iOS has a powerful physics engine built in. An easy way to harness this power is by using a spring animation.
// UIView class func animate(withDuration duration: TimeInterval, delay: TimeInterval, usingSpringWithDamping dampingRatio: CGFloat, initialSpringVelocity velocity: CGFloat, options: UIViewAnimationOptions, animations: () -> Void, completion: ((Bool) -> Void)?)
Use this method to have the two labels animate on and off the screen in a spring-like fashion. Refer to the UIView documentation to understand each of the arguments.