Point lighting

Point lights get their name from the fact that they are lights sources emanating from a specific point. These light objects, as indicated in the following diagram, emit light in all directions:

These lights are typically used to simulate fireballs or light bulbs. They can also be used to simulate some magic or special lighting effects. As you can see in the following screenshot, point lights have several properties that affect how they impact the game environment:

The Range is the distance between the center of the light to the outside arc of the light. We can also change the Color and Intensity to produce the results we desire.

To create a point light, we select GameObject | Light | Directional Light from the top menu.

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