A project-based guide to exploring the endless features of Inkscape and upgrading your skills
István Szép
BIRMINGHAM—MUMBAI
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First published: December 2022
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ISBN 978-1-80324-314-6
István Szép is a graphic designer, illustrator, and design teacher. His goal is to inspire others by sharing his knowledge about visual design and life and work as a freelance designer. His tool of choice is Inkscape, an open source graphic design program, which is what he uses most for his design work.
István earned his master’s degree as a visual communication and multimedia teacher in 2009 from MOME (Moholy-Nagy University of Art and Design). Since then, he’s worked as an illustrator and graphic designer for hundreds of clients, while teaching both live and online classes to thousands. He currently lives and works in Budapest with his wife, Erika, who is also a graphic designer.
Chris Hildenbrand has been a pixel-pusher, vector-bender, and quad-turner since the days of the Commodore 64. He went on to illustrate games for the Commodore Amiga, Atari ST, and early PC. A long line of Flash games followed. Among them was Heli Attack 3, created by Chris Rhodes. A vast number of mobile and handheld game projects contain his pixel- and vector-based art.
Some Xbox Live Arcade games, a long list of iPhone/iPad games, and many game development templates later, he started writing and recording tutorials geared at programmers with little to no art skills. Inkscape was the ideal tool for the task – free and open source. Game art for programmers was born and turned into 2Dgameartguru nearly 10 years later.