Behaviors, interactions, thoughts, or feelings self-reported in real time when signaled
Experience sampling requires participants to document something specific when signaled by a device alarm.
Before smartphones, participants were signaled by pagers, hence the common nickname of “beeper study.”
Behaviors, interactions, thoughts, or feelings are guided by clear instructions and entered into a pre-established form, often with photos in a diary or journal.
Technology allows for documenting and sending photos, text, or audio entries through smartphones.
The method is a form of design ethnography, collecting strategic samples of life in place of in-person immersion by researchers.
Samples can give the designer a comprehensive picture across time or individuals for any particular design study.
The method is useful in exploratory and generative phases of design research.
The “Mappiness” project uses experience sampling to invite respondents to indicate their current feelings and situation when paged, mapping how the environment affects people’s happiness.