Inside this method, we will only check for the transition ID, and if positive, we will delete the object.
Check whether the transition ID is equal to g.triDelete
. If yes, then call the Remove
method of the object.
Method OnObjectTransition:Int(transId:Int, obj:ftObject) If transId = g.triDelete Then obj.Remove() Return 0 End
With this method, you can now use a single line, to automatically delete an object once its transition is done. We use it when a particle has faded out or reached its maximum scale factor.