Aardman animations, 47, 98, 104, 129, 137, 160
Acting skills, 99, 129–30, 137
America see United States/Britain differences
Animal movements, 3, 110, 125–8
Animation UK, 163
Anticipation, 116, 118–20, 132, 133–4
Armatures:
ASIFA (International Animated Film Association), 199
Attaching models to set, 58, 59, 84, 88–9
Audiences filling in the blanks, 134
Backdrops, 91, 94–5 Balance, 112
Ball and socket armatures, 48, 66–70
Black Wrap (Rosco foil), 96, 151 Blinking, 134–5
Blue/green screen technique, 143, 147
Bob the Builder, 40–1, 102, 104–5, 160–1
Body language, 4, 104, 105, 108, 130
Brisk Tea (Rocky)
commercials, 42–4, 71, 92, 96, 100, 159–60
Britain see United States/Britain differences
CAD see Computer aided design Camcorders, 12
Cameras:
technical information, 10–12, 19, 139–41
Cartoon conventions, 1, 4, 133–4
Cartoon (European Association of Animation Film), 166, 199
CGI see Computer–generated images
Characters:
see also Models
histories, 34
inanimate objects, 21–2, 130–1
secondary, 135
Children's TV series, 158
Clay see Modelling clay; Plasticine
Claymation see Plasticine
Clothing:
texture stamps, 72
College courses, 157, 158, 163, 164, 193–9
Colour:
Composition of frames, 36
Computer aided design (CAD), 69, 86
Computer software:
contacts, 171
editing, 17
Computer–generated images (CGI), 2, 6, 166
Cosgrove Hall Films, 46–7, 64, 88–9, 105–6, 158, 161
Costs:
professional studios, 159
Costumes see Clothing
Courses, 157, 158, 163, 164, 193–9
‘Crawling’ fabric/fur, 82
Credits, 156
dope sheets, 19, 27–9, 45, 101–2
‘live’, 98
Digital audio tape (DAT), 156
Digital video (DV), 9, 13, 18–19
Dope sheets (X–sheets), 19, 27–9, 45, 101–2
Double exposures, 146
Double frame recording, 22
Dressing models see Clothing
Editing:
equipment, 17
post production, 9, 17, 68, 153–67
Electrical equipment, 145
England see United States/Britain differences
Establishing shots, 36
European Association of Animation Film (Cartoon), 166, 199
Fabrics:
texture stamps, 72
Faces:
characterisation, 3, 47–8, 103–4, 134–5
consistency, 162
wrinkles, 72
Filling in the blanks, 134
Film Fair, 163
Film:
loading, 141
processing, 139, 140, 151, 173–4
Financing professional work, 166
Fire, animating, 147
Firewire interface, 13, 14, 19
Flagging lights, 151
Flocking, 90
Foam:
snip foam, 61
urethane, 90
Fog, 150
Foil (Rosco/Black Wrap), 96, 151
Foley recording, 155
Follow through movements, 121
Gaffer tape (duct tape), 16, 19
Gauges:
tracking movement, 149
Glossaries, 19, 83–4, 96, 151–2
Go–motion, 124
Green/blue screen technique, 143, 147
Hair:
flocking, 90
Heads, camera movement, 15
Heads of models, 53, 55–6, 103
see also Faces, Mouths, Eyes
HOT Animation, 40–1, 102, 104–5, 158, 160–1
Inanimate objects, giving character, 21–2, 130–1
International Animated Film Association (ASIFA), 199
Joints, 68
see also Armature
Kits, armatures, 67
Laboratories, 139, 140, 151, 173–4
Lighting:
suppliers, 173
technical information, 139–40, 143–4, 145
Loose Moose, 42–4, 64–5, 71, 100, 159–60
Lord, Pete, 28, 30, 113–14, 129
Mackinnon & Saunders, 64–5, 71, 72, 88–9, 103, 159
Magazines, 163
MagPie Pro software, 101–2, 171
Materials:
Mime, 130
see also Chicken Run; Morph; Wallace and Gromit
press moulding, 76
prop making, 95
sculpt making, 71
suppliers, 175
Models:
armatures, 46, 48, 52–5, 66–70
characterisation, 1, 2, 46–9, 129–37
making your own, 48–63, 67–8, 71–83
professional companies, 64–6, 69–70, 72, 82
Moulds:
anticipation/action/reaction, 118–22
joints, 68
sets, 89
Multiple characters, 135
Muybridge, Eadweard, 110
Neodymium (rare earth) magnets, 58–9, 84, 88–9
Newitt, Jeff, 4, 8, 130, 154, 163, 167
Palethorpe, Ange, 159
Park, Nick, 3, 34–5, 46, 48, 98, 162
Pastiline, 71
Perception Video Recorder (PVR), 13–14
Pixillation, 5
Planning:
see also Chicken Run; Modelling clay; Morph; Wallace and Gromit
press moulding, 76
Post production:
Pre production:
Production sequence, 7
Professionals:
animation studios, 142, 157–67
model making, 64–6, 69–70, 72, 82
set making, 86
voice–overs, 99
Pugh, Sue, 64
Puppets see Models
Purves, Barry, 64, 114, 124, 153, 161
Pushing, 117
Rain, 148
Rare earth (neodymium) magnets, 58–9, 84, 88–9
Real life, animation differences, 3, 114
Recording sound, 17–18, 100–1, 155
Registration, 19
Release agents, 76
Replacement parts, 47, 65, 73, 103, 150, 162
Rigging points, 68
Rocky (Brisk Tea) commercials, 42–4, 71, 92, 100, 159–60
Rosco foil (Black Wrap), 96, 151
Rushes, 153
S–Video connection, 12, 14, 19
Scaffolding rigs, 95
ScaryCat Studio, 52–62, 74, 112–113, 115–20, 124, 133–4
Secondary characters, 135
movement, 89
shifting, 9
Showreels, 164
Silicone moulds, 76
Single frame recording, 10, 19, 22
Size:
movement speed, 116
Smoke, 150
Snip foam, 61
Software:
animation/frame grabbing, 13–15
editing, 17
planning, 38
scratch dialogue track, 45
Stability of equipment, 15, 88
Stereotyped characteristics, 130
Stop Motion Pro software, 14, 171
‘Stretch and squash’, 4, 24, 25, 26, 27, 133
‘Take’ comic reaction, 133
Telecine processing, 10, 20, 139, 140
Thomas, Trey, 157
Tie–down model attachment, 58, 59, 88, 89
Timing:
Training, 157, 158, 163, 164, 193–9
Treatments, 35
Tripods, 15
TV specials, 162
United States/Britain differences
armatures, 66
attachment methods, 59
use of gauges, 149
video standards, 164
Urethane foam, 90
assist, 12
formats, 9, 12–13, 141, 164, 165
Voices, 48
Wallace and Gromit, 3–4, 34–5, 48, 104, 137, 150
Webcams, 13
Websites, 17, 101, 164, 165, 171–92
Weight:
of characters, 24
distribution in models, 112
falling objects, 118
pushing, 117
transference, 122
Wind, 150