335Machinima in Virtual Worlds
FIGURE 16.13 Phototools/Light menu tab displayed with a scene in Second Life. In the top left corner is an enlarge-
ment of the Light menu in Phototools, from the lower left image. In the top right image you can see a scene that has three
sources of light: moonlight overall, a standard point light on the left, and a projector light on the right. In the lower right
corner is the Build/Features tab, showing how the point light in the scene is set up. Note: The Advanced Lighting in the
Avatar Preferences/Graphics menu must be turned on to activate projector lights.
336 Virtual World Design
FIGURE 16.14 Phototools/DOF (depth-of-eld) menu showing the change and range of focus (top image compared to
lower image) available in the screen image.
337Machinima in Virtual Worlds
FIGURE 16.15 The General Render settings and Aids tabs in the Phototools menu. The top image shows how content
can be culled out of a shot when necessary by lowering the Draw Distance. The bottom images shows the Quick Stats
part of the Phototools menu, that allows you to check on performance and maintain the optimal settings for machinima
image capture.
338 Virtual World Design
REFERENCES
1. Academy of Machinima Arts and Sciences—List of Machinima Festivals, Wikipedia article, http://en.wikipedia.
org/wiki/Academy_of_Machinima_Arts_%26_Sciences. Accessed via https://developer.valvesoftware.com/wiki/
Source_Filmmaker on March 30, 2013.
2. Phasing, World of Warcraft wiki, http://www.wowwiki.com/Phasing. Accessed March 26, 2013.
3. Benjamin Lee Whorf, Wikipedia article, http://en.wikipedia.org/wiki/Benjamin_Lee_Whorf. Accessed March 26, 2013.
4. Tomlinson, Bill, Bruce Blumberg, and Delphine Nain, Expressive Autonomous Cinematography for Interactive
Virtual Environments, Synthetic Characters Group, MIT Media Lab, http://www.ics.uci.edu/~wmt/pubs/autonomous-
Agents00.pdf. Accessed March 18, 2013.
5. Cieply, Michael, Saving the Story (the Film Version), New York Times, November 17, 2008, http://www.nytimes.
com/2008/11/18/movies/18story.html. Accessed March 28, 2013.
6. Cyberdrama, Wikipedia article, http://en.wikipedia.org/wiki/Cyberdrama. Accessed February 26, 2013.
7. Ball, David, and Michael Langham, Backwards and Forwards; A Technical Manual for Reading Plays, Southern
Illinois University Press, Carbondale, IL, July 7, 1983.
8. Story, Louise, Anywhere the Eye Can See, It’s Likely to See an Ad, New York Times, January 15, 2007, http://www.
nytimes.com/2007/01/15/business/media/15everywhere.html. Accessed March 29, 2013.
9. Of Mice and Men, produced by Hal Roach Studios, 1939; viewed on YouTube, scene appears at 1:38:25, http://
youtu.be/axEQK_MGFu8. Accessed March 29, 2013.
FIGURE 16.16 The 3D Mouse Settings in the Phototools menu and the Viewer Camera Menu Settings. Use of a
3Dmouse will allow for dynamic moving shots not easy to accomplish with a standard mouse.
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