Christoph Lang is a game developer currently working for Mi'pu'mi Games in Vienna. He has a BSc in Computer Science and an MSc in Game Engineering and Simulation Technology, both from UAS Technikum Wien. Christoph has a strong interest in developing and designing games as well as computer graphics and game engine design. He tries to take an active part of the game developer community by contributing code, blog posts, tweets, and of course, this book.
I would like to thank Kathi, my one love, for always being there for me. My parents, siblings, and friends for all their support. Thanks also goes to Alexander Hofmann and his team at UAS Technikum Wien for encouraging me to do this.