Contents
Switch Between One-Column and Two-Columns
Chapter 4: Making It Move: Scripting the Cube
Chapter 5: Let’s Dance! Animation and Sound
Make the Skeleton Dance Forever
Chapter 6: Let’s Roll! Physics and Controls
Chapter 7: Let’s Bowl! Advanced Physics
A Complex Collider (HyperBowl)
Chapter 8: Let’s Play! Scripting the Game
Chapter 11: Building for Real: Device Testing and App Submission
Development Provisioning Profiles
Distribution Provisioning Profiles
Version, Category, and Copyright
Upload the Icon and Screenshots
Chapter 12: Presentation: Screens and Icons
Display the Activity Indicator
Chapter 13: Handling Device Input
Chapter 14: Game Center: Leaderboards and Achievements
Set Up Game Center on iTunes Connect
Chapter 15: iAd: Banner Ads and Interstitial Ads