really good packagINg explaINed
10 Mistakes Designers Make
When Designing Product Packaging
by MarIaNNe klIMchuk
1. Failing to discuss money up-front.
Would you work with a plumber, carpenter, dentist,
doctor, or lawyer if you didn’t know how they bill?
Money, sales, and contracts are not what designers are
trained to discuss and therefore, it’s a matter too often
avoided until countless hours have been invested in
a project and the desire for fair compensation creeps
in. When designers can clearly identify their strategic
process and how their creative value serves a client’s
identifiable needs, then the value creation is clear.
It is only then that they can define the variables that
determine fee structure.
2. Jumping onto the computer before brainstorming,
researching, sketching, collaborating or
experiencing.
Thinking that the Internet makes up for real-life
research and experience is a mistake. Actually, it’s
called laziness. Certainly there are thousands of
inspiring works right at our fingertips, but nothing
can take the place of interpersonal, experiential, and
sensory experiences. In fact, the mindset that makes
us jump onto the computer—being overwhelmed,
feeling a lack of creative thinking, not having a clear
sense of direction or organization—is precisely what
often leads to a great sense of frustration (or even
design plagiarism.) With the breadth and diversity
of information at our fingertips, we are bombarded
by sensory overload and time is lost in this Internet
vacuum. This is also when design plagiarism can occur.
A great brainstorming session, researching analogous
or dissimilar subjects, or collaborative mind-mapping
can increase productivity. Designers make better
decisions when they have a clear, well-informed, well-
organized, yet varied problem-solving process.
3. Failing to design with the end in mind.
Not only is this all too common, but add to that failing
to work with a printer or production professional
at the onset of a project. From size, material, and
production processes to retail environment, lighting,
shelf positioning, and consumer demographics, too
often designers move forward in the design process
uninformed. Designers should not be afraid to have a
backward design process, to ask questions and advice
from manufacturers and production professionals,
and to use all potential recourses and collaborative
opportunities to advance a design process. There is no
road map for the designer who fails to understand or
articulate the essential outcomes of a project.
4. Thinking that design aptitude can compensate for
communication skills.
Designers need to be not only walking visual
thesauruses but also world citizens. On a macro level,
they need to be informed about the workings of the
global business world, the financial transactions,
management, and business environment of
their clients, and the impact the global economy
has on design. On a micro level, they must be
able to articulately communicate a clear design
strategy behind an aesthetically pleasing solution.
Communication skills, including writing, speaking, and
critical thinking, have been significantly altered with
the integration of new communication technologies.
Although new ways to express ourselves have
emerged, the ability to articulate effectively in an
oral or written format will always be an essential and
highly regarded value in our society. Young designers,
in particular, should be given opportunities to witness
great orators presenting or reading exceptional
examples of business writing, and they should be
provided with plenty of opportunities to practice these
skills themselves.
5. Losing touch with innovation and creativity and falling
prey to the same design routine or a stale design
process.
Too often, designers and design firms lose perspective
on themselves and their work. They produce similar
work for a wide variety of clients. Certainly, directors
and peers are critiquing designers internally, and
clients externally, but among external designers
and design firms, there are few opportunities to
share and receive feedback. The speed of innovation
breakthroughs in the technology sector far surpasses
any minute advances in our own profession. Designers
need to change perspectives, turn processes around or
even upside down, look at the designed environment
from a new, younger (or older) perspective, and
take risks. Common sense and pragmatism have
been drilled into us over the years, and the sense of
imagination, playfulness, inventiveness, and rule-
breaking that were hallmarks of childhood are lost to
systems and rigid processes.
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