Home Page Icon
Home Page
Table of Contents for
About the Authors
Close
About the Authors
by James Vandezande, Phil Read, Eddy Krygiel
Mastering: Autodesk® Revit® Architecture 2011
Copyright
Dear Reader,
Acknowledgments
About the Authors
Foreword
Introduction
Who Should Read This Book
What You Will Learn
The Mastering Series
Contacting the Authors
1. Fundamentals
1. Beyond Basic Documentation
1.1. Leveraging the BIM Model
1.1.1. Planning for BIM
1.1.1.1. Visualization
1.1.1.2. Analyze
1.1.1.3. Strategize
1.1.2. Setting Firm Goals for BIM
1.1.2.1. Late Adopters
1.1.2.2. Intermediate Adoption
1.1.2.3. Early Adoption
1.2. How BIM Affects Firm Culture
1.2.1. Predictability vs. Innovation
1.2.2. Evolution vs. Revolution
1.3. Focusing Your Investment in BIM
1.4. The Bottom Line
2. Principles of Revit
2.1. Project Organization
2.1.1. Datum
2.1.1.1. Creating and Duplicating Levels
2.1.1.2. Analytic and Graphic Datum Extents
2.1.2. Content
2.1.2.1. Type and Instance Parameters
2.1.3. Views
2.1.3.1. Creating and Duplicating Views
2.1.3.1.1. Plans
2.1.3.1.2. Elevations
2.1.3.1.3. Sections
2.1.3.1.4. Callouts
2.1.3.1.5. Drafting Views
2.1.3.1.6. Legends
2.1.3.1.7. Schedules
2.1.3.1.8. Documentation
2.1.3.1.9. 3D Views
2.1.4. Management
2.2. Interface Organization
2.2.1. Application Button
2.2.2. Quick Access Toolbar
2.2.3. InfoCenter
2.2.4. Properties
2.2.5. Project Browser
2.2.6. Status Bar
2.2.7. Drawing Area
2.2.8. View Control Bar
2.2.9. ViewCube
2.2.10. Navigation Bar
2.2.11. Ribbon
2.2.11.1. Tabs
2.2.11.2. Panels
2.2.11.3. Options Bar
2.3. The Bottom Line
3. The Basics of the Revit Toolbox
3.1. Selecting, Modifying, and Replacing Elements
3.1.1. Selecting Elements
3.1.2. Filtering Your Selection
3.1.3. Selecting All Instances
3.1.4. Using the Properties Palette
3.1.5. Matching Properties
3.1.6. Using the Context Menu
3.2. Editing Elements Interactively
3.2.1. Moving Elements
3.2.1.1. Using Temporary Dimensions
3.2.1.2. Using the Move Tool
3.2.1.3. Nudging Elements
3.2.1.4. Moving with Nearby Elements
3.2.2. Copying Elements
3.2.3. Rotating and Mirroring Elements
3.2.3.1. Using the Spacebar
3.2.3.2. Using the Rotate Tool
3.2.3.3. Using the Mirror Tool
3.2.4. Arraying Elements
3.2.5. Scaling Elements
3.2.6. Aligning Elements
3.2.7. Trimming or Extending Lines and Walls
3.2.8. Splitting Lines and Walls
3.2.8.1. Split With Gap
3.2.9. Offsetting Lines and Walls
3.2.10. Keeping Elements from Moving
3.2.10.1. Pinning Elements
3.2.10.2. Constraints
3.3. Exploring Other Editing Tools
3.3.1. Using the Join Geometry Tool
3.3.2. Using the Split Face and Paint Tools
3.3.3. Copying and Pasting
3.3.3.1. Edit Pasted
3.3.3.2. Paste Aligned
3.3.4. Using the Create Similar Tool
3.3.5. Using Keyboard Shortcuts (Accelerators)
3.4. Modeling Site Context
3.4.1. Using a Toposurface
3.4.1.1. Creating a Toposurface by Placing Points
3.4.1.2. Creating a Toposurface from Imported Data
3.4.1.3. Creating a Toposurface from a Points File
3.4.1.4. Modifying the Surface with Subregion
3.4.1.5. Using the Split Surface Tool
3.4.2. Creating a Building Pad
3.4.3. Generating Property Lines
3.4.3.1. Tagging Property Lines with Area
3.4.4. Cut and Fill Schedules
3.5. The Bottom Line
2. The Revit Workflow
4. Configuring Templates and Standards
4.1. Introducing Project Templates
4.2. Customizing Project Settings for Graphic Quality
4.2.1. Object Styles
4.2.2. Line Settings
4.2.2.1. Setting Line Weights
4.2.2.2. Setting Line Patterns
4.2.2.3. Creating a New Line Pattern
4.2.2.4. Setting Line Styles
4.2.3. Materials
4.2.3.1. Material Properties
4.2.3.2. Material Strategies
4.2.4. Fill Patterns
4.2.4.1. Creating a New Drafting Pattern
4.2.4.2. Creating a Custom Complex Pattern
4.2.4.3. Importing a Custom Pattern
4.2.5. Color Schemes
4.3. Efficient View Management
4.3.1. Organizing Views
4.3.2. Creating and Assigning Filters
4.3.3. Applying View Templates
4.4. Creating Custom Annotations
4.4.1. Tag Family Fundamentals
4.4.2. Creating a Custom Door Tag
4.4.3. View Tags
4.4.3.1. Creating a Custom Section Tag
4.4.3.2. Creating a Section Type with a Custom Head/Tail Graphic
4.4.3.3. Creating a Custom Elevation Tag
4.5. Starting a Project with a Custom Template
4.6. Strategies for Managing Templates
4.6.1. Aggregating Template Data
4.6.1.1. Transferring Project Standards
4.6.1.2. Inserting Views from a File
4.6.1.3. Inserting 2D Elements from a File
4.7. The Bottom Line
5. Managing a Revit Project
5.1. Understanding a BIM Workflow
5.2. Staffing for BIM
5.2.1. Project Roles Using Revit
5.2.1.1. Architect
5.2.1.2. Modeler
5.2.1.3. Drafter
5.2.2. Adding Team Members to Fight Fires
5.3. Detailing in Revit
5.3.1. 3D Details
5.3.2. 2D Details from 3D Views
5.3.3. 2D Details
5.4. Working in a Large Team
5.4.1. Breaking Up a Model
5.4.2. Using Worksets
5.5. Quality Control and BIM
5.5.1. Keeping an Eye on File Size
5.5.1.1. Purging Unused Families and Groups
5.5.1.2. Cutting Down on the Number of Views
5.5.2. Using Schedules
5.5.2.1. Wall Schedules
5.5.2.2. Keynotes
5.5.3. Finding Errors and Warnings
5.5.4. Activating Design Options
5.6. The Bottom Line
6. Understanding Worksharing
6.1. Understanding Worksharing Basics
6.2. Using Worksharing in Your Project
6.2.1. Types of Worksets
6.2.2. Organizing Worksets
6.3. Managing Workflow with Worksets
6.3.1. Creating a Central File
6.3.2. Creating the Local File
6.3.3. Saving Work
6.3.4. Saving at Intervals
6.3.5. Loading Work from Other Team Members
6.3.6. Moving Elements Between Worksets
6.4. Understanding Element Ownership in Worksets
6.4.1. Borrowing Elements
6.4.2. Requesting Permission
6.4.3. Granting Permission
6.4.4. Relinquishing Permission
6.4.5. Closing Revit
6.5. The Bottom Line
7. Working with Consultants
7.1. Preparing for Collaboration
7.1.1.
7.1.1.1. Social BIM
7.1.1.2. BIM Execution Plan
7.2. Coordination in Revit
7.2.1. Linked Models
7.2.1.1. Shared Positioning
7.2.1.2. Acquiring or Publishing Coordinates
7.2.1.3. Using Project Base Point and Survey Point
7.2.1.4. Attachment vs. Overlay
7.2.1.5. Links with Worksharing
7.2.1.6. Benefits and Limitations
7.2.1.7. Exercise: Using Linked Models
7.2.1.8. Modifying Element Visibility in Linked Files
7.2.2. Coordination Tools
7.2.2.1. Copy/Monitor
7.2.2.2. Exercise: Using Copy/Monitor
7.2.2.3. Coordination Review
7.2.2.4. Exercise: Using Coordination Review
7.2.3. Interference Checking
7.2.3.1. Tools for Interference Checking
7.2.3.2. Exercise: Running an Interference Check
7.3. The Bottom Line
8. Interoperability: Working Multiplatform
8.1. The BIM Curve
8.2. Overview of Importing
8.2.1. Import Settings
8.2.1.1. Font Mapping
8.2.2. Importing vs. Linking
8.2.3. Options During Importing/Linking
8.2.4. Manipulating Linked Data
8.3. Importing 2D Data
8.3.1. Backgrounds for BIM Conversion
8.3.2. Coordination
8.3.3. Details
8.4. Importing 3D Data
8.4.1. Imported Data as a Mass
8.4.2. Imported Data as a Face
8.4.3. Imported Data as an Object
8.5. Overview of Exporting
8.5.1. Preparing for Exports
8.5.2. Export Layer Settings
8.6. Exporting 2D CAD Data
8.6.1. DWG Settings for Export
8.7. Exporting 3D Model Data
8.7.1. Studies in Google SketchUp
8.7.2. IFC Interoperability
8.8. The Bottom Line
3. Modeling and Massing for Design
9. Advanced Modeling and Massing
9.1. Massing UI and Functionality
9.1.1. Intuitive and Formula Mass Creation
9.1.2. In-Place Masses
9.1.3. Family Component Masses
9.1.4. Floor Area Faces and Scheduling Masses
9.1.4.1. Simple Mass Creation
9.1.4.2. Floor Area Faces
9.1.4.3. Scheduling Masses
9.1.4.4. Creating Masses
9.1.4.5. Massing Surfaces
9.1.4.6. Massing Forms
9.2. Intuitive Massing
9.2.1. In-Place Surface
9.2.1.1. Wall By Face
9.2.1.2. Pattern-Based System
9.2.1.3. Pattern-Based System
9.2.2. In-Place Solids
9.3. Formula-Driven Massing
9.3.1. Simple Mass Family
9.3.2. Generic Model Mass Family
9.3.3. Complex Mass Family
9.4. The Bottom Line
10. Conceptual Design and Sustainability
10.1. Sustainable Design Concepts
10.2. Using Schedules
10.2.1. Calculating Recycled Content
10.2.2. Calculating the Window-to-Wall Ratio
10.3. Sun Shading and Solar Paths
10.3.1. Sun Studies
10.3.2. Creating a Solar Study
10.3.3. Creating an Animated Solar Study
10.3.3.1. Previewing a Solar Study
10.3.3.2. Exporting the Animation
10.3.4. Creating a Solar Path
10.4. Energy Modeling
10.4.1. Using Revit for Energy Analysis
10.4.2. Exporting to gbXML
10.4.2.1. Project Location
10.4.2.2. Building Envelope
10.4.2.3. Rooms and Volumes
10.4.2.3.1. All Spaces Need a Room Element
10.4.2.3.2. Setting Room Heights
10.4.2.3.3. Turning on Room Volumes
10.4.2.4. Exporting to gbXML
10.5. Daylighting
10.5.1. Setting Up for Daylighting Analysis
10.5.1.1. Build a Good Model
10.5.1.2. Materials
10.5.1.3. Exporting to 3ds Max Design
10.6. The Bottom Line
11. Phasing, Groups, and Design Options
11.1. Associating Phasing to Geometry, Views, and Project Settings
11.2. Using Phasing to Give the Element of Time
11.2.1. What Can Be Phased?
11.2.2. Phase Settings
11.2.3. Geometry Phase
11.2.4. View Phase
11.3. Creating, Distributing, and Updating Groups
11.3.1. Creating Groups
11.3.2. Modifying Groups
11.3.3. Copying Groups
11.3.4. Excluding Elements Within Groups
11.3.5. Saving and Loading Groups
11.3.6. Creating Groups from Links
11.3.7. Best Practices for Groups
11.4. Making Design Options for Design Iteration
11.4.1. Creating Design Options
11.4.2. Editing Design Options
11.4.3. Viewing and Scheduling Design Options
11.4.4. Deleting Design Options
11.5. The Bottom Line
12. Visualization
12.1. The Role of Visualization
12.2. Analytic Visualization
12.2.1. Monochromatic Views
12.2.2. Project Parameters
12.2.3. User-Defined Parameters
12.2.4. Identifying Design Elements
12.2.5. Solar and Shadow Studies
12.3. Photorealistic Visualization
12.3.1. Visual Styles
12.3.1.1. Level of Detail
12.3.1.2. Visual Style
12.3.1.3. Shadows and Graphic Display
12.3.2. Ambient Lighting
12.3.3. Section Box
12.3.4. Rendering Settings
12.3.5. Creating Your View
12.3.6. Still Image Camera
12.3.7. Animation Path
12.4. Visualization Sequence and Workflow
12.4.1. Geometry and Cameras
12.4.2. Sunlight
12.4.3. Artificial Lighting
12.4.4. Light Groups
12.4.5. Materials
12.5. The Bottom Line
4. Extended Modeling Techniques
13. Walls and Curtain Walls
13.1. Using Extended Modeling Techniques for Basic Walls
13.1.1. Creating Basic Wall Types
13.1.1.1. Editing Wall Structure
13.1.1.2. Wall Core
13.1.1.3. Function
13.1.1.4. Layer Wrapping
13.1.2. Adding Wall Articulation
13.1.2.1. Assigning Two Different Materials on the Finish Face of a Wall
13.1.2.2. Sweeps and Reveals
13.1.2.3. Modifying Wall Sweep Returns
13.1.3. Modeling Techniques for Basic Walls
13.1.3.1. Extending Wall Layers
13.1.3.2. Editing Wall Joins
13.1.3.3. Modifying Wall Profiles
13.1.4. Creating Custom In-Place Walls
13.2. Creating Stacked Walls
13.3. Creating Simple Curtain Walls
13.3.1. Designing a Curtain Wall
13.3.1.1. Modifying Panels and Mullions
13.3.1.2. Customizing Curtain Grid Segments
13.3.1.3. Placing Doors in Curtain Walls
13.3.1.4. Placing Corner Mullions
13.3.2. Customizing Curtain Wall Types
13.3.2.1. Modifying Pinned Panels and Mullions
13.3.2.2. Creating Custom Curtain Panels
13.4. Creating Complex Curtain Walls
13.4.1. Dividing the Surface
13.4.2. Dividing the Surface with Intersects
13.4.3. Applying Patterns
13.4.4. Editing the Pattern Surface
13.4.5. Surface Representation
13.4.6. Adding Definition
13.4.6.1. Building a Pattern-Based Panel Family
13.4.6.2. Applying Components to a Divided Surface
13.4.6.3. Creating a Pyramid Curtain Wall Pattern-Based Family
13.4.7. Creating Custom Patterns
13.4.8. Limiting the Size of Pattern-Based Families
13.4.9. Using the Adaptive Component Family
13.4.10. Scheduling Pattern-Based Panels
13.5. The Bottom Line
14. Floors, Ceilings, and Roofs
14.1. Understanding Floor Modeling Methods
14.1.1. Floor
14.1.2. Structural Floor
14.1.3. Floor By Face
14.1.4. Pad
14.1.5. Slab Edge
14.1.6. Creating a Custom Floor Edge
14.1.7. Sketching for Floors, Ceilings, and Roofs
14.2. Modeling Floor Finishes
14.2.1. Split Face for Thin Finishes
14.2.2. Modeling Thick Finishes
14.3. Creating Ceilings
14.4. Understanding Roof Modeling Methods
14.4.1. Footprint Roofs
14.4.2. Roof by Extrusion
14.4.3. Roof In-Place
14.4.4. Roof By Face
14.4.5. Sloped Glazing
14.4.6. Slope Arrows
14.5. Advanced Shape Editing for Floors and Roofs
14.5.1. Creating a Roof with a Sloped Topping
14.5.2. Applying a Variable Thickness to a Roof Layer
14.6. The Bottom Line
15. Family Editor
15.1. Understanding the Family Editor
15.1.1. Putting the Family Editor in Context
15.1.2. Choosing the Right Family Template and Category
15.1.2.1. Scheduling
15.1.2.2. Projection and Cut Values
15.1.2.3. Assigning Parameters
15.2. Creating a Family Component
15.2.1. Hosted vs. Nonhosted
15.2.2. Family Category
15.2.3. Insertion Point
15.2.4. Reference Points, Planes, and Lines
15.2.5. Visibility Settings
15.2.6. Materials
15.2.7. Dimensions
15.2.8. Object Styles and Subcategories
15.2.9. Type and Instance Parameters
15.3. Using Advanced Modeling Techniques
15.3.1. Creating Solid and Void Relationships
15.3.2. Carving Geometry
15.3.3. Using Geometry to Drive Geometry
15.4. Building a Shelf Using Formulas and Type Catalogs
15.4.1. Modeling the Brackets
15.4.2. Nesting the Brackets
15.4.3. Assigning Family Type Parameters
15.4.4. Creating Parametric Arrays
15.4.5. Using Formulas
15.4.6. Associating Materials
15.4.7. Creating and Editing Type Catalogs
15.5. The Bottom Line
16. Stairs and Railings
16.1. How to Approach Stairs and Railings
16.2. Key Components of Stairs and Railings
16.2.1. Components of Railings
16.2.2. Components of Stairs
16.3. Railings In and Out of the Box
16.3.1. Railings Inside the Box
16.3.1.1. Railings as Repetitive System
16.3.2. Railings Outside the Box
16.4. Stairs In and Out of the Box
16.4.1. Stairs Inside the Box
16.4.2. Stairs Outside the Box
16.5. The Bottom Line
5. Documentation
17. Detailing Your Design
17.1. Creating Details
17.1.1. Detail Line
17.1.2. Regions
17.1.2.1. Filled Region Types
17.1.2.1.1. Drafting Regions
17.1.2.1.2. Model Regions
17.1.2.2. Creating a New Filled Region Type
17.1.3. Components
17.1.3.1. Detail Components
17.1.3.1.1. Adding Detail Components and Embellishing the View
17.1.3.1.2. Arranging Elements in the View
17.1.3.2. Repeating Detail Component
17.1.4. Insulation
17.1.5. Detail Groups
17.1.6. Linework
17.2. Adding Detail Components to Families
17.2.1. Adding Details to a Window Family
17.2.2. Visibility Settings
17.3. Learning Efficient Detailing
17.4. The Bottom Line
18. Documenting Your Design
18.1. Documenting Plans
18.1.1. Room Areas
18.1.2. Area Plans
18.1.2.1. Creating an Area Plan
18.1.2.2. Adding an Area
18.1.2.3. Modifying Area Plans
18.2. Creating Schedules and Legends
18.2.1. Schedules
18.2.1.1. Making a Rentable Area Schedule
18.2.1.2. Creating a Sheet List
18.2.2. Legends
18.3. Using Details from Other Files
18.3.1. Linking vs. Importing
18.3.1.1. Linking
18.3.1.2. Importing
18.3.2. Options During Import/Link
18.3.3. Reusing Details from Other Revit Projects
18.3.3.1. Saving a Single Detail
18.3.3.2. Saving Multiple Details
18.4. Laying Out Sheets
18.4.1. Adding the Area Plan
18.4.2. Adding the Schedule
18.4.2.1. Finishing the Sheet
18.5. The Bottom Line
19. Annotating Your Design
19.1. Annotating with Text and Keynotes
19.1.1. Using Text
19.1.2. Using Keynotes and Textnotes
19.1.2.1. Keynote Behavior and Editing
19.1.2.2. The Keynote File
19.1.2.3. Keynote Settings
19.1.2.4. Keynote Types
19.1.2.4.1. Element
19.1.2.4.2. Material
19.1.2.4.3. User
19.1.2.5. Keynote Legends
19.1.2.6. The Keynote Family
19.2. Annotating with Tags
19.2.1. Inserting Tags
19.2.2. Using the Tag Toolbox
19.3. Adding Dimensions
19.4. Annotating with Project and Shared Parameters
19.4.1. Creating Custom Project Parameters
19.4.2. Creating Custom Shared Parameters
19.4.2.1. Creating the Shared Parameter
19.4.2.2. Assigning the Shared Parameter to a Category
19.4.2.3. Tagging the Shared Parameter
19.5. The Bottom Line
20. Presenting Your Design
20.1. Adding Color Fill Legends
20.1.1. Making a Color Fill Legend for Rooms
20.1.2. Other Types of Color Fill Legends
20.2. Understanding Other Visualization Techniques
20.2.1. Visual Style
20.2.2. Analysis Display
20.3. The Bottom Line
6. Construction and Beyond
21. Revit in Construction
21.1. Adding Revisions to Your Project
21.1.1. Placing Revision Clouds
21.1.2. Tagging a Revision Cloud
21.1.2.1. Disabling the Leader
21.1.3. BIM and Supplemental Drawings
21.2. Using Digital Markups
21.2.1. Publishing to Design Review
21.2.1.1. DWF Exports
21.2.2. Marking Up the Model Using Design Review
21.2.3. Importing a Design Review Markup
21.3. Revit for the Contractor
21.4. Modeling for Construction
21.4.1. Modeling Walls for Construction
21.5. The Bottom Line
22. Revit in the Classroom
22.1. Revit in the Studio Environment
22.2. The Three Ds of Revit
22.2.1. Design
22.2.1.1. Massing
22.2.2. Develop
22.2.2.1. Creating Custom Content
22.2.3. Demonstrate
22.2.3.1. Editing Line Weights
22.2.3.2. Exploded and Diagrammatic Views
22.3. Studio Tips and Tricks
22.3.1. Multiwindowing
22.3.2. Duplicate, Duplicate, Duplicate
22.3.3. Level of Detail
22.3.4. Multiple Models
22.3.5. Visualization Options
22.3.5.1. Exporting
22.3.6. Rendering
22.4. Student Projects
22.4.1. Jereme Smith
22.4.2. Adam Thomas
22.4.3. Omar Foster
22.4.4. Jonathan Pharis
22.4.5. Brenton Klopp
22.5. The Bottom Line
23. Revit and Virtualization
23.1. What Is Virtualization?
23.1.1. The Host Computer
23.1.2. The Guest Computer
23.2. Advantages of Virtualization
23.2.1. IT/Support Advantages
23.2.2. End-User Advantages
23.2.3. Practical Limitations
23.3. Creating Virtual Machines
23.3.1. Starting from Scratch
23.3.2. Physical to Virtual
23.4. The Bottom Line
24. Under the Hood of Revit
24.1. Introducing the Revit API
24.1.1. External Commands
24.1.1.1. The IExternalCommand Interface
24.1.1.1.1. Required Execute Function Parameters
24.1.2. External Applications
24.1.2.1. The IExternalApplication Interface
24.1.3. External Utility Registration Options
24.1.3.1. .addin Manifest File Method (Preferred)
24.1.3.2. Revit.ini Method
24.1.4. Selecting a Development Environment
24.1.4.1. Visual Studio Debug Settings
24.1.5. Revit 2011 Software Development Kit (SDK)
24.2. What's New in the Revit 2011 API
24.2.1. DLL Split
24.2.2. New Transaction Interfaces
24.2.2.1. Transaction
24.2.2.2. Subtransaction
24.2.2.3. Transaction Group
24.2.3. Regeneration Options
24.2.4. Namespace Changes
24.2.5. Additional Ribbon Customization Options
24.2.5.1. New Ribbon Controls
24.2.5.2. New Ribbon Control Methods
24.3. Building a Batch Family Extractor
24.3.1. Creating the Visual Studio Projects
24.3.2. Adding Namespace References
24.3.3. Class and Form Configurations
24.3.3.1. Command Class
24.3.3.1.1. Import Namespaces
24.3.3.1.2. Transaction and Regeneration Mode Attributes
24.3.3.2. Application (App) Class
24.3.3.2.1. Import Namespaces
24.3.3.3. The User Form
24.3.3.3.1. Adding the Controls
24.3.3.3.2. Adding the Private Form Class Variables
24.3.3.3.3. Adding the Supplemental Form Functions
24.3.3.3.4. The Main Export Function
24.4. Additional API Resources
24.5. Using Revit Journals
24.5.1. Family Upgrade Method
24.5.2. Local File Script and AutoHotkey
24.6. The Bottom Line
25. Direct to Fabrication
25.1. Understanding the Concepts of Digital Fabrication
25.1.1. Types of Fabrication
25.1.1.1. Additive Fabrication
25.1.1.2. Subtractive Fabrication
25.1.2. Cutting by Axis
25.1.3. BIM to Digital Fabrication: The Process
25.2. Using Digital Fabrication on a Project
25.2.1. Breaking the Model into Parts
25.2.2. Fabricating from Revit
25.3. Tips and Tricks for Better Fabrication
25.4. The Bottom Line
26. Revit for Film and Stage
26.1. Revit in the Film Industry
26.2. Using Revit in the Design to Production Process
26.2.1. Design Interaction
26.2.2. Lead Time and Production
26.2.3. Scheduling
26.2.4. Details
26.2.5. Dimensions
26.2.6. Level of Detail
26.2.7. Fabrication
26.2.8. Construction
26.3. Previsualization in Revit
26.3.1. Form/Transparency
26.3.2. Lighting/Shadows
26.3.3. Materials
26.3.4. Rendering and Visualization
26.3.5. Photorealistic Renderings
26.3.6. Exploded Views
26.3.7. Revit to CGI Workflow
26.4. Best Practices for Film and Stage
26.4.1. Level of Detail
26.4.2. Geometric Flexibility
26.4.3. Design Alternatives
26.4.4. Nesting Geometry
26.4.5. Family Category
26.4.6. Advanced Geometry Creation
26.4.7. Worksharing
26.5. Industry Examples
26.5.1. I, Robot
26.5.2. Fantastic Four
26.5.3. X-Men: The Last Stand
26.5.4. Snakes on a Plane
26.5.5. Fantastic Four: Rise of the Silver Surfer
26.5.6. Night at the Museum: Battle of the Smithsonian
26.5.7. Watchmen
26.6. The Bottom Line
27. Revit in the Cloud
27.1. Business Benefits of a High-Performance Workstation Cloud
27.1.1. Growing Desktop Computing Needs
27.1.2. Collaborating Over Wide Area Geography
27.1.3. Collaborating with Outside Firms on the Same Model
27.1.4. IT Infrastructure Cost Consolidation
27.1.5. Regional Office IT Infrastructure Cost Consolidation
27.1.6. General-Purpose Business Applications
27.1.7. Full Mobility
27.1.8. IT Automation and Support Reduction
27.1.9. Business Continuity, Disaster Recovery, and Security
27.1.10. Locked Down Corporate Desktops, Unlocked Personal Laptops
27.1.11. Rendering an Animation Farm
27.2. Implementing a High-Performance Workstation Cloud
27.2.1. Virtualizing Your Servers and Storage
27.2.2. Virtualizing Your High-Performance Graphics Workstations
27.2.3. Software Licensing
27.2.4. Implementing a Dual-Purpose BIM Cloud and Render Farm
27.2.5. CPU-Constrained Rendering
27.2.6. Memory-Constrained Rendering
27.2.7. Disk-Constrained Rendering
27.2.8. Lessons Learned
27.3. Desktop Cloud Computing Technologies to Watch
27.3.1. Remote Connection to a Physical Desktop OS
27.3.2. Remote Connection to a Physical Server OS
27.3.3. Remote Connection to a Virtual Desktop OS via a Physical Server OS
27.4. The Bottom Line
7. Appendices
A. The Bottom Line
A.1. Chapter 1: Beyond Basic Documentation
A.2. Chapter 2: Principles of Revit
A.3. Chapter 3: The Basics of the Revit Toolbox
A.4. Chapter 4: Configuring Templates and Standards
A.5. Chapter 5: Managing a Revit Project
A.6. Chapter 6: Understanding Worksharing
A.7. Chapter 7: Working with Consultants
A.8. Chapter 8: Interoperability: Working Multiplatform
A.9. Chapter 9: Advanced Modeling and Massing
A.10. Chapter 10: Conceptual Design and Sustainability
A.11. Chapter 11: Phasing, Groups, and Design Options
A.12. Chapter 12: Visualization
A.13. Chapter 13: Walls and Curtain Walls
A.14. Chapter 14: Floors, Ceilings, and Roofs
A.15. Chapter 15: Family Editor
A.16. Chapter 16: Stairs and Railings
A.17. Chapter 17: Detailing Your Design
A.18. Chapter 18: Documenting Your Design
A.19. Chapter 19: Annotating Your Design
A.20. Chapter 20: Presenting Your Design
A.21. Chapter 21: Revit in Construction
A.22. Chapter 22: Revit in the Classroom
A.23. Chapter 23: Revit and Virtualization
A.24. Chapter 24: Under the Hood of Revit
A.25. Chapter 25: Direct to Fabrication
A.26. Chapter 26: Revit for Film and Stage
A.27. Chapter 27: Revit in the Cloud
B. Tips, Tricks, and Troubleshooting
B.1. Optimizing Performance
B.2. Using Best Practices
B.3. Fixing File Corruption
B.4. Learning Tips and Shortcuts
B.5. Additional Resources
C. The Autodesk Certification Exams
C.1. Revit Architecture 2011 Exam Preparation Roadmap
C.1.1. Assessment Tests
C.1.2. ATC® Instructor-Led Courses
C.1.3. Recommended Experience Levels for Revit Architecture 2011 Certification Exams
C.1.3.1. 2011 Certified Associate Exam
C.1.3.2. 2011 Certified Professional Exam
Search in book...
Toggle Font Controls
Playlists
Add To
Create new playlist
Name your new playlist
Playlist description (optional)
Cancel
Create playlist
Sign In
Email address
Password
Forgot Password?
Create account
Login
or
Continue with Facebook
Continue with Google
Sign Up
Full Name
Email address
Confirm Email Address
Password
Login
Create account
or
Continue with Facebook
Continue with Google
Prev
Previous Chapter
Acknowledgments
Next
Next Chapter
Foreword
About the Authors
Add Highlight
No Comment
..................Content has been hidden....................
You can't read the all page of ebook, please click
here
login for view all page.
Day Mode
Cloud Mode
Night Mode
Reset