A bitmap font description file and its corresponding bitmap
Sounds for an explosion, for when you select/touch a button, and for when the ball hits a tile
Note
The sound format for Monkey and the iOS platform is the M4A sound format. Use a tool such as Audacity to convert sounds, if you need to.
As you can see, not much is needed. The ball, enemy, and tile images will be located on one sprite sheet. Remember, using sprite sheets will speed up the rendering process.