Set View Target with Blend

The Set View Target with Blend node is a Function from the Player Controller class. It is used for switching the game view between different cameras. The New View Target input parameter is the Actor to set as a view target, usually a camera.

The screenshot shows an Event of the Level Blueprint that is triggered when the player enters the treasure room. The Set View Target with Blend Function is used to change the game view to the camera that is in the treasure room:

..................Content has been hidden....................

You can't read the all page of ebook, please click here login for view all page.
Reset