chapter Summary
Accessing Existing Content
Working with the Content Library
Opening the Content Library
Loading Content from the Library
Saving Content to the Library
Organizing Library Content
Chapter Summary
Importing Content and Downloading New Content
Loading .ANME Files
Importing Images and Movies
Importing Illustrator Files
Importing EPS Files
Converting Photoshop Files to .ANME
Importing 3D Objects and Texture Maps
Accessing Content Paradise
Loading Downloaded Content into Anime Studio
Chapter Summary
Drawing in Anime Studio
Using Vector Layers
The Benefits of Vectors
Anime Studio’s Vector Implementation
Using the Vector Layer Settings
Chapter Summary
Using the Drawing Tools
Introducing the Tools
Drawing Freehand Curves
Using the Add Points Tool
Shapes
Using Draw Scripts
Chapter Summary
Working with Text
Inserting Text
Dealing with Foreign Characters
Adding Credits to Your Project
Chapter Summary
Editing Points
Selecting Points, Curves, and Shapes
Deleting Points
Cutting, Copying, and Pasting Points
Transforming Points
Snapping Points to the Grid
Changing Curvature at a Point
Using the Magnet Tool
Adding Noise
Chapter Summary
Editing Paths
Selecting Paths
Deleting Edges
Closing a Path
Changing the Curvature of a Path
Hiding Edges
Adding Perspective and Shear Effects
Adding Bend and Noise Effects
Chapter Summary
Filling Shapes and Using Strokes
Introducing the Fill Tools
Selecting Shapes
Selecting Colors
Filling Holes
Creating a Stroke
Chapter Summary
Using the Scatter Brush
Using the Scatter Brush
Changing the Scatter Brush Options
Customizing the Scatter Brush
Chapter Summary
Setting Object Style
Using the Style Palette
Using the Color Picker
Using Fill Effects
Adding Line Effects
Selecting and Using Brushes
Using the Color Swatches
Chapter Summary
Animating in Anime Studio
Understanding Keyframes and Tweening
Understanding Keyframes
Changing the Number of Frames and the Frame Rate
Enabling Frame Skipping
Using the Playback Buttons
Understanding Channels
Using Visibility and Warp Scripts
Clearing Animation Keys
Chapter Summary
Working with the Timeline
Introducing the Timeline Palette
Working with Animation Channels
Creating Keys
Manipulating Keys
Understanding Interpolation Types
Using Onion Skinning
Viewing Layer Visibility
Chapter Summary
Manipulating Animation Graphs
Accessing Graph Mode
Editing a Graph
Chapter Summary
Working with Sound
Preparing Audio Files
Adding an Audio File
Using the Sequencer
Syncing Animation to Sound
Using Sound Scripts
Working with System Audio
Chapter Summary
Using Lip-Sync
Using Automatic Lip-Sync
Using Phoneme Lip-Sync
Using External Lip-Sync Packages
Chapter Summary
Morphing Objects and Using Actions
Accessing the Actions Palette
Creating Morph Targets
Blending Morphs
Working with Animated Actions
Chapter Summary
Working with Image, Group, Switch, and Note Layers
Adding Image Layers
Importing Images and Videos
Using Tracing Paper
Moving and Resizing Image Layers
Importing Movies
Using HSV Modifiers
Controlling Images with Bones
Chapter Summary
Organizing Layers into Groups
Creating a Group Layer
Working with Groups
Working with Masks
Animating Layer Order
Chapter Summary
Using Switch Layers and Note Layers
Creating a Switch Layer
Working with Switch Layers
Documenting Your Work with Notes
Rendering Notes
Disabling Notes
Chapter Summary
Using Cameras and Bones
Changing the View with Cameras
Understanding 3D Cameras in a 2D World
Viewing the Camera Icon
Using Depth Sort
Using Camera Scripts
Rotating a Layer to Face the Camera
Making a Layer Immune from Camera Movements
Chapter Summary
Creating and Binding Bones
Understanding Bones and Skeletons
Using the Bone Tools
Binding to Bones
Chapter Summary
Animating with Bones
Animating with Bones
Warping with Bones
Chapter Summary
Using Video Tracking
Loading a Reference Movie
Placing Tracking Points
Adjusting Tracking Points
Setting a Layer to Follow the Tracking
Chapter Summary
Working with 3D
Using 3D Layers
Importing 3D Objects
Working with a 3D Layer
Manipulating 3D Models within Anime Studio
Using 3D Scripts
Chapter Summary
Using Anime Studio with Other 3D Packages
Preparing 3D Objects for Exporting
Importing Figures from Poser
Importing Models from 3ds Max and Maya
Creating 3D Models Using Free Software
Chapter Summary
Adding Special Effects
Using Particle Layers
Working with Particle Layers
Configuring Particles
Reducing Particles on Export
Using Particle Effects Scripts
Chapter Summary
Using Motion Blur and Depth of Field
Enabling Motion Blur Effects
Enabling Depth of Field Effects
Enabling the Noise Grain Effect
Enabling the Stereoscopic Effect
Chapter Summary
Rendering and Exporting
Rendering the Final Scene
Creating a Preview Render
Exporting an Animation
Enabling Shadows
Batch Exporting
Using Command-Line Rendering
Chapter Summary
Exporting to the Web
Exporting Flash Files
Optimizing Flash Files
Flash Export Issues
Uploading to YouTube and Facebook
Chapter Summary
Exporting Movies
Exporting Animations
Selecting a Codec
Exporting Animation Files for a DVD
Exporting Limitations
Chapter Summary
Extending Anime Studio with Scripts
Customizing the Interface
Altering the Tools Palette
Changing Menus
Chapter Summary
Using Scripts and Lua
Understanding Lua
Embedding Scripts
Using Script-Writing Scripts
Locating Scripts
Writing Custom Scripts
Chapter Summary
Index
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Chapter Summary
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Using Particle Layers
Part VIII: Adding Special Effects
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