‘ (apostrophe key), toggle safe zones display, 196, 205, 219
/ (slash) key, play selected item in Timeline, 373
2D groups
convert to 3D groups, 415–422
convert to 3D groups by adding camera, 422–427
mixing with 3D groups in project, 437–439
rasterizing, 439–441
2D/3D icon, 419
3D
advanced features. see cameras, advanced 3D features
animate layer by rotating on all three axes, 96
apply to behaviors, 97–104
3D Compass
animate camera with behaviors, 446, 451, 454
arrange groups in 3D, 428–429, 432
manipulate camera in 3D, 425–426
3D grid
animate camera with behaviors, 456
build 3D scene, 424
Command-Shift-’ (apostrophe) keyboard shortcut, 464
3D groups
add camera to convert 2D groups to, 422–427
apply Simulation behavior to, 104–107
convert 2D groups to, 415–422
lights affecting only, 120–121
mixing 2D with, 437–439
rasterization on, 349–440
rasterizing, 439–441
3D overlays, 422–424
3D scene, building
add and work with cameras, 422–427
arrange groups, 428–432
convert 2D groups to 3D, 415–422
keyboard shortcuts, 443
make transformations in Canvas, 410–415
mix 2D and 3D groups, 437–439
modify layers, 432–436
overview of, 409
rasterize groups, 439–441
review Q & A, 442
3D View tool
animate camera with behaviors, 446, 454
arrange groups in 3D space, 428, 432
manipulate camera in 3D, 424–426
mix 2D and 3D groups, 438
modify layers in 3D space, 435
5.1 channel audio, 260
A key. see record keyframes (A)
Active Camera view (Control-A)
animate camera with behaviors, 449, 452
arrange groups in 3D space, 432
finesse behaviors, 456
manipulate camera in 3D, 427
mixing 2D with 3D groups, 438
modify layers in 3D space, 434–435
use caution when applying, 435
Add Behavior pop-up menu
Focus behavior, 459
publish Smart templates for Final Cut Pro X, 352–353
stack behaviors, 95
trim and apply behaviors to multiple layers, 108–109
use audio, 262
use Basic Motion behaviors in 3D, 98, 100, 102
use time filters, 291
Add Filter pop-up menu
build composite, 53, 65–66, 80
color correct shots, 318
publish parameters, 357
use Keyer, 306–307
Add Rotation Keyframe, 134
Add to Rig command, 381–382
animate camera with behaviors, 455
create animation with behaviors, 120
make 3D transformations in Canvas, 412–414
mix 2D and 3D groups, 438
move groups in 3D space, 428
work with camera’s depth of field, 458
Adjust Around pop-up menu, HUD, 416–417
Adjust Item tool, 244–245
Advanced parameters, Keyer filter, 312
Advanced tab, Export Movie, 39–40
After Export pop-up menu, Export Movie, 38–39
Airbrush, paint strokes, 178–180
alpha channels
import vector graphics, 170
output project and, 38
ambient light, 461
analysis indicator, Optical Flow, 282–283
Analyze, Inspector, 301, 303–305
anchor points
change parameters in Properties pane, 51
impact on rotation of moving location of, 415
overview of, 11
use Option to scale around, 79
Angle Randomness, particle systems, 234
animation
with audio, 270–274
with behaviors. see behaviors
with cameras. see cameras, animating
create garbage mask, 316–318
with keyframes. see keyframes
modify animated content, 163–167
in Motion, 4
of text on path, 215
of text using Sequence Text behavior, 211–214
of text with text behaviors, 208–210
Animation pop-up menu, keyframes, 131, 134, 138–139, 142–143, 145, 148–149
Apply command, Library, 30
Arrangement pop-up menu, replication, 245
Attractor behavior, 104–105
attributes, text
animate with Variance, 213
customize, 197
Audi Chevron Wipe template, 374–379
Audi Lower Third project
create Smart Motion Templates, 348
deconstruct transition project, 374–379
play title using Reverse checkbox, 373–374
publish parameters, 356
publish to Final Cut Pro X, 366
use Build In and Build Out markers, 355–356
Audi Promo folders, 332–333, 345, 347
audio
animate with, 270–274
in Audio Timeline, 261–264
edit to the beat, 265–266
import, 258–261
keyboard shortcuts, 276
mute for Smart Motion Template, 352
overview of, 257
review Q & A, 275
video with, 266–270
Audio Auto Pan behavior, 262
Audio Fade In/Fade Out behavior, 262
Audio list
adjust imported audio in, 259–261
reveal in Project pane (Command-6), 260–261, 276
unlink track from vide clip in, 352
audio meters, import audio, 260
Audio parameter behavior, 270–274
Audio Timeline
locate in workspace, 6
reveal in Timing pane (Command-9), 261, 276
work with audio, 261–264
work with audio and video, 266–270
axis modes
3D transformations in Canvas, 412–415
add and work with cameras, 424–425
animate camera with behaviors, 455–456
arrange groups in 3D, 429
Basic Motion behaviors in 3D, 98
convert 2D groups to 3D, 415–422
create text effects, 203–204, 211–212
particle emitters, 232
rasterize groups, 439
simulation behaviors, 105
stack behaviors, 97
B key (select Bezier/B-Spline tool), 191
background
add and modify filters in, 14
add Basic Motion behaviors to, 91–92
apply masks and use clones, 78
build composite with blend modes and filters, 60–66
build composite with Inspector, 49–54
build composite with Photoshop files, 55–60
build composite, setup, 47–48
create with generators, 159–167
customize explosion particle effect, 322–326
distinguish from foreground with drop shadow, 19
import audio, 258–259
make text stand out with Library content, 29
match foreground color to, 318–321
Match Move one shot to another, 301–305
stabilize shots, 297–301
stylize with filters, 15–16
use replicators to create design for, 243–250
work with paint strokes, 180
work with particle emitters, 222, 235, 243–250, 253
Background pop-up menu, 48
Background Task List window, 283–284
Bad Film filter, 395–396, 400–403
Bad TV filter, 17
Basic Motion behaviors
add, 90–94
animate cameras with, 447
combine with particles, 240–242
use in 3D, 97–104
behaviors
add Fade behavior to vector graphics, 175
add in Audio Timeline, 262
add Sequence Text behavior, 211–214
animate camera with. see cameras, animating
animation with keyframes vs., 126
Audio parameter behavior, 270–274
cloning group, 115–117
combine and add light, 117–121
combine with particles, 240–242
combine with replicate elements, 247–248
create animation with, 23–29, 89
keyboard shortcuts, 123
Link parameter behavior, 112–114, 384–392
Match Move behavior, 301–305
Parameter behaviors, 110–115
Retiming behavior, 288–291
review Q & A, 121–122
Shape behaviors, 183–189
Simulation behaviors, 104–110
Stabilize behavior, 298–301
stack behaviors, 94–97
trim and apply to multiple layers, 108–110
Behaviors category, Library
animate with behaviors, 23, 27
apply text behaviors, 208
import vector graphics, 175
Behaviors Inspector
Basic Motion behaviors in 3D, 102
clone group, 114
create speed effects with Retiming behaviors, 291
Link parameter behavior, 386–388
modify replicator presets, 253
rig checkbox widget, 369–370
Behaviors pane of Inspector
defined, 35
open with F2 key, 43
Bezier interpolation option
animate crop with keyframes, 149–150
animate layers and groups with keyframes, 142
multiple keyframe curves, 145
overview of, 131–133
set keyframes manually, 135
Birth Rate, 241
Blank category, Project Browser, 5, 345
blend mode
build composite with, 20, 60–66
build composite with Photoshop files, 56
create Final Cut effects, 393–394
customize explosion particle effect, 325–326
Final Cut Pro preset effects, 339
trigger rasterization for groups, 439–441
underlying graphics for composite, 66–69
blur. see also motion blur
add to reflections, 460
add with shadow, 462
apply to text, 209–210
create text effects, 198
for depth of field, 457–459
Motion-Blur Blending, 282
refine matte with Soften parameter, 314
rig checkbox widget, 369–370
Borders pop-up menu, 301
Broadcast HD 1080 Preset
Final Cut effects, 392–396
Smart Motion Template, 345–346
Broadcast HD 720 preset
composite setup, 46
draw shapes, 156–159
emitters from Library, 238–242
import audio, 259
Project Browser, 5
Brush Type pop-up menu, paint strokes, 178
B-Spline Mask tool, 316–318
Build In and Build Out markers, 353–357
C key (select Circle tool), 191
cache file, clip information, 283–284
Camera behaviors, 447
depth of field, 457–459
export, 462–463
overview of, 457
turn on reflections, 460
use lights and shadows, 460–462
cameras, animating
add to 3D environment, 422–427
arrange groups in 3D space, 428–432
finesse behaviors, 453–456
with Framing behavior, 446–450
mixing 2D with 3D groups in project, 437–439
modify layers in 3D space, 432–345
with Sweep behavior, 450–452
Canvas
in 3D mode, 422
change zoom level (Command-Spacebar-drag left), 100–101, 106
change zoom level (Command-Spacebar-drag right), 116, 202
Command-/ (slash) for toggling overlays, 317
drag through list of fonts in, 195
import video clip by dragging to, 8
location in workspace, 6
make 3D transformations in, 410–415
navigation shortcuts for, 43
pop-up menus, 47–48
scale to 100 percent (Option-Z), 11, 43, 102
set play range, 9–10
transform and duplicate clips, 10–13
cells
add to particle emitter, 236–238
adjust controls in Inspector, 229–236
customize explosion particle effect, 324
replicate elements, 246
Center Alignment button, text presets, 200
center point light, add, 461
Center X keyframe, 166–167
Channels pop-up menu, Canvas, 47
character, modify single text, 201–205
Checkbox button, Rig Inspector, 367
checkbox widget
modify, test, and publish, 371–374
rig, 366–371
Circle Mask, 174–175
Circle tool (C key), 191
exit with Esc key, 191
circles, replicate elements, 245
clone groups, 115–117
clone layers
build composite, 80–81
for Final Cut effects, 393–394
importing, 81–85
transitions, 378
Clouds generator, 160–162, 169
Collect Media menu, Save dialog, 9
color
add/remove in gradient bar, 158
adjust particle emitters in Inspector, 235–236
Bezier tool and, 185–189
build composites, 53–55, 65, 66–69
clone layers, 80
correct for shot, 318–321
create background with generators, 161–162
customize explosion particle effect, 325
Final Cut effects, 393–396
Final Cut Pro preset effects, 338, 340–345
format glyphs, 203
image masks, 167–171
Keyer adjusting green screen, 308
Link parameter behavior changing, 384–389
match foreground and background, 318–321
paint strokes, 176–183
publish Smart Motion Template parameters, 357–361
publish widgets and parameters, 400–404
replicator presets, 253
Shape behaviors, 184–185
shapes, 157–159
text styles, 197
Colorize filter
Gradient Colorize filter, 394, 396–398, 400
import audio, 258
Command-, (comma), open Preferences, 86
Command-/ (slash), toggle Canvas overlays, 317
Command-[ (left bracket), send selected layer down, 86
Command-] (right bracket), send selected layer up, 86
Command-= (equals), 336
Command-1 (open File Browser), 85
Command-2 (open Library), 85
Command-3 (open Inspector), 85
Command-4 (open Inspector in Final Cut Pro), 363, 373
Command-4 (open Layers list), 171, 191
Command-6 (reveal Audio list in Project pane), 260–261
Command-8. see Keyframe Editor (Command-8)
Command-9 (reveal Audio Timeline in Timing pane), 261–264, 275
Command-Arrow (nudge selected layer towards arrow), 116, 123
Command-clicking (select behaviors in Layers list), 109
Command-Control-R (new rig), 406
Command-D (duplicate selected layer or group), 85
Command-E (Export movie), 37–38
Command-J (reveal project properties), 85
Command-N (open new Motion project), 345, 392–396
Command-O (open Project Library in Final Cut Pro), 333, 363
Command-Option-I (set play range In point), 123
Command-Option-Left Arrow (move playhead to previous marker), 276
Command-Option-M (edit marker), 276
Command-Option-O (set play range Out point), 123
Command-Option-Right Arrow (move playhead to next marker), 276
Command-S (Save project), 43
Command-Shift-’ (apostrophe), toggle 3D grid, 456, 464
Command-Shift-[ (left bracket), bring selected layer to back, 82, 86
Command-Shift-] (right bracket), bring selected layer to front, 86
Command-Shift-L (add new light), 464
Command-Shift-N (create new group), 60, 85
Command-Spacebar-drag left (change zoom level on Canvas), 100–101, 106
Command-Spacebar-drag right (change zoom level on Canvas), 116, 202
Command-Tab (toggle Motion and Final Cut Pro), 343, 345–350, 355
Command-W (close current project), 345
Command-Z (undo previous action), 43
Compatible Parameters pop-up menu, 119, 387–388
composite edit, audio and video, 267
composite images
apply masks and use clones, 77–81
with Blend mode, 20
with Blend modes and filters, 60–66
complete underlying graphics, 66–69
create background with Inspector, 49–54
edit in Timeline, 73–77
edit with image sequences, 70–73
import projects, 81–84
keyboard shortcuts, 85–86
in Motion, 4
overview of, 45
project setup, 46–49
review Q & A, 84–85
use Photoshop files, 54–60
Compressor, 40–41
Constant interpolation option, 131
Content category, 29–30
content creation
create background with generator, 159–167
draw shapes, 156–159
import vector graphics, 171–176
keyboard shortcuts, 191
mask with images, 167–171
overview of, 155–156
with paint strokes, 176–183
review Q & A, 189–190
use Shape behaviors, 183–189
Content folder, Library, 242
Continuous interpolation option, 131–132
control points, use behaviors in 3D, 101–102
Control-A. see Active Camera view (Control-A)
Control-D (toggle group between 2D and 3D), 420, 443
Control-F (focus on object), 457–459
Control-K (add keyframe for last animated property), 134, 152
Control-Left Arrow (reduce space between letters), 198
Control-Option-D (depth of field), 457–460, 464
Control-Option-R (turn on reflections), 464
Control-Option-S (turn on shadows), 464
Control-R (render), 356
crop, animate with keyframes, 147–150
Current export setting, Export Movie, 38
D key (cycle HUD forward), 96, 123
dabs, shape styles, 181
Default Layer Duration, 75, 84
delay, change Audio parameter behavior, 273
Delete
current keyframe, 134
format glyphs, 202
keyframes, 134–135
depth of field (Control-Option-D), 457–460, 464
digital cameras, image sequences in, 71
disclosure triangles, 117
Dolly tool, 3D View, 424, 426–427, 432
drop shadow
customize text layer, 197–198
format glyphs, 203
frame with masks, 18–19
Drop Shadow checkbox, 265–266
drop zones, add to Final Cut generators, 404
duplicate clips, 10–13
Duplicate command
animation with behaviors, 24
clips, 11–12
composite with blend modes and filters, 63, 65–66
duration
composite setup, 46–47
constant speed changes, 280–281
edit image sequences, 72
edit in Timeline, 73–77
Export Movie, 39
Final Cut effects, 392
import audio, 258–259
publish transition to Final Cut Pro, 389–390
Shape behaviors, 184–185
text layer vs. behavior, 209
dynamic guides, snap video clip to Canvas, 8
E key (create particle emitter), 255
Earth Transparent element, 163–168
Ease In Time parameter, 290
Ease Out Time parameter, 290
eased keyframes, create speed ramps, 288
Edges tool, 309–310
edit
to beat of audio track, 265–266
gradients, 159
with image sequences, 70–73
in Timeline, 73–77
Edit Marker
in Audio Timeline, 264
Build In and Build Out markers, 354–355
Command-Option-M keyboard shortcut, 264
Edit Position tool, 343
Effect Source placeholder, Final Cut effect, 392–396
effects
animation procedurally. see behaviors
apply Final Cut Pro presets, 334–339
Final Cut, 392–396
frame with masks, 17–20
hide and show Project pane, 13–14
modify Final Cut Pro presets, 339–345
source layer in particle system, 235
stylize with filters, 15–17
text. see text effects
emitters
adjust in Inspector, 229–236
make particle systems using, 222–229
Esc key
exit Rectangle, Circle, or Line tool, 191
exit text-entry mode, 219
Export Movie
with Command-E, 37
export advanced 3D features, 462–463
output project, 37–41
Export pop-up menu, 38
export, advanced 3D feature, 462–463
F1 key (open Properties pane of Inspector), 43
F2 key (open Behaviors pane of Inspector), 35, 43
F3 key (open Filters pane of Inspector), 35, 43
F4 key (open Object pane of Inspector), 36, 43
F5 key (open and close Project pane), 14, 24, 43
F6 key (open and close Timing pane), 36, 43
F7 key (show/hide HUD), 36
F8 (open and close Player mode), 36–37
Face, customize text layer, 197
Fade Characters Left In behavior, 27–29
Fade In/FadeOut behavior
apply to text, 208–209
import vector graphics, 175
Smart Motion Template animation, 353
stack behaviors, 94–97
trim and apply to multiple layers, 108–110
use in 3D, 99–104
falloff, add to reflections, 460
favorites, save text behaviors as, 214
Feather value, Rectangle Mask tool, 79
File Browser
build composite with Photoshop files, 56–57
composite background with Inspector, 49–54
import composite project, 82
import vector graphics, 171–172
import video clip, 6–9
locate in workspace, 6
open (Command-1), 85
work with audio and video, 267
work with image sequences, 70–73
file commands, keyboard shortcuts, 43
Fill Holes parameter, Keyer, 311
Filter pop-up menu
color correct a shot, 318
create background with Inspector, 53
publish parameters, 357
work with Keyer, 306
filters
adjust particle emitters in Inspector, 235–236
build composite, 49–54
build composite image, 60–66
create background with Inspector, 53
create Final Cut effects, 394–395
key green screen with Keyer, 305–312
rig slider widget, 397–398
stylize with, 15–17
Time, 291–292
trigger rasterization for groups, 441
Filters category, Library, 16–17
Filters pane of Inspector, 35, 43
Final Cut effects
create project, 392–396
rig slider widget for, 396–399
set animation speed for, 403
Final Cut generators, publish, 404–405
Final Cut Pro X
Command-Tab keys toggling Motion and, 343, 345–350
create Final Cut effects, 392–396
Final Cut Pro X, publish from Motion to
complete animation, 350–353
create Smart Motion Templates, 345–350
keyboard shortcuts, 363
modify effect presets, 339–345
publish parameters, 357–361
review Q & A, 362
set up project, 332–334
use Build In and Build Out markers, 353–357
work with effects presets, 334–339
Fix Video checkbox, Keyer, 312
fixed resolution, vector files, 173–174
Fn key, for function keys, 33–34
Fn-Left Arrow (move playhead to start of project), 194
focus (Control-F), 457–459
Focus behavior, and depth of field, 459
fonts
choose for text entry, 195
modify preset effects, 341–342
text-entry mode, 194
foreground
create garbage mask, 316–318
customize explosion particle effect, 322–326
key green screen with Keyer, 306
match background color to, 318–321
stabilize shots, 296–297
format
glyphs, 201–205
modify text, 196–197
save text presets, 199–200
Sequence Text behavior, 213
frame blending, for slow motion, 281–285
frames
with masks, 17–20
switch between timecode displays vs. use of, 10
Framing behavior, 446–450, 454
function keys, 33–37
Gamma filter
create Final Cut effects, 394
rig slider widget, 397–398
stylize with, 16–17
garbage mask, 316–318
Gaussian Blur filter, clone layers, 80–81
generators
create background with, 159–167
defined, 155
publish Final Cut, 404–405
Generators category, Library, 160, 190
Getting Started, open Motion, 4–5
glow
customize text layer, 197
modify effects presets, 338
modify single character, 203
save text style presets, 199
with Photoshop files, 59
glyphs, format, 201–205
Gradient Colorize filter, 394, 398
defined, 394
publish widgets, 400
rig Slider widget, 396–398
Gradient Editor, 400–404
gradients
create background with generators, 161–162
draw shapes, 156–159
modify preset effects, 343
work with image mask, 170
graph control, Stroke pane, 178–179
graphics, build composite image, 66–69
graphs, refine matte using Keyer, 312–315
green screen
color correct shot with Levels filter, 318–321
create garbage mask, 316–318
key in automatic mode with Keyer, 305–312
Match Move one shot to another, 301–305
refine matte with Keyer, 312–315
stabilize shots, 296–301
groups, 86
add Basic Motion behaviors, 90–94
animate with keyframes, 140–144
apply Parameter behaviors, 111–115
arranging in 3D space, 428–432
blend mode, 64–65
build composite with Photoshop files, 55–60
cloning, 80–81
composite with blend modes and filters, 60–66
convert 2D groups to 3D, 415–422
create (Command-Shift-N), 60, 85
create (Shift-Command-G), 353
display for empty, 58
duplicate (Command-D), 85
editing image sequences, 71–73
resize in Timing pane, 91
switched to 3D when camera is added, 422–427
view in Layers list, 90
Grow/Shrink behavior, 93–94, 109
H key. see Pan tool (H key)
heads-up display. see HUD (heads-up display), overview
Help menu, keyframe interpolation, 136
Home key (move playhead to start of project), 194, 285–286
Horizontal scale, generators, 161
HUD (heads-up display), overview
add text, 21–22
animate with behaviors, 24, 26
composite with blend modes, 20
cycle backward (Shift-D), 123
frame with masks, 18
function keys, 34
stylize with filters, 16–17
Hue/Saturation filter, 321, 325
I key (trim Smart Motion Template), 352
Icon Scale button, 30
icons, view Library content as, 30
3D transformations in Canvas, 411
import vector graphics, 174–175
modify layers in 3D space, 434–436
Smart Motion Template animation, 352
work with, 167–171
image sequences
add cells to particle emitter, 236–238
create particle emitters, 222–229
edit with, 70–73
import
audio, 258–261
build composites, 50, 56–57, 81–84
image sequences, 72
scale media to maximum pixel dimensions before, 223
vector graphics, 171–176
video clips, 6–9
Import All Layers, composites, 57
Import Merged Layers, composites, 57, 68
In points
add Basic Motion behaviors, 92
animate camera with behaviors, 448, 452
change Audio parameter behavior, 270–274
defined, 123
edit to beat of audio track, 265–266
finesse behaviors, 453
Match Move behavior, 302
modify replicator presets, 250
move playhead to layer (Shift-I), 92, 453
move playhead to play range (Shift-Home), 191, 255
set for play range (Command-Option-I), 123
Smart Motion Template animation, 351
use behaviors in 3D, 98
Include pop-up menu, Export Movie, 39
Influence slider, Simulation behavior, 105–106
Inspector
add Sequence Text behavior in, 212–213
add Stabilize behavior in, 298–301
adjust depth of field in, 458–459
adjust emitters and cell controls in, 229–236
advanced shape controls in, 177
animate text on path in, 215
apply mask to composites in, 79
apply preset effects in, 337–338
color correct shot in, 318–321
composite setup, 48
create background with, 49–54
create particle emitters, 225–229
drag parameters to layer from, 434
finesse behaviors in, 453, 455
format glyphs in, 203–204
function keys, 34
locate in workspace, 6
Match Move behavior in, 303–305
modify text format, style and layout in, 196–198
open (Command-3), 85
open Behaviors pane (F2), 43
open Filters pane (F3), 43
open in Final Cut Pro (Command-4), 363, 373
open Object pane(F4), 43
open Properties pane (F1), 43
place text on path, 206–208
Transform parameters in, 412
work with image mask in, 169
Intensity slider widget
create, 398–399
edit, 403
publish, 400–401
interface, as workspace, 6
interpolation
change keyframe, 130–133
defined, 126
with paint strokes, 179
joystick icons, rigged parameters, 371, 382
K key (clone group or layer)
clone groups, 115–116
clone layers, 80
defined, 86
kerning, modify text layout, 198
keyboard shortcuts
animating cameras and using advanced 3D features, 464
animation with behaviors, 123
animation with keyframes, 152
audio, 276
build 3D scene, 443
building composite, 85–86
create content, 191
file commands, 43
get around in Motion, 43
keying and compositing, 328
miscellaneous, 43
navigation, 43
play range, 43
publish Smart Motion Templates for Final Cut Pro X, 363
text effects, 219
windowing keys, 43
Keyer filter, 305–315
change interpolation, 131
work with multiple, 144–147
Keyframe Editor (Command-8)
animate crop with keyframes, 148–150
animate layers and groups with keyframes, 141–144
automate level and panning changes, 262
change keyframe interpolation, 130–133
create speed ramps, 286–288
locate in workspace, 6
modify animated content, 165–167
set keyframes manually, 134–136
work with multiple keyframe curves, 144–147
keyframes
animate crop, 147–150
animate layers and groups, 140–144
animate text on path, 215
animation with behaviors vs., 126
change interpolation, 130–133
combine Retiming behaviors and, 291–292
combine Time filters with, 292
create speed ramps, 285–288
keyboard shortcuts for, 142, 152
modify animated content, 165–167
move to next (Shift-K), 142, 147–150, 152
move to previous (Option-K), 142, 152
overview of, 125–126
record, 126–130
review Q & A, 150–151
set for multiple layers simultaneously, 136–140
set manually, 133–136
work with multiple curves of, 144–147
keying and compositing
create garbage mask, 316–318
customize explosion particle effect, 322–326
keyboard shortcuts, 328
match foreground and background color, 318–321
Match Move one shot to another, 301–305
overview of, 295
refine matte, 312–315
review Q & A, 326–327
stabilize shots, 296–301
use Keyer to remove green screen, 305–312
L key (create replicator), 244, 255
laptops, moving play range on, 255
Large Stills pop-up menu, Canvas, 50
Layer Inspector, transitions, 378–379
layers
animate with keyframes, 140–144
arrange, 31–33
bring to back (Command-Shift-[), 86
bring to front (Command-Shift-]), 86
build composite with Photoshop files, 54–60
create, format, and style text, 194–198
defined, 6
duplicate selected (Command-D), 85
import video clip as, 6–8
modify in 3D space, 432–436
resize in Timing pane, 91
rotate using Shift key, 62
save text presets in, 199–201
simultaneous keyframes for multiple, 136–140
trim and apply behaviors to multiple, 108–110
turn off for performance, 22
view in Layers list, 90
Layers list
3D transformations in Canvas, 410–411
add Basic Motion behaviors, 90
add lights to project, 461
animate camera with Framing behavior, 446
animate with behaviors, 24, 26, 28
arrange groups in 3D space, 428–432
arrange layers, 31–33
arrange layers in, 31
composite background with Inspector, 49
composite with Blend modes, 20
create new rig, 367
customize explosion particle effect, 323–326
frame with masks, 17–19
function keys, 34–35
hide and show Project pane, 14
import composite project, 83
key green screen with Keyer, 306
Match Move behavior, 301–305
rigging parameters to match order of, 383
Stabilize behavior, 298–301
stabilize shots, 296–297
trim and apply behaviors to multiple, 108–109
use Option key while opening/closing group in, 258
Layers pane, function keys, 35
Layout Method pop-up menu, text on path, 206
layout, modify text, 198
adjust kerning in, 198
modify single character, 201–205
level
adjust imported audio in Audio list, 260
adjust in Audio Timeline, 261–264
automate changes with keyframes, 262
Levels control, Matte tools, 313–314
Levels filter
color correct shot, 318–321
customize explosion particle effect, 325
stabilize shots, 297
Library (Command-2)
Behaviors category in. see Behaviors category, Library
content, 29–30
locate in workspace, 6
save text presets, 199–201
search for content in, 163
use emitters from, 238–242
Light Tail paint stroke, 187
Light Wrap parameter, Keyer, 315, 321
lights
add 3D to project, 460–462
combine behaviors and add, 120–121
turn on (Option-L), 464
Line tool
exit (Esc), 191
hold down Shift while drawing with, 176–177
work with image mask, 168
work with paint strokes, 176–177
Linear interpolation option, 131
Linear Light blend mode
clone layers, 80
composite with, 65
Lines folder, Library content, 30
Link parameter behavior, 112–114, 384–392
Local Axis mode, convert 2D groups to 3D, 416
Loop Playback, Basic Motion behaviors, 92
Lower Lounge replicator layer, modify presets, 251–252
Lower Thirds category, 335, 343
M or ` (grave), add marker, 275
Mac OS X Lion, 198
Magic Wand preset, particle emitters, 240
Mark Out command, image sequences, 73
Mark Play Range, Basic Motion behaviors, 92
marker
animate camera with Framing behavior, 447
audio and video, 267–270
Audio Timeline, 263
Build In and Build Out, 353–357
create speed effects, 290
edit (Command-Option-M), 276
move playhead to next (Command-Option-Right Arrow), 276
move playhead to previous (Command-Option-Left Arrow), 276
place text, 194
Mask layer
publish parameters, 359
rig checkbox widget, 369–370
Smart Motion Template animation, 351–352
mask, create garbage, 316–318
masks
build composite image, 77–81
frame with, 17–20
with images, 167–171
trigger rasterization for groups with, 441
match foreground and background color, 318–321
Match Move behavior, 301–305, 317–318
Matte tools, 313–315
mattes, in Keyer, 307–315
Media list, function keys, 33
Media pane, import vector graphics, 173–174
Method, Stabilize behavior, 298–301
midtones, Levels filter, 319
mini-Timeline
edit image sequences, 72–73
import audio, 258–259
set play range, 10
use Shape behaviors, 184–185
Mix slider, filters, 397–398
motion blur
add to text, 216–218
Motion-Blur Blending vs., 282
refine with Edges tool, 309
toggle (Option-M), 104, 216–218
Motion Path behavior
complete Smart Motion Template, 351
rig checkbox widget, 369
use in 3D, 100–104
Motion Tracking behaviors, 298–301
Motion, getting around in
add text, 21–22
animate with behaviors, 23–29
arrange layers, 31–33
compositing with Blend mode, 20
following new paradigm, 4
frame with mask, 17–20
hide and show Project pane, 13–14
import video clip, 6–9
keyboard shortcuts, 43
open, 4–5
output projects, 37–41
review Q & A, 42–43
set play range, 9–10
stylize with filters, 15–17
transform and duplicate clip, 10–13
use function keys, 33–37
use Library content, 29–30
Motion-Blur Blending, 282
.motr file extension, Motion transitions, 374–379
Move control
3D transformations in Canvas, 413
convert 2D groups to 3D, 416–417
Movies folder
create Smart Motion Template, 347
set up Final Cut Pro project, 332–333
Mute button, Canvas, 9
N key (turn off snapping)
clone groups, 115
composite with blend modes and filters, 63
when positioning group, 78
navigation, keyboard shortcuts, 43
New Camera button, 422
New Rig
checkbox widget, 366
rig pop-up widget, 379
rig slider widget, 396
O key (trim Out points)
animate camera with Framing behavior, 448
defined, 73
replicate elements, 247
object markers
defined, 263
working with Audio Timeline, 264
Object pane of Inspector
context sensitivity of, 36
create background with Inspector, 51
import vector graphics, 173
open (F4), 43
use emitters to make particle systems, 228
Offset parameter, format glyphs, 203–205
Offset Track checkbox, Match Move behavior, 303–304
offset, replicate elements, 249
opacity
combine behaviors and add light, 121
draw shapes, 158
modify replicator presets, 253
modify text styles, 198
particle emitters in Inspector, 233–234
publish parameters, 359–360
rig parameters to pop-up widget, 381–383
rig slider widget, 398
Sequence Text behavior, 213
underlying graphics for composites, 69
Open
Motion, 4–5
Smart Motion Template, 346
Open animation group
add Basic Motion behaviors, 91–94
add cells to particle emitter, 236–238
create particle emitters, 222–229
optical flow
control slow motion with, 282–285
use Time filters with, 291–292
Option-BB (B-Spline Mask tool), 328
Option-K (move to previous keyframe), 142, 152
Option-L (turn on lights), 464
Option-M (toggle motion blur), 104, 216–218
Option-X (reset play range), 210, 214, 266, 450
Option-Z (scale Canvas to 100 percent), 11, 43, 102
Orbit tool, 3D View
arrange groups in 3D, 432
manipulate camera in 3D, 424, 426–427
Out points
add Basic Motion behaviors, 92
add Sequence Text behavior, 211
animate camera with behaviors, 448, 452
create speed ramps with keyframes, 285
modify replicator presets, 250
move playhead to layer (Shift-O), 92, 224, 249
move playhead to play range (Shift-End), 191, 255
replicate elements, 247
set play range, 10
set play range (Command-Option-O), 123
Smart Motion template animation, 350–353
snap to layer, 76–77
use behaviors in 3D, 98
outlines
customize text layer, 197–198
format glyphs, 203
replicate elements, 245
output projects, 37–41
Overlay blend mode, 64
overlay, Final Cut effects, 393–394
overwrite edits, in Timeline, 74–76
Paint Stroke tool (P key), 180, 191
paint strokes
with Bezier tool, 185–189
create content, 176–183
defined, 155
edit, 182
Shape behaviors and, 184–185
Pan tool (H key)
adjust green screen with Keyer, 308
adjust in Audio Timeline, 261–264
refine matte using Keyer, 312–313, 315
animate camera with behaviors, 446, 454
arrange groups in 3D space, 428, 432
manipulate camera in 3D space, 424, 426–427
Parameter behaviors
animate cameras with, 447
apply, 110–115
combine behaviors, 117–121
Parameter folder, Library, 111–115
parameters
publish Smart Motion Template, 357–361
rig pop-up widget, 381–383
rig slider widget, 396–399
rig to widgets, 368–370
Particle Cell pane, 238
particle emitters
add cells, 236–238
adjust in Inspector, 229–236
create (E), 256
customize explosion effect, 322–326
defined, 221–222
use from Library, 238–242
use to make particle systems, 222–229
path
animate text on, 215
place text on, 206–208
Path Shape pop-up menu, 207
performance, improving
turn off layers, 22
turn off reflections, 460
Photoshop (.psd) files
build composite image, 54–60
imported as single merged layer, 68
placeholders
clear content before closing project, 390–391
for Final Cut effects, 392–396
in Final Cut title projects vs. transitions, 375
remove video clip from, 396
for Smart Motion Template, 346
for transition project, 375–377
Play button, playback, 9
play range
animate camera with Framing behavior, 448
edit to beat of audio track, 265–266
keyboard shortcuts, 43
reset (Option-X), 210, 214, 266, 450
set, 9–10
set In points (Command-Option-I), 123
set Out points (Command-Option-O), 123
Play/Mute Audio button, 260, 447, 451
Playback Control section, Time pane, 267
playback, toggle with spacebar, 43
Player mode, 36–37
pop-up widget
deconstruct transition project, 374–379
rig, 379–384
Position
3D transformations in Canvas, 412–415
combine behaviors, 117
modify layers in 3D space, 433–436
Position parameter, Properties pane, 50–51, 138–139
Position X keyframe, 166–167
Preferences
change cache, 283–284
change default settings, 75
change scaling behavior, 50
color correcting a shot, 319–320
Command-, (comma) opening, 86
import projects, 84
Pause Audio Feedback, 268
review for all projects, 75
presets
Broadcast HD 1080 preset, 345–346, 392–396
Broadcast HD 720. see Broadcast HD 720 preset
Final Cut Pro title, 334–339
modify replicator, 250–253
particle emitter, 239–242
save text, 199–201
as Smart Motion Templates. see Smart Motion Templates, publish for Final Cut Pro X
preview video clips, 6
progress bar, export, 41
Project Browser
create Smart Motion Template, 345–346
open Motion, 4–5
set up composite project, 46–48
use Framing behavior, 446
Project Inspector
published parameters, 358–360
published widgets and parameters, 401
rig pop-up widget, 383
use Link parameter behavior, 389
project markers, 267
in Audio Timeline, 264
defined, 263
edit to the beat, 265
text layers using, 194
use Build In and Build Out markers, 354–355
work with audio and video, 267
Project pane
add cells to particle emitter, 236
animate with, 24
apply text behaviors, 209
edit in Timeline, 73
import audio, 259
import projects, 84
import vector graphics, 173
keyframing multiple layers, 136
Layers list in. see Layers list
locate in workspace, 6
open and close (F5), 13, 24, 43
overview of, 14
unlink audio track from video, 352
view full blend mode names in, 59
Project Properties
add motion blur, 217
import audio, 258
set up composite project, 47–48
use frame blending and optical flow, 282
projects
close (Command-W), 345
open new (Command-N), 345, 392–396
reveal properties (Command-J), 85
save (Command-S), 43
Properties Inspector
add and work with cameras, 424
animate crop with keyframes, 147–148
animate with audio, 271
animate with keyframes, 138
apply, 112
change scale value, 58
combine behaviors and add light, 117–118, 120
constant speed changes, 280–281
create speed ramps with keyframes, 286
Link parameter behavior, 389
Match Move behavior, 304
parameter behaviors, 112
publish parameters, 360
publish transition to Final Cut Pro, 389
record keyframes, 127–128
rig checkbox widget, 369–370
rig pop-up widget, 381
simulation behaviors, 105
simultaneous keyframes for multiple layers, 138
speed effects with Retiming behaviors, 291
speed ramps with keyframes, 286
underlying graphics for composites, 68
use Link parameter behavior, 389
Properties pane of Inspector
defined, 34
open with F1 key, 43
properties, reveal for project (Command-J), 85
ProRes 422 (HQ) format, Export Movie, 38
ProRes 4444 format, Export Movie, 38
.psd (Photoshop) files
build composite image, 54–60
imported as single merged layer, 68
publish. see also Final Cut Pro X, publish from Motion to
checkbox widget for Final Cut Pro, 373–374
Final Cut effects project, 395–396
Final Cut generators, 404–405
pop-up widget for Final Cut Pro, 384
transition to Final Cut Pro, 389
widgets and parameters, 400–404
published parameters
defined, 339
publish transition to Final Cut Pro, 389–391
Reverse checkbox widget, 372–373
Smart Motion Templates, 357–361
test in Project Inspector, 373
widgets and, 400–404
Publishing pane, Project Inspector, 400
Pyro category, Particle Emitters, 322–326
Q key. see Adjust 3D Transform tool (Q)
Q key (connect clip to primary storyline in Final Cut Pro), 363
R key. see Rectangle tool (R)
rack-focus camera effects, 459
radial gradient, image masks, 167–171
radius, replicate elements, 246, 249
Random Seed Generate button, particle emitters, 234–235
Random Seed parameter, particle emitters, 234
randomness parameters, particle emitters, 234
Rate parameter behavior, 111–115
Receive Shadows checkbox, 462
Recent, view recent projects, 5
record keyframes (A)
animate text on path, 215
overview of, 126–130
set keyframes manually vs., 133
Rectangle Mask tool, 17–20, 78–80
Rectangle tool (R)
apply Simulation behavior, 104–107
draw shapes with, 156–157
exit (Esc), 191
work with image mask, 168–170
work with paint strokes, 176–183
reflections, 460
Remap White To parameter, 358–360
render
export advanced 3D features, 462–463
output project, 37–41
title to play real time, 356
Render pop-up menu
disable Depth of Field in, 460
export advanced 3D features, 462
Motion Blur located in, 282
work with depth of field, 457–459
Render tab, Duration pop-up menu, 39
Repeat function, 166
Replicator tool (L key), 244, 252, 255
replicators
defined, 221–222
keyboard shortcuts, 255
modify presets, 250–253
particle emitters vs., 243
replicate elements, 243–250
review Q & A, 254–255
resizing
height of Timing pane, 91
as scale. see scale
Retiming behaviors, 288–291
Return, press after entering duration value, 47
Reverse checkbox widget
modify, test, and publish, 371–374
rig, 366–371
Reverse Tags icon, 158
review Q & A
animating cameras/advanced 3D features, 463–464
animation with behaviors, 121–122
animation with keyframes, 150–151
audio, 275
build 3D scene, 442
build composite image, 84–85
create content, 189–190
get around in Motion, 42–43
keying and compositing, 326–327
publish Smart Motion Templates for Final Cut Pro X, 362
publish widgets and parameters, 405–406
Smart Motion Templates, 362
speed changes and optical flow, 292–293
text effects, 218–219
RGBA values, 319–320
rig
checkbox widget, 366–371
Command-Control-R for new, 406
defined, 365
modify preset effects, 340–345
parameters to widgets, 368–369
pop-up widget, 379–384
slider widget, 396–399
transition project, 376–379
Rig Edit Mode
added parameters to snapshot in, 371–372
rig slider widget, 397–398
Start button, 368–370
Stop button, 370
Rig Inspector
checkbox widget, 367
pop-up widget, 380
rig slider widget, 396–397
Rotate Earth behavior, 165–167
rotation
3D transformations in Canvas, 412–414
animate layers and groups with keyframes, 143–144
animate text on path, 215
arrange groups in 3D space, 429–430
camera in 3D environment, 424, 426
convert 2D groups to 3D, 416–420
finesse behaviors, 453, 455–456
format glyphs, 203
layers in 3D space, 433–436
layers, using Shift key, 65
Match Move behavior, 304
record keyframes, 127–130
replicate elements, 248–249
rig checkbox widget, 369–370
set keyframes manually, 133–136
safe zones
create text effects, 196
format glyphs, 205
toggle with ‘ (apostrophe key), 219
Sample Color tool, 308–311
sample regions, adjust with Keyer, 309
saturation
adjust particle emitters in Inspector, 235–236
color correct shot, 321
Save project
often in Final Cut Pro X, 339
with Save command, 8–9
text style presets, 199–201
scale
3D transformations, 410–411
animated content, 163
Audio parameter behavior, 272
background with generators, 161
to Canvas size, 50
composite background with Inspector, 52–53
composites built with Photoshop files, 58
explosion particle effect, 324
Final Cut Pro preset effects, 338
format glyphs, 203–205
icon, 30
import vector graphics, 173
layer in Canvas, 11–12
masks, 78
to maximum pixel dimensions before importing, 223
multiple keyframe curves, 144–147
particle emitters, 231–232
replicator presets, 253
show percentage of, 12
Smart Motion Templates, 352–353
track layer, 302
underlying graphics for composite, 68–69
Scale At Birth parameter, 231–232
Scale At Death parameter, 231
Scale Over Life parameter, 232
scale percentage display, Canvas, 12
Scale Randomness, particle systems, 234
Search button, Library pane, 163
Search Size value, Inspector, 303
Select/Transform tool (Shift-S)
add text, 21–22
modify preset effects, 343
place text on path, 207
Simulation behavior, 105
Smart Motion Templates, 351
transform into Adjust 3D Transform tool, 120
selected state, checkbox, 368
Sequence Replicator behavior, 247–248, 253
Sequence Text behavior, 211–214
sequential edit, Timeline, 77
Set Speed behavior, Retiming behaviors, 290
shadow, 462–463. see also drop shadow
Shape behaviors, 183–189
Shape layer
apply Simulation behaviors, 104, 107
modify replicator presets, 252–253
Smart Motion Templates animation, 351
transforming, 10
in transition project, 379
use Link parameter behavior, 387
Shape pop-up menu
choose shape for emitter, 207
modify effects presets, 341
place text on path, 207
publish pop-up widget for Final Cut Pro, 384
replicate elements, 245
rig pop-up widget, 380–381, 383–384
shape styles
in Library, 156
work with paint strokes, 180–183
Shape widget, Link parameter behavior, 388
shapes
adjust particle emitters in Inspector, 255
advanced controls in Inspector, 177
create content, 156–159
defined, 155
draw with Bezier tool, 185–189
modify preset effects, 341–342
replicate elements, 245
use Shape behaviors, 184–185
work with paint strokes, 180–183
Share Monitor, Export Movie, 41
Share options, Export Movie, 37–41
Shift key, rotate layers, 62
Shift-] (right bracket), Framing behavior, 450
Shift-clicking, 109
Shift-Command-Arrow (nudge larger increment towards arrow), 123
Shift-Command-G (create group), 353
Shift-D (cycle HUD backward), 123
Shift-End (move playhead to play range Out point), 191, 255
Shift-F Arrow on laptop (move playhead to play range Out point), 255
Shift-Fn-Left Arrow on laptop (move playhead to play range In point), 255
Shift-Home (move playhead to play range In point), 191, 255
Shift-I (move playhead to layer In Point), 92, 453
Shift-K (move to next keyframe), 142, 147–150, 152
Shift-Left Arrow on laptop (move playhead to play range In point), 255
Shift-M (add project marker), 264, 275, 355
Shift-O (move playhead to layer Out point), 92, 224, 249
Shift-Option-drag, 78
Shift-Right Arrow on laptop (move playhead to play range Out point), 255
Shift-S. see Select/Transform tool (Shift-S)
Shift-V (turn full view area on and off), 123, 255
Shift-Z (set Canvas to Fit in Window), 43, 225
Show 3D Overlays command, 422–423
Show Full View Area, Simulation behavior, 106
Show Image Sequences as Collapsed button, File Browser, 236
Show in Keyframe Editor, 149
Show text, Timing section of Inspector, 280
Show Timecode, record keyframes, 128
Show/Hide Keyframes button, 145–146
Show/Hide Project pane button, 14
Shrapnel Explosion particle, 322–326
Shrink/Expand parameter, Keyer, 314
shutter angle, add motion blur, 217
Simulation behaviors, 104–110
size, particle emitters, 230
skimming, apply preset effects, 336
slider widget, rig, 396–399
Sliders tab, create background with generators, 162
sliders, apply Audio parameter behavior, 272
slow motion appearance, 281
Smart Motion Templates, publish for Final Cut Pro X
complete animation, 350–353
create, 345–350
keyboard shortcuts, 363
modify effect presets, 339–345
overview of, 331–332
publish parameters, 357–361
review Q & A, 362
set up Final Cut Pro project, 332–334
use Build In and Build Out markers, 353–357
work with effects presets, 334–339
Snap Alignment to Motion, behaviors in 3D, 102
Snap command, 77–78
snapping
enable, 76–77
turn off when dragging, 63
snapshots
checkbox states as, 368
indicating rigged parameters, 371
pop-up widget, 380–381
rig slider widget, 397–399
slider widget, 399
Soften parameter, Keyer, 314
Software Update, 29–30
sort, rigged parameters, 383
Spacebar (toggle playback)
add text, 21–22
defined, 43
format glyphs, 202
reactivate for Canvas, 176
set play range, 9
stylize with filters, 16
sparkle emitters, 240
speed
add Sequence Text
behavior, 213
adjust particle emitters, 230, 232
speed changes
create constant, 280–281
with frame blending and optical flow, 281–285
overview of, 279–280
with retiming behaviors, 288–291
review Q & A, 292–293
speed ramps with keyframes, 285–288
with time filters, 291–292
Speed Randomness, particle systems, 234
Speed slider, 161
Spill Contrast, Inspector, 314
Spill Level, Inspector, 311
Spill Suppression, Inspector, 314
Spin behavior
stack behaviors, 94–97
trim and apply to multiple layers, 109
use in 3D, 99–104
Spin Randomness, particle systems, 234
Spotlight search window, and Command-Spacebar, 101, 202
Spread parameter, Sequence Text behavior, 213
Stabilize behavior, 298–301
stabilize shots, 296–301
stack behaviors, 94–97
states, checkbox, 368
Stop parameter behavior, 120
Stop Rig Edit Mode button, 370
Strength slider, Keyer, 307
Stroke pane, paint strokes, 178–179
style
with filters, 15–17
format glyphs and, 203
modify text, 197
save text presets, 199–201
Style Preset pop-up menu, 199–201
Stylize folder, Library, 17
Summary tab, Export Movie, 40
T key. see Text tool (T)
Tab key (rotate through each tool for selected object), 219
templates, Smart Motion Templates, publish for Final Cut Pro X
text
add, 21–22
animate with behaviors, 23–29
apply preset effects, 338
arrange layers, 31–33
exit text-entry mode (Esc), 219
publish widgets, 401
text effects
add motion blur, 216–218
animate text on path, 215
animate using Sequence Text behavior, 211–214
apply text behaviors, 208–210
create, format, and style text layers, 194–198
keyboard shortcuts, 219
modify single character, 201–205
overview of, 193
place text on path, 206–208
review Q & A, 218–219
save text style presets, 199–201
Text Styles category, 199–201
Text tool (T)
add text, 21–22
create, format, and style text layers, 194–198
format glyphs, 202–205
save text presets, 199–201
Throw Velocity disclosure triangle, 99
time filters, speed effects, 291–292
time remapping, Time filters with, 291–292
import audio, 258
replicate elements, 243
switch between frame displays vs., 10
Timeline
add Basic Motion behaviors, 91–92
animate camera with Sweep behavior, 452
compositing with, 73–77
edit in, 73–77
location in workspace, 6
opening/closing group (Option key), 258
play selected item (/ key), 373–374
publish parameters, 359–360
snap layers to playhead (Shift-drag), 210
trim and apply behaviors to multiple layers, 108–110
timing display
change keyframes in Timeline, 145–147
record keyframes, 128
replicate elements, 243
set keyframes manually, 134–136
simultaneous keyframes for multiple layers, 137–140
Timing pane
animate camera with Sweep behavior, 452
arrange layers, 32–33
edit in Timeline, 73–77
function keys, 36
increase height of, 91
locate in workspace, 6
open Audio Timeline in, 262
work with audio and video, 266–270
work with image mask, 168
Timing section of Inspector, constant speed changes, 280–281
Tint filters, add Link parameter behavior to, 384–392
Titles Browser
create Smart Motion Templates, 343–344
modify effects presets, 339–340, 343–344
modify, test, and publish widget, 373
title effects presets in Final Cut Pro, 334–335
work with effects presets, 334–335
titles, compositing. see composite images
titles, publish animated
apply effects presets, 334–339
complete animation, 350–353
create Smart Motion Template, 345–350
modify effects presets, 339–345
publish parameters, 357–361
publish rig to control direction, 366–371
use Build In and Build Out markers, 353–357
toolbar, location in workspace, 6
Track Points behavior, animate masks, 318
trackers
add Stabilize behavior, 299
Match Move behavior, 302–305
tracking operations, 298–305
transfer modes. see blend mode
Transform Glyph tool, 201–205
Transform parameters, Inspector, 412
Transform.Rotation.Z parameter, keyframes, 131, 134
Transform.Scale.X, keyframe curves, 145
transformations
3D in Canvas, 410–415
overview of, 10–13
Transition Placeholder group, 375–377
Transition pop-up menu, 449
transitions
add Link parameter behavior to, 384–392
deconstruct, 374–379
rig pop-up menu, 379–384
transport controls, Canvas, 9
trim, Smart Motion Templates, 352
Type pop-up menu, Inspector
add cells to particle emitter, 236
Build In and Build Out markers, 354
convert 2D groups to 3D, 419
mask with images, 170
paint strokes, 178
Undo Move, 52
undo previous action (Command-Z), 52
Uniform Softness checkbox, shadows, 462
Variance value, Sequence Text behavior, 213
vector graphics, import, 171–176
video, work with audio and, 266–270
View and Overlay pop-up menu, 423, 430
View as Icons, 16
View as List, 16
View Layouts pop-up menu, rasterize groups, 439–441
Viewer, apply Final Cut Pro preset effects, 334–339
viewports, Canvas, 430–431
waveforms, display in Audio Timeline, 263
WideTime filter, 291–292
Widget Inspector
modify preset effects, 340–345
modify, test, and publish widgets, 371–374
publish widgets, 400–404
rig checkbox widget, 367–369
rig pop-up widget, 380–384
rig slider widget, 397–399
widgets
create Final Cut effect, 392–396
deconstruct transition project, 374–379
defined, 365
keyboard shortcuts, 406
modify preset effects, 340–345
modify, test, and publish, 371–374
publish Final Cut generators, 404–405
publish parameters and, 400–404
review Q & A, 405–406
rig checkbox, 366–371
rig pop-up widget, 379–384
rig slider, 396–399
use Link parameter behavior, 384–392
windowing keys, keyboard shortcuts, 43
workspace
overview of, 6
set up composite project, 47
World Axis mode, HUD
change from View Axis mode to, 426
defined, 417
Wriggle parameter behavior
animate cameras with, 447
combine behaviors and add light, 121
Write On behavior, shapes, 184–185
Zoom Level pop-up window
add Sequence Text behavior, 212
adjust green screen with Keyer, 308
composite setup, 47
refine matte using Keyer, 312–313, 315
transform and duplicate clips, 10
Z-space, 3D groups and, 104