Chapter Three. 3D Models

Chapter Objectives

  • Learn how to create 3D models

  • Learn how to use the tools on the 3D Model panel

  • Learn how to edit 3D models

  • Learn how to create and use work planes

Introduction

This chapter introduces and demonstrates how to create 3D models. The tools associated with the 3D Model panel are presented along with examples of how they are applied to convert 2D sketches into 3D solid models.

Extrude

The Extrude tool is used to convert 2D sketches into 3D solid models. See Figure 3-1.

Three figures show the 2D sketch and 3D solid model of a rectangular block.

Figure 3-1

One Start a new drawing using the Standard (in).ipt format.

Two Draw a 3.000 × 6.000 rectangle.

Three Right-click the mouse and select the Finish 2D Sketch option. Click the Extrude tool located on the Create panel under the 3D Model tab.

The Extrude dialog box will appear. As there is only one sketch on the screen, it will automatically be selected as the profile.

Four Set the thickness value for 1.50.

Five Click OK or the green checkmark.

Note

The extrusion distance can also be changed by clicking and dragging the arrow located in the center of the face to be extruded.

Taper

The sides of the object drawn in Figure 3-1 are at 90° to each other. The Extrude tool also allows for tapered sides, that is, sides that are not 90° to each other. See Figure 3-2.

An illustration shows the steps to create a tapered block from a rectangular block.

Figure 3-2

One Right-click the word Extrusion1 in the browser box.

A dialog box will appear.

Two Click the Edit Feature option.

Three The Extrude dialog box will reappear.

Four Click the Advanced Properties option.

Five Enter a Taper angle of 20.0 deg.

Six Click OK.

Editing an Object’s Sketch

Click the Undo tool to return the tapered object to its original square shape. The object was based on a 3.00 × 6.00 rectangle. Say we wish to change that original size to 3.50 × 5.50. See Figure 3-3.

Two figures show the 2D sketch and the isometric view of a rectangular block.

Figure 3-3

Image Double-click the dimension to be edited.

A Properties dialog box will appear.

Two Enter a new value.

Three Click the green checkmark.

Four Repeat the procedure for all dimensions to be edited.

Five Click the Extrude tool.

Six Click OK.

Editing an Object’s Features

The thickness of the object can also be edited. See Figure 3-4.

An illustration shows the steps to edit the thickness of the rectangular block.

Figure 3-4

Image Right-click the word Extension1 in the browser box and click the Edit Feature option.

The Properties dialog box will reappear.

Two Change the thickness to .50 and click OK.

Note

Shapes created with tools from the 3D Model panel are features. Shapes created with the tools from the Sketch panel are sketches. The sketches are listed under the features in the browser box. Both sketches and features can be edited in an existing object.

feature

A shape created with the tools from the 3D Model panel.

sketch

A shape created with the tools from the Sketch panel.

ViewCube

This section will use the .5 × 3.50 × 5.50 box created previously. See Figure 3-5.

Three figures show the use of ViewCube tool.

Figure 3-5

The ViewCube is located in the upper right of the drawing screen and is used to change the orientation of an object.

One Move the cursor to the top corner of the ViewCube as shown.

The corner will be highlighted by three small surface planes.

Two Click and drag the corner point.

Three Drag the object to a new orientation using the ViewCube.

In this example, an orientation was chosen that exposed the bottom surface of the object.

Four Click the house-like icon located above the ViewCube to return the object to its original orientation.

To Add a Flange

One Right-click the bottom surface of the object and select the New Sketch option.

Use the ViewCube to reorient the object so you can see the bottom surface if necessary.

Inventor can draw on only one plane at a time. The New Sketch option has now created a new sketching plane (note the grid pattern) aligned with the bottom surface of the object. See Figure 3-6.

Editing the dimension of a rectangular block.
A screenshot of an AutoCAD window shows the creation of an L-shaped block.

Figure 3-6

Two Use the Rectangle tool and draw a rectangle aligned with the bottom surface of the object.

Three Use the Dimension tool to define the length of the rectangle as 5.00.

The width of the rectangle will be 5.50, as it was aligned with the bottom surface of the object.

Four Right-click the mouse and select the Finish 2D Sketch option. Click the Extrude tool.

Five Click the sketched rectangle as the profile. Also, click the bottom surface of the existing rectangle.

Six Set the thickness value for .50 and flip the extrusion to extend up into the existing object.

Image Click the Join command next to the Boolean heading and click OK.

Eight Move the cursor into the ViewCube area and click the Home icon (it looks like a small house).

This will return the object to the isometric orientation.

Now we will add another flange to the top surface of the object. See Figure 3-7.

An illustration of adding a rectangular flange to an L-shaped object is shown.

Figure 3-7

One Right-click the top surface of the object and select the New Sketch option.

Two Align the new sketch with the top surface and extend it a distance of 3.50.

Three Right-click the mouse and select the Finish 2D Sketch option.

Four Extrude the new sketch .50 into the existing sketch.

Five Click the Join command next to the Boolean heading and click OK.

Revolve

The Revolve tool is used to revolve a profile about an axis of revolution. See Figure 3-8.

An illustration shows the creation of an object by using the revolve tool.
A figure shows an object created using the revolve tool. The object resembles a cylinder with a tapered section at the top and a slot at the center along the circumference of the cylinder. A circular hole is present at the top of the cylindrical section.

Figure 3-8

Image Start a new drawing using the Standard (mm).ipt format, click the Start 2D Sketch tool, and select the XY plane.

Two Sketch the enclosed figure and vertical line shown.

Three Click the 3D Model tab and select the Revolve tool.

The Revolve dialog box will appear.

Four Select the enclosed shape as the Profile.

Five Select the vertical line as the Axis.

Six Click OK.

Seven Use the ViewCube to orient the object.

Figure 3-9 shows a sphere created as a revolved object.

A figure shows a circle of radius, 5.00 units. A vertical line is present at the center of the circle and it represents the axis of revolution. In the second figure, half of the circle to the left of the axis is removed using the trim tool.
A screenshot of an AutoCAD window shows the creation of a sphere using the revolve tool.

Figure 3-9

Holes

Holes can be created using an extruded cut circle, as was done in the first two chapters, or by using the Hole tool located on the Modify panel under the 3D Model tab. The Hole tool allows for hole shapes other than straight-through holes, including blind holes, counterbored and countersunk holes, and threaded holes.

To Create a Through Hole

Figure 3-10 shows a 40 × 40 × 60 mm box. Locate a Ø20.0 simple hole through its center.

An illustration shows the creation of a hole in a cuboid.

Figure 3-10

One Click the top surface and make it a New Sketch.

Two Use the Point tool and locate a point at the center of the top surface.

Three Right-click the mouse and select the Finish 2D Sketch option.

Four Click the 3D Model tab.

Five Click the Hole tool.

The Hole tool will automatically select the point.

Six Specify the hole’s diameter.

Seven Click OK.

To Create a Blind Hole

A blind hole is a hole that does not go completely through an object. Figure 3-11 shows a 40 × 40 × 50 box. Locate a Ø20 hole in the center of the top surface with a depth of 25.

A figure shows a cuboid in an AutoCAD window.
A figure shows a cuboid with a hole on the top surface.

Figure 3-11

blind hole

A hole that does not go completely through an object.

One Start a new drawing using the Standard (mm).ipt format, click the Start 2D Sketch tool, select the XZ plane, and sketch the 40 × 40 × 50 box as shown.

Two Right-click the top surface of the box and click the New Sketch option.

Three Use the Point and Dimension tools and locate a point in at the center of the top surface.

Twist drills have a conical endpoint that makes it easier for them to drill holes. This conical shape is included in the drawing. It is not considered part of the hole depth.

Four Right-click the object and click the Finish 2D Sketch option.

Five Click the Hole tool.

The hole will automatically be located on the center point on the top surface.

Six Click the Behavior option and ensure that the hole’s diameter is 20 mm and set the depth for 25.

Seven Click OK.

Eight Rotate the object to verify that it has a depth; you can see the bottom.

Fillet

A fillet is a rounded corner. 2D fillets were covered in Chapter 2; see Figure 2-20. In this section, you will create 3D fillets. See Figure 3-12.

A screenshot of an AutoCAD window shows the creation of 3D fillets.

Figure 3-12

One Use the Undo tool and return the box created for the Hole tools to a plain 40 × 40 × 50 box.

Two Click the Fillet tool located on the Modify panel under the 3D Model tab.

The Fillet dialog box will appear.

Three Enter a fillet Radius value of 5.

Four Move the cursor to the edges to be filleted.

A preview will appear.

Five Click OK.

Figure 3-13 shows a fillet of an internal edge.

A screenshot of an AutoCAD window shows the creation of fillet in an L-shaped block.

Figure 3-13

Full Round Fillet

Figure 3-14 shows an L-bracket, 40 × 40, 5 thick, and 40 long. Add a fullround fillet to the top section.

Two screenshots show the steps to create fillet in an L-bracket.

Figure 3-14

One Start a new drawing using the Standard (mm).ipt format, click the Create 2D Sketch tool, and select the XZ plane. Draw the L-bracket.

Two Click the Fillet tool located on the Modify panel under the Model tab.

The Fillet dialog box will appear.

Three Click the Full Round option.

The dialog box will change.

Four Define the faces as shown.

Use the ViewCube to rotate the L-bracket so that you can access the back surface and define it as Side Face Set 2.

Five Click OK.

Face Fillet

See Figure 3-15.

Three steps to create a face fillet is shown.

Figure 3-15

One Draw the shape shown and then click the Fillet tool.

The Fillet dialog box will appear.

Two Click the Face Fillet option.

The Fillet dialog box will change.

Three Define Face Set 1 and Face Set 2 as the right and left slanted surfaces as shown.

Define the Radius value as 2.

Click Apply.

Creating a Variable Fillet

See Figure 3-16.

Three steps to create a variable fillet is shown.

Figure 3-16

One Start a new drawing using the Standard (mm).ipt format, click the Create 2D Sketch tool, and select the XZ plane.

Two Draw a 5 × 15 × 20 box.

Three Select the Fillet tool from the Modify panel bar under the 3D Model tab.

Four Click the Variable tab.

Five Select the edge for the fillet.

Six Define the Start radius.

In this example, a value of 1 mm was selected.

Seven Click the word End and define a value.

In this example, a value of 3 mm was selected.

Eight Click OK.

Chamfer

The Chamfer tool is used to create beveled edges. See Figure 3-17. Chamfers are defined by specifying linear setback distances or by specifying a setback distance and an angle. Most chamfers have equal setback distances or an angle of 45°.

An illustration demonstrates the creation of beveled edges using the chamfer tool.

Figure 3-17

One Click the Chamfer tool located on the Modify panel under the 3D Model tab.

The Chamfer dialog box will appear. The first option box on the left side of the Chamfer dialog box is used to create chamfers with equal distances.

Two Set the distance for 1 mm.

Three Select the edges to be chamfered.

Four Click Apply, and Cancel or click the checkmark.

The chamfers drawn in Figure 3-17 were defined using two equal distances, creating a 45° chamfer. Chamfers may also be defined using a distance and an angle. Figure 3-18 shows a 2 × 60° chamfer. Chamfers may also be defined using two unequal distances. Figure 3-19 shows a 3 × 6 chamfer.

A screenshot shows the steps to create chamfer on the edge of a cuboid.

Figure 3-18

A screenshot shows the steps to create chamfer in a rectangular box.

Figure 3-19

The format for the most common chamfer note is 0.25 × 45° CHAMFER. The note specifies a distance and 45° angle, resulting in two equal lengths.

Face Draft

The Face Draft tool is used to create angled surfaces. See Figure 3-20. A 5 × 20 × 10 box was used to demonstrate the Face tool.

A screenshot shows the steps to create a face draft.

Figure 3-20

One Click the Draft tool located on the Modify panel under the 3D Model tab.

The Face Draft dialog box will appear.

Two Click the right front surface of the object to define this surface as the Pull Direction.

Three Click the top surface of the box.

Four Enter a Draft Angle value of 15 deg.

Five Click OK.

Six Use the Undo tool to return the object to its rectangular shape.

Seven Click the Face Draft tool and again click the right front surface of the object.

Eight Click the Faces option and then click the top surface of the box.

Click the surface near or on the back edge of the surface.

Nine Click OK.

Note the differences in the resulting face drafts. Several surfaces can be drafted at the same time. See Figure 3-21.

A figure shows a tapered object. The front, back, right, and left faces are tapered using the face draft tool.

Figure 3-21

Shell

The Shell tool is used to create thin-walled objects from existing models. Figure 3-22 shows a 12 × 30 × 20 model.

A screenshot shows the creation of thin-walled rectangular object using the shell tool.

Figure 3-22

One Click the Shell tool located on the Modify panel under the 3D Model tab.

The Shell dialog box will appear. There are three different ways to define a shell, which are accessed by the three boxes on the left side of the Shell dialog box. The options are as follows:

Tip

Inside: The external wall of the existing model will become the external wall of the shell.

Outside: The external wall of the existing model will become the internal wall of the shell.

Both Sides: The existing outside wall will become the center of the shell; half the thickness will be added to the outside and half to the inside.

Two Click the Inside option.

Three Click on the front surface of the model, then click OK.

Shells may be created from any shape model. Figure 3-23 shows a cone that has been used to create a hollow, thin-walled cone.

A figure shows two thin-walled hollow cone objects. The thickness of the second cone is larger compared to the first cone.

Figure 3-23

Exercise 3-1 Removing More Than One Surface

One Click the Shell tool.

Two Click the surfaces to be removed.

Three Select the Inside option.

Four Click OK.

See Figure 3-24.

An illustration shows the steps to remove more than one surface in a rectangular shell.

Figure 3-24

Split

The Split tool is used to trim away a portion of a model. See Figure 3-25. A sketch line is used to define the location and angle of the split.

An isometric view and the front view of a rectangular block (12 times 30 times 20) are shown.

Figure 3-25

Exercise 3-2 Defining the Split Line

One Click the left front surface of the 12 × 30 × 20 model.

The surface will change color.

Two Right-click the mouse and select the New Sketch option.

A grid will appear on the screen oriented to the selected face.

Three Click the Line tool and sketch a line across the front left surface.

Four Right-click the mouse and select the OK option.

Five Use the Dimension tool to locate the line as shown.

Exercise 3-3 Splitting the Model

One Right-click the mouse and select the Finish 2D Sketch option.

Two Click the Split tool located on the Modify panel under the 3D Model tab.

The Split dialog box will appear. See Figure 3-26.

A screenshot shows the steps to split and trim a solid.

Figure 3-26

Three Click the Split Tool option.

Four Click the sketch line.

Five Select the Trim Solid option.

Six Use the Remove option to define which side of the model is to be removed.

The split arrow should be pointing upward.

Seven Click OK.

Figure 3-27 shows a split that was created using a sketched circle. The arrow that appears on the top surface indicates the direction of removal.

An illustration with three sections shows the steps to remove a portion of an object using the split tool.

Figure 3-27

Mirror

The Mirror tool is used to create mirror images of an existing model. See Figure 3-28.

An illustration shows the steps to create mirror images using the mirror tool.

Figure 3-28

One Click the Mirror tool located on the Pattern panel under the 3D Model tab.

The Mirror dialog box will appear.

Two Click the Features option. (It should be on automatically.)

Three Click the model.

Image Click the Mirror Plane box.

Five Select one of the model’s surfaces as a mirror plane.

Six Click OK.

Rectangular Pattern

The Rectangular Pattern tool is used to create a rectangular array of an existing model feature. Figure 3-29 shows a 30 × 40 × 5 plate with a Ø5 hole located 5 mm from each edge.

An illustration with three sections shows the steps to create a three cross four circular hole pattern on a rectangular plate.
A figure shows a rectangular plate with a 3 cross 4 hole pattern.

Figure 3-29

Image Click the Rectangular Pattern tool located on the Pattern panel under the 3D Model tab.

The Rectangular Pattern dialog box will appear. The Features box will automatically be active.

Two Click the hole.

The hole is the feature.

Three Click the arrow in the Direction 1 box, then click the back left edge of the model to define direction 1.

Use the Flip option in the Direction 1 box to reverse the direction if necessary.

Four Set the Count value for 3 and the Spacing value for 10.

Five Click the arrow in the Direction 2 box, then click the front left edge of the model to define direction 2.

Use the Flip option in the Direction 2 box to reverse the direction if necessary.

Six Set the Count value for 4 and the Spacing for 10.

Seven Click OK.

Circular Pattern

The Circular Pattern tool is used to create a polar array of an existing model feature. Figure 3-30 shows a Ø40 cylinder 5 mm high with two Ø5 holes. One hole is located in the center of the model; the second is located 15 mm from the center.

A screenshot shows the steps to create a circular pattern in a circular disc.

Figure 3-30

One Click the Circular Pattern tool located on the Modify panel bar under the 3D Model tab.

The Circular Pattern dialog box will appear. The Features box will automatically be active.

Two Click the hole to be used to create the circular pattern.

Three Click the Rotation Axis button, and click the center hole.

Four Set the Count value for 8 and the Angle value for 360°.

Five Click OK.

Sketch Planes

Sketches are created on sketch planes. Any surface on a model may become a sketch plane. As models become more complex, they require the use of additional sketch planes.

sketch plane

A 2D plane drawn on any surface or work plane on a model used for sketching.

Figure 3-31 shows a model that was created using several different sketch planes. The model is a composite of basic geometric shapes added to one another.

A figure shows an L-shaped object. A rectangular slot is present on the horizontal section of the plate. Two circular holes are present on the vertical section of the object.

Figure 3-31

Exercise 3-4 Creating the Base

Image Start a new drawing using the metric Standard (mm).ipt settings, click the Start 2D Sketch option, and select the XZ plane.

Two Click the Two Point Rectangle tool and sketch a 10 × 20 rectangle. Right-click the mouse and click the Finish 2D Sketch option. Click the Home tool to create an isometric orientation.

See Figure 3-32.

A screenshot of an AutoCAD window shows the steps create a rectangular block.

Figure 3-32

Three Click the 3D Model tab and click the Extrude tool on the Create panel.

The Extrude dialog box will appear.

Four Set the extrusion height for 2 mm and click OK.

Exercise 3-5 Creating the Vertical Portion

The rectangular vertical back portion of the model will be created by first defining a new sketch plane on the top surface of the base, then by sketching and extruding a rectangle that will be joined to the existing base. See Figure 3-33.

An illustration with three sketches shows the steps to create the vertical portion of an L-bracket.
A screenshot of an AutoCAD window shows the steps to create a vertical rectangular block on a horizontal block.

Figure 3-33

One Click the top surface of the base.

The surface will change color, indicating that it has been selected.

Two Right-click the top surface of the base.

The surface will change color, indicating that it has been selected.

Three Select the New Sketch option.

A new grid pattern will appear aligned with the top surface of the base. This is a new sketch plane.

Four Click the Two Point Rectangle tool and sketch a 2 × 20 rectangle on the top surface so that it is aligned with the back edge of the base.

Note that the cursor changes from yellow to green when it is aligned with the plane’s corner point.

Five Right-click the mouse and select the Finish 2D Sketch option. Click the Extrude tool.

Six Select the 2 × 20 rectangle and set the extrusion height for 8, then click OK.

Note that the surfaces are unioned together to form one object. See Figure 3-34.

A figure shows the isometric view of an L-bracket.

Figure 3-34

Exercise 3-6 Adding Holes to the Vertical Surface

One Click the front edge of the vertical surface.

The surface will change color, indicating that it has been selected.

Two Right-click the mouse and select the New Sketch option.

A grid will appear on the surface. This is a new sketch plane. The diameter 5.0 holes are located 4 mm from the top edge and from each of the side edges. See Figure 3-35.

A figure and a screenshot show the steps to create holes in an L-bracket.

Figure 3-35

Three Use the Point, Center Point, and the Dimension tools to locate the center points for the two holes.

Four Right-click the mouse and select the Finish 2D Sketch option. Click the Hole tool.

The Hole dialog box will appear.

Five Set the Termination for Through All and the diameter value for 5, then click the Centers option on the Hole dialog box and the center points for the holes.

Six Click OK.

Exercise 3-7 Creating the Cutout

One Create a new sketch plane on the top surface of the base.

The cutout is 3 deep with edges 5 from each end of the model.

Two Use the Two Point Rectangle and Dimension tools to define the cutout’s size.

Three Right-click the mouse and click the Finish 2D Sketch option. Click the Extrude tool.

The Extrude dialog box will appear. See Figure 3-36.

An illustration shows the steps to create a rectangular cutout in an L-bracket.

Figure 3-36

Four Select the cutout rectangle as the Profile, set the extrusion distance for 2 and the direction arrow for a direction into the model, and select the Cut option.

Five Click the OK box.

Editing a 3D Model

3D models may be edited; that is, dimensions and features may be changed at any time. For example, suppose the 3D model drawn in the last section and shown in Figures 3-31 through 3-36 requires some changes. The 20 mm length is to be changed to 25, the holes are to be changed from Ø5 to Ø3, and fillets are to be added on the front corners.

There are two types of edits: edit sketch and edit features. The Edit Sketch tool applies to shapes created using the Sketch panel tools, for example, Line, Rectangle, and Circle. The Edit Feature tool applies to shapes created using the 3D Model panel bar tools, for example, Extrude, Hole, and Split.

Exercise 3-8 Changing the Model’s Length

One Move the cursor into the browser box and click the arrowhead to the left of Extrusion1.

See Figure 3-37. The arrowhead will rotate and turn black, and a Sketch1 heading will appear.

A screenshot of the browsing box shows the steps to change the model’s length. In the browser box, click the arrowhead present to the left of the extrude 1 option. Then, the sketch 1 option is right-clicked. Then, click the edit sketch option from the menu.

Figure 3-37

Two Right-click Sketch1, then select the Edit Sketch option.

See Figure 3-38.

An illustration with three sections shows the steps to change the dimensions in a two-dimensional sketch.

Figure 3-38

Three Double-click the 20 mm dimension and enter a value of 25.

Four Click the checkmark.

Five Right-click the mouse and select the Finish 2D Sketch option.

Tip

Holes created using the Hole tool are features. The rectangle face used to create the object is a sketch.

Exercise 3-9 Changing the Hole’s Diameters

See Figure 3-39.

An illustration with three sections shows the steps to edit the dimension of a hole.

Figure 3-39

One Right-click Hole1 in the browser box and select the Edit Feature option.

The Hole: Hole1 dialog box will appear.

Two Change the hole’s diameter to 3 mm.

Three Click OK.

Exercise 3-10 Adding a Fillet

Fillets and other features may be added to an existing 3D model using the tools on the 3D Model panels. See Figure 3-40.

A screenshot of an AutoCAD window shows the steps to add fillets to an L-bracket.

Figure 3-40

One Click the Fillet tool on the Modify panel.

Two Set the radius value to 2 mm.

Three Click the Edge box.

Four Click the four edges shown in Figure 3-40. Click OK.

Tip

The default planes are listed in the browser box under the Origin heading.

Default Planes and Axes

Inventor includes three default planes and three default axes. The three default planes are YZ, XZ, and XY, and the three axes are X, Y, and Z. The default planes and axis tools are accessed through the browser. See Figure 3-41.

A screenshot of a browser panel in an AutoCAD window is shown.

Figure 3-41

default planes

In Inventor, the YZ, XZ, and XY planes.

default axes

In Inventor, the X, Y, and Z axes.

Image Click the arrowhead to the left of the Origin heading.

The default plane and axis headings will cascade down.

Exercise 3-11 Displaying the Default Planes and Axes

Figure 3-42 shows a Ø30 × 16 cylinder that was drawn with its center point on the 0,0,0 origin. The base of the cylinder is on the XY plane. Inventor sketches are automatically created on the default XY axis.

Three figures show a cylinder drawn on the XZ plane. The diameter of the cylinder is 30 cross 16 units. In the first figure, the cylinder is drawn on the origin of the XZ plane. In the second figure, an XY plane perpendicular to the XZ plane is drawn. The third figure highlights the Y work axis.

Figure 3-42

One Click the arrowhead next to Origin in the browser box.

Two Move the cursor onto the XZ Plane tool.

A plane outline will appear on the screen. It will be red.

Three Click the XZ Plane tool.

The plane’s color will change to blue.

Four Move the cursor to the XY Plane tool.

A red XY plane will appear.

Image Move the cursor to the Y Axis tool.

The Y axis will appear.

Six Move the cursor through all the tools and note the planes and axes that appear.

Work Planes

Work planes are planes used for sketching, but unlike sketch planes, work planes are not created using the surfaces of models. Work planes are created independently of the model. Work planes may be created outside or within the body of a model. Work planes are used when no sketch plane is available.

work plane

A plane used for sketching that is created independently of the model.

The Work plane options may be accessed by clicking the Plane tool located on the Work Features panel under the 3D Model tab. See Figure 3-43.

A screenshot of an AutoCAD window shows the work plane options.

Figure 3-43

Work Plane Help

If you are not sure how to create a work plane, Inventor includes help features.

One Type in the keywords “Work Planes.” See Figure 3-44.

A screenshot of the help features window is shown.

Figure 3-44

Two A listing of related topics will appear. Click the topic you need.

Three For this example, About Work Planes was selected. See Figure 3-45.

The words "Work Planes" are entered in the field present at the top-left corner. This displays a few commands such as user work planes, intersection of three planes, et cetera. Top results from Autodesk and the web are also listed.

Figure 3-45

Sample Problem SP3-1

Figure 3-46 shows a Ø20 × 10 cylinder that was sketched aligned with the system’s origin. The sketch was created on the default XZ plane.

A figure shows the isometric view of a cylinder. A text pointing to the surface of the cylinder reads, “Locate a 4-unit diameter hole here.”

Figure 3-46

Create a Ø4 hole through the cylinder so that its centerline is parallel to the XY plane and 5 above the plane.

The sides of the cylinder cannot be used as a sketch plane, so a work plane is needed. Either the YZ or XZ plane could be used. In this example, the YZ plane was used.

Exercise 3-12 Creating a Tangent Work Plane

One Click the Plane tool on the Work Features panel.

Two Click the YZ Plane tool in the browser area; then click the Plane tool in the Work features panel.

A YZ plane will appear on the screen. See Figure 3-47.

An illustration with two sections shows the steps to create a tangent work plane.
An illustration with three sections shows the steps to create a circular hole in a cylindrical block.

Figure 3-47

Three Move the cursor and click the lower outside edge of the cylinder.

A work plane will be created tangent to the cylinder.

Four Right-click one of the corners of the work plane (yellow circles will appear) and select the New Sketch option.

A grid will appear on the Offset Plane.

Exercise 3-13 Creating the Hole through the Cylinder

One Click the Sketch tab and click the Circle tool.

Two Sketch a hole with its center point located on the darker vertical line.

Three Use the Dimension tool to create a Ø4 circle with its center point located 5 from the top surface of the cylinder. Right-click the mouse and select the Finish 2D Sketch option.

Four Click the 3D Model tab and select the Extrude tool.

The Extrude dialog box will appear.

Five Set the extrusion distance for 20 in a direction that passes through the cylinder, and select the Cut option.

Six Click OK.

The Point, Center Point, and Hole tools can also be used to create the hole.

Hiding Work Planes

Work planes may be hidden by right-clicking one of the corners of the work plane and selecting the Visibility option. See Figure 3-47.

Note

Do not delete the work plane, as this will also delete all commands associated with the work plane.

Restoring a Work Plane

To restore a hidden work plane, right-click the work plane’s reference in the browser box and select the Visibility option.

Angled Work Planes

Work planes may be created at an angle to a model. For example, suppose a Ø10 hole must be drilled through the 30 × 50 × 10 box shown in Figure 3-48 at a 45° angle. Only extrusions perpendicular to a plane can be created, so a plane 45° to the top surface of the box is needed.

A screenshot of an AutoCAD window shows the steps to create the work axis on the edge line of the rectangular block.
An illustration with three sections shows the steps to create angled work planes.
An illustration with three sections shows the steps create a hole on a rectangular block using the angled work plane.

Figure 3-48

Exercise 3-14 Creating an Angled Work Plane

One Create the 30 × 50 × 10 box, select the Work Axis tool located on the Work Features panel under the 3D Model tab, and create a work axis by clicking the Axis tool on the Work Features panel under the 3D Model tab, and selecting the On Line or Edge option, and selecting the edge of the block as shown.

work axis

A defined line on a model.

See Figure 3-48.

The work axis will appear on the edge of the box.

Two Click the Plane tool and select the Angle to Plane around Edge tool. Click the work axis and the top surface of the box.

The Angle to Plane around Edge tool is a flyout from the Plane tool located on the Work Features panel under the 3D Model tab.

Three Enter an angle value, and click the OK checkmark.

In this example, a value of 45° was entered.

Four Right-click one of the work plane’s corner points and click the New Sketch option.

Five Use the Point and Dimension tools to create and locate a point that can be used as the hole’s center point.

Six Right-click the mouse and select the Finish 2D Sketch option.

Seven Select the Hole tool and specify the hole’s diameter and a length of Through All.

In this example, a diameter of 10 mm was entered.

Eight Click OK.

Nine Use the Visibility tool to hide the work plane and axis.

Offset Work Planes

Figure 3-49 shows an object in which a small cylinder passes through a larger cylinder. An offset work plane was used to create the object.

A figure shows two cylinders. The diameter of the first cylinder (larger cylinder) is 50 times 30 units. The diameter of the second cylinder (smaller cylinder) is 15 times 100 units. The second cylinder passes through the first cylinder.

Figure 3-49

Exercise 3-15 Creating an Offset Work Plane

See Figure 3-50.

The creation of offset work plane is represented in a figure.
An illustration with three sections shows the steps to create a cylindrical rod on the offset work plane.

Figure 3-50

One Draw a Ø50 × 30 cylinder centered on the origin of the XZ plane.

Two Click the arrow under the Plane tool on the Work Features panel under the 3D Model tab, and select the Offset from Plane option.

Three Click the YZ Plane in the browser box.

The work plane will appear at the center of the cylinder.

Four Specify the offset distance, and click the checkmark.

In this example, a value of 50 was used.

Five Right-click one of the work plane’s corner points and select the New Sketch option.

A grid will appear.

Six Draw and locate a Ø15 circle as shown.

Seven Right-click the mouse and select the Finish 2D Sketch option.

Eight Select the Extrude tool, then select the circle as the profile and extrude it 100 mm through the large cylinder.

Nine Click OK.

10 Right-click the mouse and click the Visibility option to hide the work plane.

Work Points

Work points are defined points on a model. They are used to help locate work planes and work axes. There are nine options associated with the Work Point tool. See Figure 3-51.

A screenshot of an AutoCAD window shows the work point options.

Figure 3-51

work point

A defined point on a model used to help locate work planes and work axes.

Exercise 3-16 Defining a Work Point

One Click on the Work Point tool located on the Work Features panel under the 3D Model tab.

Two Select the location for the work points and click the mouse.

In the example, shown in Figure 3-52, the midpoint of the left edge was selected along with the lower front corner. The cursor will snap to the midpoint of the edge.

A figure shows the isometric view of a cuboid. The midpoint of the left edge, lower front corner, and the midpoint of the right edge on the front face are selected.

Figure 3-52

The work points created will be listed in the browser box.

Exercise 3-17 Creating an Oblique Work Plane Using Work Points

An oblique work plane may be created using work points. Figure 3-52 shows a 20 × 30 × 24 rectangular box.

One Create three work points on the prism: two on the midpoints of the vertical edges, and one at the lower corner, as shown in Figure 3-53.

An illustration with three sections shows the steps to create an oblique work plane.
An illustration shows the steps to remove the top portion of a rectangular block above the oblique plane.

Figure 3-53

Two Click on the Work Plane tool located on the Work Features panel under the 3D Model tab, and click the Three Points tool. Click each of the three work points.

Three Right-click one of the work plane’s corner points, and click the New Sketch option.

Four Click the Two Point Rectangle tool and sketch a very large rectangle on the new sketch plane. Right-click the mouse and click the Finish 2D Sketch option.

The rectangle may be any size that exceeds the size of the block.

Five Click the Extrude tool, click the Cut tool, and remove the top portion of the box.

Six Hide the work plane and the three defining points.

Work Axes

A work axis is a defined line. Work axes are used to help define work planes and to help define the geometric relationship between assembled models. There are eight options associated with the Work Axis tool. See Figure 3-54.

work axis

A defined line.

A screenshot shows the creation of a work axis.

Figure 3-54

Exercise 3-18 Creating a Work Axis

One Click on the Work Axis tool located on the Work Features panel under the 3D Model tab.

Two Click the On Line or Edge tool.

Three Click the edge line that is to be defined as a work axis.

Figure 3-55 shows a model with two defined work axes.

A figure shows an L-shaped object. A rectangular slot is present on the horizontal section of the plate. Two circular holes are present on the vertical section of the object. The axis along the right edge of the horizontal section represents the work axis.

Figure 3-55

Exercise 3-19 Drawing a Work Axis at the Center of a Cylinder

Figure 3-56 shows a cylinder.

A figure shows two cylinders one below the other. The work axis will appear through the center of the cylinder.

Figure 3-56

One Click the Work Axis tool.

Two Click the lower edge of the cylinder.

A work axis will appear through the center of the cylinder, and the words Work Axis 1 will appear in the browser. Because there was only one object on the screen, and because the object was a cylinder, the Through Revolved Face or Feature will turn on automatically.

Tip

The relationships among work points, work axis, and work planes will be discussed further in Chapter 5, Assembly Drawings.

Ribs (Webs)

A rib is used to add strength to a part. Ribs or webs are typically used with cast or molded parts. Figure 3-57 shows an L-bracket. The bracket’s flanges are 20 × 20, the length is 50, and the thickness is 5. Ribs 5 mm thick are to be added to each end of the bracket.

A screenshot of an L-bracket with ribs is shown.
Three figures show an L-bracket with ribs on either side of the bracket.

Figure 3-57

rib

An element added to a model to give it strength.

One Right-click the right end surface of the bracket, click the right mouse button, and select the New Sketch option (or add a work plane and Offset plane set to 0.0 offset) to the end surface of the bracket and create a new sketch plane.

Two Use the Line tool and draw a line across the corner edge points as shown in Figure 3-57.

Three Right-click the mouse and select the Finish 2D Sketch option.

Four Click the Rib tool located on the Create panel under the 3D Model tab.

The Rib dialog box will appear. See Figure 3-57.

Five Define the line as the profile by clicking the line.

Six Enter a Thickness value of 5.

Seven Click the left box under the Extents heading.

Eight Click the middle box under the Thickness heading to locate the rib.

The right side of the rib preview should be aligned with the right end surface of the L-bracket.

Nine Click OK.

The rib will appear on the bracket.

10 Use the ViewCube to rotate the bracket so that the other end of the bracket is visible.

Eleven Right-click the L-shape surface and create a new sketch plane.

Twelve Draw a line between the corners as was done for the first rib.

Thirteen Specify the thickness and use the Direction tool to specify the rib’s orientation.

Fourteen Move the cursor into the rib area and move the rib around until the desired orientation is achieved.

Fifteen Use the direction arrows under the Thickness heading to locate the rib.

Sixteen Click OK. Right-click the work plane callouts in the Browser box and use the Visibility option to hide the work planes.

17 Use the Home tool to create an isometric view of the bracket.

Loft

The Loft tool is used to create a solid between two or more sketches. Figure 3-58 shows a loft surface created between a circle and a square. Both the circle and the square are first drawn on the same XY plane. This allows the Dimension tool to be used to ensure the alignment between the two sketches. The rectangle is then projected onto another work plane, and the Loft tool is used to create a surface between the two planes.

A two-dimensional sketch shows a square within a circle.
A figure with four sections shows the steps to create an object using the loft tool.

Figure 3-58

Exercise 3-20 Sketching the Circle and the Square

One Start a new drawing using the Standard (mm).ipt format and sketch a Ø20 circle and an 8 3 8 square (use the two point center option) aligned to a common center point. Right-click the mouse, and click the Finish 2D Sketch option.

See Figure 3-58.

Two Create a work plane aligned with the XZ plane, that is, 0 offset, by first clicking the Offset from Plane tool on the Work Features panel under the Plane tool, then clicking the XY Plane tool in the browser box.

Three Set the offset value to 0.0.

Four Right-click the mouse and click the OK option.

Exercise 3-21 Creating an Offset Work Plane

One Use the Offset from Plane tool again, then click the XZ Plane tool in the browser area.

A new plane will appear aligned with the existing XZ work plane.

Two Click one of the corner points of the new plane and move the cursor upward.

An Offset dialog box will appear.

Three Set the offset distance for 25, right-click the mouse, and select the OK option.

Check the browser area to verify that two work planes have been created.

Exercise 3-22 Projecting the Square

One Click one of the corner points of the offset work plane, right-click the mouse, and select the New Sketch option.

In this example, the ViewCube was used to reorient the model so that both planes can be seen.

Two Click the Project Geometry tool located on the Create panel under the Sketch tab.

Three Select the 8 × 8 square.

Select the square line by line. The square will be projected into the offset work plane.

Four Right-click the mouse and select the OK option.

Exercise 3-23 Creating a Loft

One Right-click the mouse and select the Finish 2D Sketch option, then select the Loft option located on the Create panel under the 3D Model tab.

The Loft dialog box will appear.

Two Click in the Sections area of the Loft dialog box, and click the 8 × 8 square.

Three Click in the Sections area of the Loft dialog box again and click the circle.

Four Click within the circle so that the circle area becomes shaded.

Five Click OK.

Hide the work planes if desired.

Sweep

The Sweep tool is used to project a sketch along a defined path. In this example, a shape is created in the XY plane and then projected along a path drawn in the XY plane. See Figure 3-59.

A figure with three sections shows the two-dimensional sketch of a circular object with the shaft key slot.
A figure shows the steps to extrude the profile using the sweep tool.

Figure 3-59

Exercise 3-24 Creating the Sketch

One Start a new drawing using the Standard (mm).ipt format.

Two Click the XZ option in the browser box, and right-click the XZ plane in the drawing area and select the New Sketch option

Three Draw the circular shape shown centered on the origin, and right-click the mouse and select the Finish 2D Sketch option.

Exercise 3-25 Creating the Path

One Click the YZ option in the browser box, click a corner of the YZ plane in the drawing area and select the New Sketch option.

Two Click the Spline tool (a flyout from the Line tool) and sketch a spline starting at the hole’s center point. Click the right mouse button and select the Create option, then right-click the mouse again and select the OK option.

In this example, a random spline was used.

Exercise 3-26 Creating the Sweep

One Right-click the mouse and select the Finish 2D Sketch option, then click the Sweep tool.

The Sweep dialog box will appear. The circular sketch will automatically be selected as the Profile.

Two Click the spline to define it as the path.

Three Click OK.

Coil

A coil is similar to a sweep, but the path is a helix. A sketch is drawn and projected along a helical path.

Exercise 3-27 Creating the Sketch

One Start a new drawing using the Standard (mm).ipt format.

Two Sketch the shape shown in Figure 3-60 on the XZ plane.

A two-dimensional sketch shows the profile of a spring.
A screenshot of an AutoCAD window shows the steps to create a coil using the coil tool.

Figure 3-60

Three Sketch a line below the shape as shown.

This line will serve as the axis of rotation.

Four Right-click the mouse, and select the Finish 2D Sketch option.

In this example, an Isometric view orientation was used.

Exercise 3-28 Creating the Coil

One Click the Coil tool located on the Create panel under the 3D Model tab.

The Coil dialog box will appear. The sketched profile will be selected automatically.

Two Select the sketch line as the axis.

A preview will appear.

Three Click the Coil Size tab.

The dialog box will change.

Note

How to draw springs using Coil is covered in Chapter 9.

Four Set the Type for Pitch and Revolution, the Pitch for 20, and the Revolution for 3.

Five Click OK.

See Figure 3-60.

Model Material

A material designation may be assigned to a model. The material designation becomes part of the model’s file and will be included on any assembly’s parts list that includes the model.

Exercise 3-29 Defining a Model’s Material

One Right-click on the model’s name in the browser box and select the iProperties option.

In this example, a drawing named BLOCK was created and used. See Figure 3-61. The Block iProperties dialog box will appear.

A screenshot of the browser box is shown. Here, the file name, “Block” is right-clicked. It displays a menu with various options, in which i-properties option is selected.

Figure 3-61

Two Select the Physical tab and then the scroll arrow on the right side of the Material box.

See Figure 3-62.

A screenshot of the block i-properties dialog box is shown. Here, the physical tab is selected. It displays various sections. In the material section, “Steel, mild” option is selected. Then, the apply button at the bottom of the dialog box is selected. Finally, the close button is selected.

Figure 3-62

Three Select a material.

Figure 3-63 shows the BLOCK using three different materials: mild steel; brass, soft yellow; and glass.

A figure shows three L-shaped objects with a hole at the center of the horizontal section. The material used for the first object is mild steel. The material used in the second and the third objects are brass, soft yellow, and glass.

Figure 3-63

Four Click Apply.

Five Click Close.

Chapter Summary

The first part of the chapter demonstrated how to convert 2D sketches into 3D models and then modify features using some of the tools in the 3D Model panel bar. Exercises included extruding, revolving, lofting, and mirroring models, as well as trimming away portions and creating shells. Fillets, chamfers, and holes in both rectangular and circular arrangements were also added to models.

The second part of the chapter introduced sketch and work planes and work axes and demonstrated how to use them to refine 3D models.

Chapter Test Questions

Multiple Choice

Circle the correct answer.

1. Which of the following is not used to define a chamfer?

a. Angle and a distance

b. Distance and distance

c. Two angles and a distance

2. Which tool is used to draw a spring?

a. Coil

b. Loft

c. Sweep

3. The Edit Sketch tool can be applied to shapes created with which of the following tools?

a. Extrude

b. Rectangle

c. Revolve

d. Hole

4. The Edit Feature tool can be applied to shapes created with which of the following tools?

a. Circle

b. Line

c. Point, Center Point

d. Extrude

5. Which of the following parameters cannot be used to draw a work plane?

a. Angle to a plane

b. Point and a tangent

c. 3 Points

d. Tangent to a face through

6. Which of the following is a material not listed under the Physical tab of the Properties dialog box?

a. Mild Steel

b. Aluminum Bronze

c. Glass

7. Sketched shapes can be projected between work planes using which tool?

a. Sweep

b. Boundary Patch

c. Move Face

d. Project Geometry

8. Which of the following will happen if a work plane is deleted?

a. The work plane will disappear from the screen and all entities will be deleted.

b. The work plane will disappear from the screen and all entities will remain in place.

9. Why are ribs used on molded parts?

a. To increase the part’s flexibility

b. To balance the part

c. To increase the part’s strength

10. The Face Draft tool is used to

a. Create airflow

b. Create an angled surface

c. Create a current behind a moving object

Matching

Write the number of the correct answer on the line.

Column A

Column B

a. Face Draft ______

1. The tool used to draw springs.

b. Fillet ______

2. The tool used to draw a square pattern of holes.

c. Coil ______

3. The tool used to add a slanted surface to an object.

d. Shell ______

4. The tool used to hollow out an object.

e. Work Plane ______

5. The tool used to add rounded edges to an object.

f. Rectangular Pattern ______

6. The tool used to remove material from an object.

g. Extrude, Cut ______

7. The tool used to define planes not located on any surface of an object.

True or False

Circle the correct answer.

1. True or False: A fillet must always be of constant radius.

2. True or False: A chamfer can be defined using a distance and an angle.

3. True or False: The Face Draft tool is used to create slanted surfaces.

4. True or False: Every Inventor drawing includes three default planes and three default axes.

5. True or False: The Shell tool can be applied to any solid shape.

6. True or False: The Fillet tool can be applied only to external edges.

7. True or False: A sketch plane can be created only on an existing surface.

8. True or False: Work planes can be drawn at an angle to an existing object.

9. True or False: A work plane can be created using a work point and a face parallel.

10. True or False: An object cannot be assigned a material specification of Phenolic.

Chapter Project

Project 3-1

Redraw the following objects in Figures P3-1 through P3-48 as solid models based on the given dimensions. Make all models from mild steel.

A figure shows a step block. The length and breadth of the step block are 40 and 40 respectively. The width of the first two lower steps is labeled 15. The total height of the step block is labeled 40. The height of the second step from the base is 30. The height of the third step is 15.

Figure P3-1 MILLIMETERS

A drawing shows a solid model of the pillar stop with specified dimensions.

Figure P3-2 INCHES

A drawing shows a solid model of the split block with specified dimensions.

Figure P3-3 MILLIMETERS

A drawing shows a solid model of the square clip with specified dimensions.

Figure P3-4 MILLIMETERS

A drawing shows a solid model of the setter bracket with specified dimensions.

Figure P3-5 MILLIMETERS

A drawing shows a solid model of the S-clip with specified dimensions.

Figure P3-6 MILLIMETERS

A drawing shows a solid model of the key clip with specified dimensions.

Figure P3-7 INCHES

A drawing shows a solid model with specified dimensions.

Figure P3-8 MILLIMETERS

A three dimensional view of an object is shown in a figure.

Figure P3-9 MILLIMETERS

A diagram illustrates the three dimensional view of a model.

Figure P3-10 MILLIMETERS

A diagram shows the isometric view of a positioner block.

Figure P3-11 INCHES

A drawing shows a solid model with specified dimensions.

Figure P3-12 MILLIMETERS

A 3-dimensional view of a composite object consisting of a hallow rectangular block is shown.

Figure P3-13 MILLIMETERS

A diagram represents the isometric view of an object.

Figure P3-14 MILLIMETERS

A diagram illustrates a three dimensional model.

Figure P3-15 MILLIMETERS

A 3-dimensional view of a composite object consisting of three trapezium-shaped blocks is shown.

Figure P3-16 INCHES

An exercise problem (EX P3-17) shows an orthographic view of an object.

Figure P3-17 MILLIMETERS

A figure illustrates the three dimensional view of an object.

Figure P3-18 MILLIMETERS

A model resembling a T-section is illustrated in a diagram.

Figure P3-19 MILLIMETERS

A drawing shows a solid model with specified dimensions.

Figure P3-20 MILLIMETERS

An exercise problem (EX P3-21) shows an orthographic view of an object.

Figure P3-21 MILLIMETERS

A diagram of a 3D object of with curved edges is shown.

Figure P3-22 INCHES

An exercise problem (EX P3-23) shows an orthographic view of an object.

Figure P3-23 MILLIMETERS

A 3D model is shown.

Figure P3-24 MILLIMETERS

A diagram illustrates the isometric view of an object.

Figure P3-25 INCHES (Scale: 4=1)

A drawing shows a solid model with specified dimensions.

Figure P3-26 MILLIMETERS

A 3D model is shown.

Figure P3-27 MILLIMETERS

An exercise problem (EX P3-28) shows an orthographic view of an object.

Figure P3-28 MILLIMETERS

A drawing shows a solid model with specified dimensions.

Figure P3-29 INCHES (Scale: 4=1)

A truncated cylinder with a hole and pathway is shown.

Figure P3-30 MILLIMETERS (Scale: 2=1)

A 3D model shows a semi-circular structure.

Figure P3-31 MILLIMETERS

The isometric view of a hollow cylindrical object is shown.

Figure P3-32 MILLIMETERS

An isometric view of a cylindrical object is shown.

Figure P3-33 MILLIMETERS

An exercise problem (EX P3-34) shows an orthographic view of an object.

Figure P3-34 MILLIMETERS

A diagram shows a model with slanted surface.

Figure P3-35 MILLIMETERS

A truncated hollow cylinder is illustrated in an exercise diagram.

Figure P3-36 MILLIMETERS

An isometric view of an object is shown.

Figure P3-37 MILLIMETERS

A 3D model is shown.

Figure P3-38 MILLIMETERS

A diagram of a hollow C-bracket is shown.

Figure P3-39 MILLIMETERS (Consider a Shell)

A figure shows a rectangular section that has two holes at the bottom and one groove in the middle.

Figure P3-40 MILLIMETERS

A drawing shows an object is measured with specific dimensions.

Figure P3-41 MILLIMETERS

An exercise problem (EX P3-42) shows an orthographic view of an object.

Figure P3-42 INCHES

An exercise problem (EX P3-43) shows an orthographic view of an object.

Figure P3-43 MILLIMETERS

An isometric view of an object is shown.

Figure P3-44 INCHES

A solid model of a structure with truncated surface is shown.

Figure P3-45 MILLIMETERS

A diagram shows a model with a compound structure.

Figure P3-46 MILLIMETERS

A drawing shows an object measured with specific dimensions.

Figure P3-47 MILLIMETERS

Four graphs showing four different splines.

Figure P3-48

Sweep a circle along a spline.

Circles

Splines

1. Ø1.00 inch

A. Spline 1

2. Ø0.75 inch

B. Spline 2

3. Ø1.25 inches

C. Spline 3

4. Ø12.5 millimeters

D. Spline 4

5. Ø8 millimeters

 

6. Ø16 millimeters

 

Create a lofted surface between two of the following surface shapes at one of the specified offset distances.

Circles

  1. Ø3.00 inches

  2. Ø1.50 inches

  3. Ø3.75 inches

  4. Ø4.125 inches

  5. Ø14.7 millimeters

  6. Ø11.0 millimeters

  7. Ø21.0 millimeters

  8. Ø32 millimeters

Squares

  1. 1.50 × 1.50 inches

  2. 3.00 × 3.00 inches

  3. 5.25 × 5.25 inches

  4. 2.875 × 2.875 inches

  5. 10 × 10 millimeters

  6. 16 × 16 millimeters

  7. 23.50 × 23.50 millimeters

  8. 33.7 × 33.7 millimeters

Hexagons—Distance across the Flats

  1. 2.00 inches

  2. 2.875 inches

  3. 3.25 inches

  4. 1.625 inches

  5. 20 millimeters

  6. 12 millimeters

  7. 23.4 millimeters

  8. 28.56 millimeters

Offset Distances

  1. 2.00 inches

  2. 3.375 inches

  3. 4.25 inches

  4. 5.53 inches

  5. 22 millimeters

  6. 18 millimeters

  7. 28.75 millimeters

  8. 36.75 millimeters

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