G.12.1. Developing a Payable Hierarchy

To build an application that can determine payments for employees and invoices alike, we first create interface Payable, which contains method getPaymentAmount that returns a double amount that must be paid for an object of any class that implements the interface. Method getPaymentAmount is a general-purpose version of method earnings of the Employee hierarchy—method earnings calculates a payment amount specifically for an Employee, while getPaymentAmount can be applied to a broad range of unrelated objects. After declaring interface Payable, we introduce class Invoice, which implements interface Payable. We then modify class Employee such that it also implements interface Payable. Finally, we update Employee subclass SalariedEmployee to “fit” into the Payable hierarchy by renaming SalariedEmployee method earnings as getPaymentAmount.

Classes Invoice and Employee both represent things for which the company must be able to calculate a payment amount. Both classes implement the Payable interface, so a program can invoke method getPaymentAmount on Invoice objects and Employee objects alike. As we’ll soon see, this enables the polymorphic processing of Invoices and Employees required for the company’s accounts payable application.

The UML class diagram in Fig. G.22 shows the hierarchy used in our accounts payable application. The hierarchy begins with interface Payable. The UML distinguishes an interface from other classes by placing the word “interface” in guillemets (« and ») above the interface name. The UML expresses the relationship between a class and an interface through a relationship known as realization. A class is said to “realize,” or implement, the methods of an interface. A class diagram models a realization as a dashed arrow with a hollow arrowhead pointing from the implementing class to the interface. The diagram in Fig. G.22 indicates that classes Invoice and Employee each realize (i.e., implement) interface Payable. As in the class diagram of Fig. G.14, class Employee appears in italics, indicating that it’s an abstract class. Concrete class SalariedEmployee extends Employee and inherits its superclass’s realization relationship with interface Payable.

Image

Fig. G.22 | Payable interface hierarchy UML class diagram.

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