To get our UI to respond to the player interacting with the environment, we need to modify the Blueprint scripting that controls the player and targets. To begin, let's get the ammo counter to decrease when the player fires a shot from their gun.
To get our UI to respond to the player interacting with the environment, we need to modify the Blueprint scripting that controls the player and targets. To begin, let's get the ammo counter to decrease when the player fires a shot from their gun.