Target device and development tools

Having defined the project's objective, we should also know which development platform, version of Unity, AR toolkit, and target device(s) we're using. This chapter includes instructions for the following combinations:

Target AR Platform

AR SDK

Development Platform

Android

Vuforia

Windows 10

iOS

Vuforia

OS X

HoloLens

Vuforia

Windows 10

Android

ARToolkit

Windows 10

 

At the end of the chapter, we will also introduce a markerless version of the project that uses spatial mapping to determine the solar system's location in the real world, rather than recognizable target markers, for the following platforms:

Target AR Platform

AR SDK

Development Platform

iOS

Apple ARKit

OS X

HoloLens

MixedRealityToolkit

Windows 10

Refer to the GitHub repository (https://github.com/ARUnityBook/) for this book for completed projects for each platform, including Google ARCore for Android.
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