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by Philip Chu
Learn Unity 4 for iOS Game Development
Title Page
Dedication
Contents at a Glance
Contents
About the Author
About the Technical Reviewer
Acknowledgments
Introduction
Chapter 1: Getting Started
Prerequisites
Install Unity
Manage Unity
Explore Further
Chapter 2: A Unity Tour
Bring out the Angry Bots
The Editor Layout
The Inspector View
The Project View
The Hierarchy View
The Scene View
The Game View
The Console View
Explore Further
Chapter 3: Making a Scene
Create a New Project
The Main Camera
Add a Cube to the Scene
Camera Control
Add a Light
Add a Skybox
Add a Flare
Textures
Explore Further
Chapter 4: Making It Move: Scripting the Cube
Organize the Assets
Create the Script
Debug the Script
Make It Rotate
Children of the Cube
Explore Further
Chapter 5: Let’s Dance! Animation and Sound
Import the Skeletons Pack
Add a Skeleton
Hide the Cubes
Orbit the Skeleton
Make the Skeleton Dance
Make the Skeleton Dance Forever
Watch the Hips
Add a Dance Floor
Add a Shadow (Pro)
Add Music
Explore Further
Chapter 6: Let’s Roll! Physics and Controls
Make a New Scene
Make a Ball
Customize Collision
Make It Roll
Be the Ball
Explore Further
Chapter 7: Let’s Bowl! Advanced Physics
Lengthen the Lane
Make Some Pins
Keep Playing
Bowling for Barrels
Add Sounds
Explore Further
Chapter 8: Let’s Play! Scripting the Game
The Game Rules
Scoring the Game
The Pin Status
The Game Logic
Explore Further
Chapter 9: The Game GUI
The Scoreboard
The Pause Menu
Automatic Layout
The Main Page
The Credits Page
The Options Page
The Audio Panel
The Graphics Panel
The System Panel
Explore Further
Chapter 10: Using Unity iOS
Bring Back the Angry Bots
Test with the Unity Remote
Install Xcode
Customize the Player Settings
Test with the iOS Simulator
Explore Further
Chapter 11: Building for Real: Device Testing and App Submission
Register as an iOS Developer
The Provisioning Portal
The Xcode Organizer
Build and Run
Prepare App Store Graphics
Add an App on iTunes Connect
Explore Further
Chapter 12: Presentation: Screens and Icons
Bowling for iOS
Scale the GUI
Set the Icon
Set the Splash Screen (Pro)
A Second Splash Screen
Display the Activity Indicator
Script the Activity Indicator
Explore Further
Chapter 13: Handling Device Input
The Touch Screen
The Accelerometer
The Camera
Explore Further
Chapter 14: Game Center: Leaderboards and Achievements
Set Up Game Center on iTunes Connect
Add a Leaderboard
Set Up Achievements
Integrating Game Center
Integrate the Game
Test the Game
Explore Further
Chapter 15: iAd: Banner Ads and Interstitial Ads
iTunes Connect
Add a Banner Ad
Add an Interstitial Ad
Track Ad Revenues
Explore Further
Chapter 16: Optimization
Choose Your Target
Profile
Optimize Settings
Optimizing GameObjects
Optimize Assets
Optimize Scripts
Optimize Offline
Final Profile
Explore Further
Chapter 17: Where to Go from Here?
More Scripting
Tracking Apps
Promo Codes
More Monetization
Final Words
Index
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Copyright
Learn Unity 4 for iOS Game Development
Philip Chu
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