Alright! Your system should now be set up for AR development-- in Chapter 2, Setting Up Your System, we installed Unity and AR development kits, and in Chapter 3, Building Your App, we installed the tools required to build your target device. You now get to build your first full AR project!
In this chapter, we will create an AR app that demonstrates a use of augmented reality in business and marketing. Using your own business card (or any other suitable image) we'll show how to make an app that will augment your professional image and impress your clients and business partners. We may even throw in a couple other fun ideas too!
Technically the project is a good introduction to the basics of creating an AR app. Although there are a lot of similar tutorials on YouTube and elsewhere, we will help you get started with AR using Unity and talk you through some of principles behind each of the components as we use them in the project.
In this chapter, you will learn about:
- Planning your AR development
- Creating a new Unity AR project
- Selecting and preparing target images
- Adding objects in scale in real and virtual space
- Animating objects in Unity
- Building and running your app
Some of these topics were introduced in earlier chapters. Here is a chance to review those steps and put it all together.