List of Tables

Table 1-1

EGL Data Types

14

Table 1-2

OpenGL ES Command Suffixes and Argument Data Types

15

Table 1-3

OpenGL ES Basic Error Codes

16

Table 3-1

EGLConfig Attributes

40

Table 3-2

Attributes for Window Creating Using eglCreateWindowSurface

44

Table 3-3

Possible Errors When eglCreateWindowSurface Fails

45

Table 3-4

EGL Pixel Buffer Attributes

47

Table 3-5

Possible Errors When eglCreatePbufferSurface Fails

48

Table 3-6

Attributes for Context Creation Using eglCreateContext

51

Table 5-1

Data Types in the OpenGL ES Shading Language

78

Table 5-2

OpenGL ES Shading Language Operators

84

Table 5-3

OpenGL ES Shading Language Qualifiers

85

Table 5-4

Extension Behaviors

93

Table 6-1

Data Conversions

108

Table 6-2

Buffer Usage

118

Table 9-1

Texture Base Formats

182

Table 9-2

Texture Wrap Modes

194

Table 9-3

Mapping of Texture Formats to Colors

198

Table 9-4

Valid Format Conversions for glCopyTex*Image2D

207

Table 10-1

OpenGL ES 1.1 RGB Combine Functions

217

Table 11-1

Fragment Test Enable Tokens

239

Table 11-2

Stencil Operations

241

Table 11-3

Blending Functions

247

Table 14-1

Implementation-Dependent State Queries

325

Table 14-2

Application-Modifiable OpenGL ES State Queries

327

Table 14-3

OpenGL ES 2.0 Capabilities Controlled by glEnable and glDisable

332

Table B-1

Angle and Trigonometry Functions

358

Table B-2

Exponential Functions

360

Table B-3

Common Functions

361

Table B-4

Geometric Functions

364

Table B-5

Matrix Functions

366

Table B-6

Vector Relational Functions

368

Table B-7

Texture Lookup Functions

370

Table B-8

Derivative Functions

373

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