Planning your AR development

To be an effective AR developer you should gain an understanding of some of the core principles behind AR technology, and dig down into the details of how to control specific options in the SDKs. And that's what we're here to help you do. These powerful development tools enable you to focus on the implementation of your application and user experience instead of the hardcore mathematics, pattern recognition, and other challenges that go into augmented reality technology.

In addition to deciding your development platform, SDK, and target AR device, there are other steps you should consider to plan and implement your project, common to most all AR projects, including the following:

  1. Decide which target technique will be used, such as markers, images, objects, spatial map. Select and prepare the actual targets, such as a suitable image.
  2. Choose and prepare the computer graphic assets that will be used to augment the live scene.
  3. Create the Unity project and new scene.
  4. Add an AR camera to the scene.
  5. Insert a placeholder for the AR target and assign its properties to the specific target image.
  6. Insert the assets into the scene that should appear when the target is recognized.
  7. Test by playing the scene in the Unity editor.
  8. Build and run the project to test on your target AR device.
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