The Unity Interface

In Chapter 1, Downloading and Installing Unitywe explored game engines and took a quick look at four alternative game engines to help us appreciate Unity. We looked at the history of Unity and how it evolved from one release to the next. In addition, we discovered Unity's key capabilities and features. We covered Unity's system requirements for developing Unity games and the system requirements for running them. Finally, we downloaded and installed Unity.

In this chapter, we will examine Unity's primary views and windows; we will also cover layouts and the toolbar. The interface components covered in this chapter are the ones used most often. Additional interface components will be covered in subsequent chapters as new functionality and tools are introduced.

Specifically, we will cover the following components:

  • Screen Real Estate 
  • Menu
  • Scene view
  • Game view
  • Project window
  • Hierarchy window
  • Inspector window
  • Toolbar
  • Layouts
Unity can be run on Windows PCs and Macs. The screen images used in this chapter and throughout the book are from Unity running on a Mac. There might be slight interface differences between the screenshots provided and you see when Unity is running on a Windows PC.
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