Page numbers followed by f indicates a figure and t indicates a table.
A
Abstract silhouette effect, 16
Adobe Acrobat 9 Standard, 85, 88
Adobe’s In-Design CS3, 230
Ambient occlusion, selection of, 221, 221f
Animation export function, 21, 35
Apple’s free MakeCubic. app, 204, 224, 224f
Apple’s QuickTime Player, QTVR panorama in, 225f
ArcGIS/SketchUp
integration, 258–259
integration background, 259
models, 262
Arch, creation, 139f
Argenteuil-Bezons Environment Agency, 189
format
exporting to, 196
SketchUp model to, exporting, 196f
PowerCADD drafting software, 190
Section Cut tool, 10
SEPRA, 190
site insertion module
2D view, 199
3D view, 199
techniques, 190–191
updating, 196–197
Use Reference File
AutoCAD LT, 64
Axis tool, 211
B
Ballista model, 246
Base building
constructing, 207
and placing the section, 207, 207f
Base model, 104–105
Blending Mode, 9
Bookcase, 134
designing gothic-style cornice molding for, 136–141
mahogany, 134
Bow truss, modeling, 211–214, 212f, 213f
Building
lower carcase, 144
modeling, 72–74
school, 73f
textured model of, 207f
Butler, Michael, 154
Byng Inlet, 278
C
CAD, see Computer-aided design
Canopy
glass, modeling, 214–217, 214f, 215f, 216f, 217f
CGSociety, 242
Cheetah camera, setting up, 223f
Cheetah3D, 205
features of, 204
importing model into, 219, 219f
lighting
initial, 220–222, 220f, 221f, 222f
QTVR panorama in, generation of, 223–225, 223f, 224f, 225f
Choice of SketchUp, decisive factor in, 62
Classic SketchUp model, 105
CMS, see Content management system
Color reference document in PDF format, 193f
Complex structure, modeling, 203–204
1:1 scale plan, preparing, 206–207, 206f
approaches, 206
base building and placing the section, constructing, 207, 207f
Cheetah3D
importing model into, 219, 219f
initial lighting in, 220–222, 220f, 221f, 222f
QTVR panorama in, generation of, 223–225, 223f, 224f, 225f
supplementary lighting in, 222, 223f
export from SketchUp, model for, 217–218, 218f
girders
on elevation, constructing, 209, 209f
on plan, constructing, 208, 208f
glass canopy, modeling, 214–217, 214f, 215f, 216f, 217f
main bow truss, modeling, 211–214, 212f, 213f
SketchUp, selection of, 205
techniques, 205
Component instances, 21
creating nested component from, 32
modified to various degrees, 30f
proportional modifications of, 31f
reloading of, 29f
Component Spray plug-in, 7
Components for objects, 91
Computer-aided design (CAD), 134
Concept art techniques
CGSociety, 242
originality
background objects, 247
composition adjustments and details, 251
final detailing, 252–253
hull construction, 245
laying down rough colors, 250
photograph elements, 251–252
refined sketches and elevations, 244
rough sketch, 243–244
scene composing, 249
Scylla, 248–249
ship details, 246
SketchUp to painter, 250
technical aspects of, 242–243
Construction management techniques, 102
Content management system (CMS), 99
Contour elevations of surface, 65, 66f
Coplanar points, 206
Cornice molding
assembled, 140f
gothic-style, 136–144
Cove
after intersection, 140f
full-size template, 144f
preparation for intersecting, 139f
Cupboard doors, creating, 144–145, 145f
Curbs modeling, 70–72
extrusion of edges of, 70f
isolating faces, 71f
off setting, 71f
Cut-out tools, 139f
D
Danaher, Tim, 203
Data asset management system (DAMS), 99
Depth of Field (DOF), applying to direct SketchUp outputs, 35–37
creating, 36
in image editors, 37
settings for, 36f
Digimap, 47
Digital elevation model, 267, 267f
Dimensions-Studio, 102
Door rail, 146f
Door stiles, 146f
Dreaded dust, 218
Drilling program creation, 272, 272f
Drop to Intersection plug-in, 63, 75
DWG format, importing plans and elevations in, 192–193, 192f, 194f
DynaComp Crowd Control, 300, 302
Dynamic components
DynaComp Crowd Control, 300, 302
Interact with Model tool, 293
Multiple DynaComp Vehicles, 293
multiple option style, 295
NOT(Hidden) trick, 298
OnClick attribute value field, 294
RANDBETWEEN( ) function, 299, 300
Sloppy DynaComp Parking component, 296, 297, 299
E
Edit Poly modifier, 181
Episode listing, 232
Episode models, 233
Export options, SketchUp’s, 218, 218f
Extrude modifier, 181
Extrusion function of projections plug-in, 66
F
Fakiosity lighting technique, 182
Flickering shadows, 204
Follow Me tool, 137, 138f, 160, 213, 213f, 216, 245, 248
visualization in, 102
FredoScale, 91
From Contours tool, 55
Front Face plug-in, 71
Full-sized templates, printing, 141
Furniture design, SketchUp features for, 135
G
Generic geological models creation
ArcGIS, SketchUp models, 262
drilling and production visualization, 262–263
Google Earth visualization models, 261, 261f
SketchUp petroleum trap models, 260–261
Geographical information system (GIS), 258
Georeferenced terrain data, 281–283
Geoscientists, SketchUp, 258
techniques
ArcGIS/SketchUp integration, 258–259
ArcGIS/SketchUp integration background, 259
Girders
triangulating, 213f
GIS, see Geographical information system
Glass canopy, modeling, 214–217, 215f, 216f, 217f, 259f
Global position sensors (GPSs), 271
validation, 270–271
Google Earth, 278
exporting model to, 288–289
PhotoMatch buildings for, 279
SketchUp and, 280
terrain layer of model, 286
visualization models, 261, 261f
Gothic-style cornice molding for bookcase, 136–141
GPSs, see Global position sensors
Graves & Bigwood sawmill, 278
Gray scale, 233
Groups for objects, 91
H
Hashimoto, Takeshi, 19
HDRI, see High dynamic range image
Hide Dialogs command, 205
High dynamic range image (HDRI), 219, 220
and global illumination, 220, 220f
panoramic projection for, 221
Web sites, 222
Historic landscapes
additional modeling and refinement, 284–288
combining model with historical maps, 280–281
exporting to Google Earth, 288–289
first attempts via Match Photo, 279–280
with georeferenced terrain data, 281–283
House Builder plug-in, 91
Hull construction, 245
Insurance map, 281
Interact with Model tool, 293
K
Kerkythea, rendering scenes in, 77–79
Killen, Timothy S., 133
L
Layer Mask, 8
creating document in, 97
general arrangement plan in, 129f
manner of using, 88
perspective drawings in, 128f
PFD creation in, 123f
SketchUp model in, 95–96
Lescar Lane Park, restorative urban design
aims and technique, 42–43
building details, 50
building grouping, 51
building initial model, 49
3D visualization video, 59
desktop study, 47
gradient angle for, 52–53, 52f
importing CAD files, 48–49
initial ideas and concepts, 46–47
landscaped mounding, 53–54
mapping boundary design lines, 53, 53f
pre-SketchUp model preparation, 47–48
rendering, 57–59
scripts used in, 44
techniques used for, 44–45
Library, creating, 88
Line tool, 285
Lower cupboard doors, creating, 144–145, 145f
Luminosity tool, 12
M
Mahogany, 149f
bookcase, 134
MakeCubic, setting up, 224f
Materials library, 109
May, Lauren A., 85
Microsoft Live Earth, 48
Mine model, SketchUp and ArcGIS
drilling program creation, 272, 272f
export to, 270
GPS validation, 270–271
pit volume estimation, 272–273, 273f
Move tool, 286
Multiple DynaComp Vehicles, 293
Multiple option style, 295
Muntin
shape, 148f
N
Navigating time in construction process, 107–108, 114
Nested layers/geometry, 122f
Nightsky plug-in, 45f
NOT(Hidden) trick, 298
Nys, Koenraad, 101
O
Objects, in step-by-step document
classifying, 89–90
expressive object, 89
groups and components for, 91
illustrative object, 89
layering, 93
modeling at 1:1 scale, 90–91
Orbit tool, 209
Outliner tool, 31, 34f, 44, 45, 46f, 51
with component tree, 23f
Overlays, 236
P
Panoramas, QTVR, see QTVR panoramas
Panoramic images, 204, 224, 224f
Panoramic projection for HDRI, 221
Period Furniture Designs (Hayward), 134
Photogrammetry, 279
Photograph elements, 251–252
Photograph matching process, 279
first attempts via, 279
Photoshop, 8, 9, 16, 198f, 199, 204
Clone Stamp tool, 9
Layer panel of, 37f
Lens Blur panel of, 37f
Piranesi, 57
color pencil rendering, 59f
exporting SketchUp files to, 58
rendering from SketchUp model, 60f
watercolor rendered with, 57f
Pit volume estimation, 272–273, 273f
Place Van Zeeland project modeling, 62, 65, 79f
assigning model elements to layers, 76
buildings, 72–74
curbs, 70–72
development for, 61
project work, stages of, 63
gathering the data, 64
modeling the project, 65
preparation and import of plan files, 64
rendering scenes in Kerkythea, 77–79
putting in placeholder components, 75f
redevelopment for, 62
surface, 65–70
technical aspects, 63
Playford, Robert, 41
Podium, 21
PowerCADD drafting software, 190
Powers theatre scenic design
adding colors and textures, 160–161
3D computer model, 162
2D sketch, 158–159
3D white to-scale model, 156
final design
elevation drawings, 164
ground plans and center line section, 162–164
paint elevations and color samples, 164–165
presentation of, 162
LayOut presentation, 162, 163f
preliminary design
detailed modeling, 160
sketches and ground plans, 160
preparation/start of, 156
recreating theatre building, 156–157
technical aspects, 155
updated ground plans, 162
Preparatory SketchUp model, 104–105
Process flow diagram (PFD), 123, 123f, 124
Process plant design
construction documents, 127–129
equipment
detailed model, 126f
selection and process finalization, 125
specification, 126f
modeling
existing conditions, 119–120
using CAD and image files, 23
process options, designing and modeling, 123–124
techniques used for, 118
Profile Builder plug-in, 91
Push/Pull tool, 50, 55, 158, 215, 215f, 285
Q
in Apple’s QuickTime Player, 225f
generation of, in Cheetah3D, 223–225, 223f, 224f, 225f
R
Radiosity, 220, 220f, 221, 221f
RANDBETWEEN( ) function, 299, 300
Rateau, Nicolas, 61
Refined sketches and elevations, 244
Rescale dialog box, 206f
Reynolds, Patrick, 277
Road rage book
originality
chapter and episode titles, 232–233
episode listing, 232
episode models, 233
image export, 234–236
overlays, 236
technical aspects of fog, 231
shadows, 231
softening of edges, 231
Roof plug-ins, 51
Rotate Q icon tool, 49
Rotate tool, 215
Rotated Rectangle Ruby script, 284
Rotation tool, 175
Rough sketch, 243–244
Ruby plug-ins, 7
scripts, 171
S
From Scratch tool from, 54
surface generation by, 69f
Scene Manager, 45
creating, 94–95
dialog box, 125f
generating, 110–111, 110f, 114
Scenes palette, 111
Scylla, 248–249
Section-Cut Face plug-in, 11
Sedimentary basin model creation
interpolate surface between sections, 269
SketchUp import of
ArcGIS contours, 267
ArcGIS points and lines, 265–266
digital elevation model, 267, 267f
sections, wells, and fields, 268
SEPRA, 190
Shadows
flickering, 204
image improving by adjusting, 109, 110f
SketchUp
bounding boxes, 211
manner of using, 88
petroleum trap models, 260–261
positive attributes of, 87
selection, 205
assigning xD objects to, 106–107
tool, benefits of, 43
SketchUp 5, 63
SketchUp Pro 7, 85
SketchUp Style Builder, 159
SketchUp Viewer application, 191
SketchUp Warehouse, 56
Sloppy DynaComp Parking component, 296, 297, 299
Softened edges, 233
SRTM model, 270
Stangl, Mitchel, 117
Steacy, James, 85
Steel beam model, simplified versus standard, 121f
Step-by-step document, 85, 86, 86–87
classifying objects, 89–90
creating in LayOut, 97
creating materials and making library, 91–92
creating scenes, 94–95
knowledge availability, 86
limited resources, 86
planning, 88–89
SketchUp plug-ins for creating, 87
storyboarding, 89
technical aspects, 87–88
Storyboard for step-by-step document, 89
SU2KT plug-in, 63
Surface modeling, 65–70
perimeter of surface, 68f
slope of curve, 67f
T
Tape measure tool, 48, 157, 281
scaling with, 281
Te Wero Bridge, 19
Te Wero Bridge competition project, 20
applying DOF to direct SketchUp outputs, 35–37
constraints of, 20
design options, evaluating
in scenes, 33–34
in still images/batch image export, 35
picking up the right competition, 22
SketchUp functions in design process, 21–37
submodels
dividing main project model into, 24–25
editing component definitions in, 25–26
reloading into main model, 27–29
as whole 2/positional modifications, 31–32
as whole 1/proportional modifications, 29–31
technical aspects of, 20–21
working as team, 22–23
Terrain data (TIN), 278
assigning to material, 13
libraries, 13
Textured model of building, 207f
Thiriet, Jean, 3
3D block models, 260
3D CAD, 134
site photography and textured, 197
3D model SketchUp, detailed
frames, door and window, 179f
modeling
canopy and garden wall, 179f
walls, 176f
move tool, 178f
outline tracing, 175f
window frame components creation, 180f
window openings, 179f
3D modeling software, 62
3D rough SketchUp, 173–174
3D Studio Max, 181
3D Text tool, 14
3D vegetation, 183
3D visualization video, 59
3D white to-scale model, 156
TINs, see Triangular Irregular Networks
Toggle Terrain tool, 283
Tools on Surface plug-in, 53
Triangular Irregular Networks (TINs), 259
Triangulating girder, 213f
Truss, bow, modeling, 211–214, 212f, 213f
2D CAD systems, 134
2D output, 87
U
Universal Transverse Mercator (UTM), 267
Upper muntined doors, 146–148 147f
Use Reference File function, 196, 197f
UTM, see Universal Transverse Mercator
V
Vauban, 14
Virtual concept model, 6f
aerial view, 6–9
defining composition, 6–7
refining render further, 8–9
updating model, 7
interior perspective, 12–16
creating image, 14–15
dressing envelope, 13
dressing space, 13–14
finishing touches, 16
principal section, 9–12
adapting model, 11
choosing approach and understanding constraints, 10
fine-tuning render, 12
with section cut, 11
technical aspects, 4–5
Virtual house, 169–170
camera placement, 182
client consultation, 174
3D rough SketchUp, 173–174
3D Studio Max, 181
3D vegetation, 183
detailed 3D model SketchUp
frames, door and window, 179f
modeling, canopy and garden wall, 179f
modeling the walls, 176f
move tool, 178f
outline tracing, 175f
window frame components creation, 180f
window openings, 179f
detailed model materials, 182
draw up, schedule, 172–173
fakiosity lighting technique, 182
hand sketches, 173
new approaches, 172–186
new 3D rough and client validation, 174, 174f
position, hotspots and direction arrows, 182–183, 183f
preparation and export, SketchUp, 180
SketchUp, 170–171
technical context, 170
techniques, 171
Virtual surfaces, 206
Visualization in four dimensions, 102
updated model rendered with, 8f
W
Watercolor rendering, 57f, 60f
with Piranesi, 57f
Wrong Turn on Red episode, 232, 233
X
creation of, 105–106, 106, 106f
xD Virtual Builder Classic, 103, 111
generating scenes and images, 114
linking xD Objects to SketchUp selection, 113
modifying 4D types, 114
navigating in time, 114
PowerPoint presentation, 114–115
project management application, linking to, 111–112
starting, 111
xD Virtual Builder Light, project using, 104
assigning xD Objects to SketchUp selection, 106–107
base model, 104–105
changing 4D types, 108–109, 109f
creation of xD objects, 105–106, 106, 106f
generating scenes, 110–111
image improving by adjusting shadows, 109, 110f
navigating in time, 107–108
Z
Zorro 2 script, 11