Sprite Render

The Sprite Render displays images that have been imported as the type Sprite. There are a number of different parameters within the Sprite Render that allows you to modify a Sprite. We will discuss them here:

  • Color: Color allows you to change the color value and the value of the Alpha channel (transparency) of a Sprite
  • Flip: Flip is what defines the axis that the Sprite needs to be flipped on
  • Material: Material refers to the material that Unity will use to render the Sprite
  • Sorting Layer: Sorting Layer defines which layer the Sprite should be rendered on (it basically indicates the order in which the different Sprites are drawn, for example, which one is on top of the others)
  • Order in Layer: Order in Layer is the order within the Sorting Layer
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