Unity 5.0 launched with a free personal edition. This edition was provided to anyone with less than $100,000 in revenue or funding. No royalties were assessed either, making this a great way to get into the game industry without the initial expense of game engine technology. With the free version, published games included a non-customizable splash screen.
Key features in version 5.0 were:
- Performance improvements to 3D physics
- Animation system updates
- WebGL preview
- Visual fidelity enhancements with HDR reflection probes
- An audio mixer
- Real-time global illumination
- Physically-based standard shader