The HoloLens emulator lets you simulate a physical HoloLens device while developing apps. It is not technically required, especially if you have a physical device on hand throughout your development cycle. Even so, devices get borrowed, moved around, or otherwise become unavailable, so it's wise to have a plan B:
- From the Install the tools page (https://developer.microsoft.com/en-us/windows/holographic/install_the_tools), use the HoloLens Emulator link to download its installer.
- Open it and follow the instructions to install the emulator, as shown here:
- Accept the privacy and license agreements, then install it.
- When it's complete, you should see a welcome message. Click on the Close button.
- You should reboot your computer after installing the emulator.
Usage documentation of the HoloLens emulator can be found at https://developer.microsoft.com/en-us/windows/holographic/using_the_hololens_emulator.
The next time you're in Unity, the emulator will be available, as we'll see when we start building our AR projects with HoloLens.