K16854
Ann Latham Cudworth
Computer Graphics
Written by an award-winning designer with 20 years of experience design-
ing virtual environments for television and online communities,
Virtual
World Design explores the intertwining disciplines of 2D graphics, 3D
models, lighting, sound, and storytelling. It illustrates how these disciplines
come together by design in the creation of an accessible virtual environ-
ment for teaching, research, and entertainment. The book gives anyone
the tools and techniques to design virtual environments that support their
message and are accessible by all.
With 200 illustrations and 12 step-by-step projects, the book delivers
hours of creative challenges for people working in public virtual worlds or
on private grids. Using the modular components available for download on
the author’s website, readers learn by building such things as a virtual
classroom, an “all-access” terrain, and a sound-based game.
Features
Provides a comprehensive design strategy for each aspect of a virtual
environment, such as sound, lighting, and storytelling
Includes 12 hands-on, modular, and extensible projects that cover the
fundamental concepts of virtual environment design
Explains the vitally important role that a designer plays in the creation
of a virtual environment
Supports and promotes “Design for All” design principles throughout
Offers mesh models, textures, and sounds available for download on
the author’s website
Virtual
World Design
Cudworth
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