Throughout this chapter, we have explored what games are made up of and how they are developed and learned about the processes involved in making a game. From brainstorming to publishing, this chapter has provided you with a brief overview of the process of developing a game either by yourself or within a team. In addition, this chapter has shown you how to download, install, and get Unity ready for a 2D game project, while also covering some general features.
In Chapter 2, Working With Assets, we will begin using Unity to develop our first project, Angel Cakes. You will learn how to import various delectable game assets and get them ready to use and apply scripts to. So what are you waiting for, turn the page!