Part 1: Creating a Character

In Part 1 of this book, you will learn about the key prerequisites you need to know, such as installing Unreal Engine and Quixel Bridge. Then, you will learn all there is to know about the MetaHuman Creator, including how to create your character and how to bring it into Unreal Engine.

This part includes the following chapters:

  • Chapter 1, Getting Started with Unreal
  • Chapter 2, Creating Characters in the MetaHuman Interface
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