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Creating and Animating Content
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Creating and Animating Content
by Tony Huet, Bryce Button, Mark Spencer, Damian Allen
Apple Pro Training Series Motion 3
Copyright
About the Authors
Getting Started
The Methodology
Course Structure
Some Terminology
System Requirements
Copying the Motion Lesson Files
Installing the Lesson Files
Reconnecting Broken Media Links
About the Apple Pro Training Series
Apple Pro Certification Program
Resources
Fundamentals
1. A Taste of Motion
A Revolution in Motion: The Backstory
Opening Motion
Getting to Know the Motion Workspace
Learning Some Keyboard Shortcuts
Creating Custom Keyboard Maps
Using Gestural Input
Bring On the Talent
Setting a Play Range
Zooming the Canvas
Adding Objects
Creating Behaviors
Applying the Vortex
Throwing Stuff Around
Applying Filters
Addressing Preview Slowdown
Soloing a Layer
Building a RAM Preview
Freezing Layers to a Rendered File
Deactivating Behaviors and Filters
Using Particle Simulations
Applying an Emitter
Applying a Particle Behavior
Adding a Third Dimension
Autosaving Your Life
Lesson Review
Answers
2. Groups, Layers, and Blend Modes
Creating an End Title Montage
Adding Objects
Understanding Objects, Groups, and Layers
Navigating the Layers Tab
Organizing Your Material
Using Expose
Using Filters and Behaviors in the Layers Tab
Nesting Groups
Using Clone Layers
Using Blend Modes
Blending Objects
Baking a Composite Section
Lesson Review
Answers
3. The Third Dimension
Going Deep
Understanding Three Dimensions
Changing Your World View
Getting Around in the HUD
Setting an Anchor Point
Moving Objects with the HUD
Moving Using Onscreen Controls
Lesson Review
Answers
4. Moving in 3D
Using 3D Overlays
Using Multiple Views
Adding Objects in 3D
Working with Lights
Animating the Camera with Behaviors
Creating Camera Animation with Keyframes and Walk Camera
Making the Final Sweep
Fading the Camera
Lesson Review
Answers
Working with Studio
5. Using Templates and Drop Zones
Using Motion’s Templates
Modifying the Text
Adding Media to Drop Zones
Accessing Template Elements
Creating Your Own Templates
Working with Drop Zones
Saving a Template
Lesson Review
Answers
6. Round Tripping and Retiming
Sending Clips from Final Cut Pro to Motion
Working with Optical Flow
Using Retiming Behaviors
Round Tripping Back to Final Cut Pro
Sending Sequences from Final Cut Pro to Motion
Evaluating the Sequence
Sending a Sequence to Motion
Editing in Motion
Creating an Overlay and Loop Point
Sending Audio Clips from Motion to Soundtrack Pro
Using a Motion Project in DVD Studio Pro
Changing a DVD Studio Menu in Motion
Lesson Review
Answers
7. Creating Text Effects
Formatting Text
Working with Text Parameters
Saving Text Styles
Applying Text Behaviors
Using the Sequence Text Behavior
Advanced Sequence Text Animation
Completing the Animation
Animating Text on a Path
Finessing the Animation
Animating Text in 3D
Lesson Review
Answers
Creating and Animating Content
8. Working with Generators and Particle Emitters
Setting Up the Background
Using Generators
Baking a Group
Working with Preset Particles
Building a Custom Particle Emitter
Tweaking Emitter Parameters
Adding Elements
Animating the Camera
Lesson Review
Answers
9. Making Animated Patterns with the Replicator
Creating a Pattern with the Replicator
Modifying a Replicator
Animating a Replicator Using the Sequence Replicator Behavior
Replicating Layers in 3D
Replicating an Image Sequence
Turning 2D into 3D
Animating the Camera
Using a Replicator as an Image Mask
Lesson Review
Answers
10. Keyframing and Parameter Behaviors
Animating the Rocket Boy Background
Modifying Recording Options
Setting Keyframes Manually
Working in the Keyframe Editor
Using New Keyframe-Recording Options
Changing Keyframe Interpolation
Using Bezier Curves in the Keyframe Editor
Working with Saved Favorites
Animating a Filter with Keyframes
Adjusting Filter Keyframes in the Keyframe Editor
Moving Keyframes
Using Parameter Behaviors
Adding the Oscillation Behavior to Rotation
Applying Parameter Behavior Favorites
Changing the Random Seed Value
Lesson Review
Answers
11. Paint
Performing Basic Painting
Creating a Basic Solid Brush with Write On
Changing Stroke Appearance
Setting Write On Behavior Options
Using Customizing Brushes
Using Keyframes to Modify Dab Scale
Using the Onscreen Width Over Stroke Controls
Adding Dynamics and Behaviors to a Brushstroke
Creating a 3D Stroke Effect
Creating an Animated Paint Stroke
Exporting the Glowing Stroke Project
Importing the Glowing Stroke
Lesson Review
Answers
Visual Effects Design
12. Keying, Mattes, and Shapes
Pulling a Key
Preparing the Project
Applying Primatte RT
Treating the Edges
Cleaning Up the Matte
Creating a Garbage Matte
Rotoscoping with the B-Spline Tool
Using a Luma Key
Lesson Review
Answers
13. Motion Tracking and Match Moving
Match Moving a Screen Insert
Corner-Pinning a Screen
Performing Complex Stabilization and Match Moving
Preparing a High-Definition Project
Stabilizing Footage
Applying Stabilization
Manually Adding a Track
Create a Match Moved Image Mask
Adding Match Moved Client Graphics
Adding a Final Client Graphics Element
Adding Text
Lesson Review
Answers
14. Adding Audio
Adding Audio Tracks
Importing Audio
Modifying Volume and Pan
Adding a Marker
Keyframing Volume Changes
Using Audio Parameter Behaviors
Applying the Audio Parameter Behavior
Combining the Audio and Randomize Shape Behaviors
Importing a Second Audio Track
Animating the Jet Graphics
Copying and Pasting Audio Parameter Behaviors
Lesson Review
Answers
A. How Motion Uses Your Hardware
System Memory
Video Card Memory (VRAM)
CPU Speed
Summarizing Hardware Requirements
Glossary
The Apple Pro Training Series
The Apple Training Series
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7. Creating Text Effects
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8. Working with Generators and Particle Emitters
Part . Creating and Animating Content
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