338 Virtual World Design
REFERENCES
1. Academy of Machinima Arts and Sciences—List of Machinima Festivals, Wikipedia article, http://en.wikipedia.
org/wiki/Academy_of_Machinima_Arts_%26_Sciences. Accessed via https://developer.valvesoftware.com/wiki/
Source_Filmmaker on March 30, 2013.
2. Phasing, World of Warcraft wiki, http://www.wowwiki.com/Phasing. Accessed March 26, 2013.
3. Benjamin Lee Whorf, Wikipedia article, http://en.wikipedia.org/wiki/Benjamin_Lee_Whorf. Accessed March 26, 2013.
4. Tomlinson, Bill, Bruce Blumberg, and Delphine Nain, Expressive Autonomous Cinematography for Interactive
Virtual Environments, Synthetic Characters Group, MIT Media Lab, http://www.ics.uci.edu/~wmt/pubs/autonomous-
Agents00.pdf. Accessed March 18, 2013.
5. Cieply, Michael, Saving the Story (the Film Version), New York Times, November 17, 2008, http://www.nytimes.
com/2008/11/18/movies/18story.html. Accessed March 28, 2013.
6. Cyberdrama, Wikipedia article, http://en.wikipedia.org/wiki/Cyberdrama. Accessed February 26, 2013.
7. Ball, David, and Michael Langham, Backwards and Forwards; A Technical Manual for Reading Plays, Southern
Illinois University Press, Carbondale, IL, July 7, 1983.
8. Story, Louise, Anywhere the Eye Can See, It’s Likely to See an Ad, New York Times, January 15, 2007, http://www.
nytimes.com/2007/01/15/business/media/15everywhere.html. Accessed March 29, 2013.
9. Of Mice and Men, produced by Hal Roach Studios, 1939; viewed on YouTube, scene appears at 1:38:25, http://
youtu.be/axEQK_MGFu8. Accessed March 29, 2013.
FIGURE 16.16 The 3D Mouse Settings in the Phototools menu and the Viewer Camera Menu Settings. Use of a
3Dmouse will allow for dynamic moving shots not easy to accomplish with a standard mouse.