About the reviewers

Agne Skripkaite is an Unreal Engine 4 software engineer with a particular interest in virtual reality (VR) applications. Agne has a BSc physics degree with honors from the University of Edinburgh and became a full-time engineer partway through a physics PhD program at Caltech. Over the last few years, Agne has developed for room-scale and seated VR games as part of teams of various sizes, right from two-engineer teams to large development teams. Agne has also served as a user comfort and motion sickness mitigation expert for seated VR applications.

 

 

Matt Matte has over 10 years of experience in Unreal Engine and is the founder of Full Metal Jacket Games, whose Tron-inspired VR game was featured in Unreal Engine's Spotlight Projects. He is also the organizer of the world's largest Unreal Engine meetup with over 800 members in Seattle, and has published four games with Unreal Engine, including Soldier Girl and Monkey Land 3D: Reaper Rush.

Matt is an expert Unreal developer and technical artist who specializes in setting up characters, from rigging and creating animations to implementing AI behavior trees. He is particularly passionate about VR games. Full Metal Jacket Games has won top prizes in two Seattle VR Hackathons and a People's Choice Award for NASA's 2015 Space Apps Challenge.

 

 

 

 

 

 

 

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