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Book Description

Create games with graphics that pop for the web and mobile devices!

HTML5 is the tool game developers and designers have been eagerly awaiting. It simplifies the job of creating graphically rich, interactive games for the Internet and mobile devices, and this easy-to-use guide simplifies the learning curve. Illustrated in full color, the book takes you step by step through the basics of HTML5 and how to use it to build interactive games with 2D graphics, video, database capability, and plenty of action. Learn to create sports and adventure games, pong games, board games, and more, for both mobile devices and the standard web.

  • Learn to use the new HTML5 technology that makes it easier to create games with lots of action, colorful 2D graphics, and interactivity—for both the web and mobile devices

  • Test and debug your games before deploying them

  • Take advantage of how HTML5 allows for SQL-like data storage, which is especially valuable if you're not well versed in database management

  • Explore creating games suitable for community activity and powerful, profitable games that require large amounts of data

Whether you want to build games as a fun hobby or hope to launch a new career, this full-color guide covers everything you need to know to make the most of HTML5 for game design.

Table of Contents

  1. Cover
  2. Title Page
  3. Table of Contents
  4. Introduction
  5. Part I: Building the Foundation
    1. Chapter 1: Playing on the Web
    2. Chapter 2: Talking to the User
    3. Chapter 3: Coding Like a Pro
    4. Chapter 4: Random Thoughts: Building a Simple Game
  6. Part II: Basic Game Development
    1. Chapter 5: Introducing simpleGame.js
    2. Chapter 6: Creating Game Elements
    3. Chapter 7: Getting to a Game
  7. Part III: Diving Deeper
    1. Chapter 8: Motion and Animation
    2. Chapter 9: Going Mobile
    3. Chapter 10: Documenting simpleGame
  8. Part IV: The Part of Tens
    1. Chapter 11: Ten Great Game Asset Resources
    2. Chapter 12: Ten Concepts Behind simpleGame
    3. Chapter 13: Ten Game Starters
    4. Cheat Sheet