really good packagINg explaINed
10 Mistakes Designers Make
When Designing Product Packaging
by sharoN werNer
1. Not knowing the product category.
What are the important visual cues within the
category that communicate the product type?
These product category cues are most obvious
in a liquor store environment; the brown-goods
category (whiskey and scotch) looks very different
than the white-goods category (vodka and gin.) That
difference is due to visual cues; they may be subtle
or more overt, such as a brown versus a clear bottle.
Every category has them; it’s what makes foods
look appetizing and hardware look masculine. As a
designer you can certainly decide to break away from
these cues, but you need to do it with the knowledge
of how you are then going to guide the consumer in
understanding your product.
2. Not understanding what motivates a purchase.
In an ideal setting it can simply be a cool-looking
package, but often it takes more to motivate a
consumer to make a purchase. Before designing a
package, it’s important to be a student first. Become
a student of the grocery store, the department store,
the gas station, the entire world. Understand how and
where the product will be sold. Observe people make
purchasing decisions; see what they have in their
carts and baskets. Look at how a package performs
on the top shelf, middle shelf, and the bottom shelf
of a fully stocked grocery aisle. This isn’t something
that can be gleaned and completely understood from
a branding book; you have to immerse yourself in the
experience.
3. Ignoring product merchandising.
Determine the locations where the product could
potentially sell and keep the details of that in mind.
For instance, when deciding on a bottle for an
energy drink, be aware of the maximum height of
the shelves. Although an extremely tall, slender
bottle might look great, if it’s too tall for the store’s
shelf height—which is based on other energy
drinks—that’s a problem.
4. Not knowing the product.
What makes it special? Why is it better than a
competing product? What is the history of both the
product and the company? How is the product used?
How does it make you feel? Where does it come
from? What are consumers’ expectations of the
product? What do consumers need to know about
the product? Why should consumers care about the
product? Etcetera, etcetera, etcetera!
5. Not using the information you have.
Many designers gather all this information and
charge clients for this phase of work, but then they
don’t know what to do with it or, worse, they choose
to ignore it. Remember to use the information to
build a brand story that becomes the guide for the
entire brand and all variations of the packaging. So
many products look nice but are soulless; they have
no story. Create a story for the brand and bounce
every decision to be made about that brand against
the story. Does it fit? Is it appropriate? Ideally, that
story is built on something that is real and inherent
in the product.
6. Being afraid to break the rules.
After you’ve followed rules 1-5—ignore 1-5. Many
designers are afraid to venture away from the
research and branding talk, but the best packaging
often comes from intuitive thinking and instinct. That
is a place that falls in between all the research and
is often the place that moves a category forward, but
it’s also a very risky place to be.
7. Falling into the trend trap.
Generally, it’s best to avoid trendy design solutions
that will feel dated in a year or two. Of course, this
doesn’t necessarily apply to limited–time offer
packaging or trend-based products. Brand equity
is built in part by the consumer’s exposure to the
package; if the package becomes dated-looking and
has to change every year to stay fresh, this interferes
with product recognition.
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Job: 05-11966 Title: RP-Really Good Packaging Explained
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