Debatable: Plot It, or Pants It?

Some Who Wander-Write Are Most Definitely Lost

Anne Greenwood Brown

I am a fast writer. I have to be. With a full-time job, three teenage children, and multiple editors’ deadlines, crunch time is all the time. Therefore, I make use of every available minute, sometimes even pulling out my laptop during the intermission at a choir concert. But for me, that precious time would be wasted if I merely dabbled in experimental fits and starts without any real plan as to where my story was going. I have all the respect in the world for pantsers, but I simply can’t afford to be one.

A few years ago, I wrote an article for Writer Unboxed called “Paying It Forward.” I think it’s important for writers to share their personal tricks of the trade. Some will work for you, and some will not. If you’re time-crunched like I am, you may appreciate the tricks I use for preparing myself well enough in advance of writing so that I can work efficiently through a first draft and get more quickly to the hard work of revision.

DECIDE WHAT THE GOAL IS AND WHO WANTS TO ACHIEVE IT

Central to every good story is a character with a goal and something that stands in his or her way. Charlotte wants to save Wilbur’s life, but her own short lifespan is working against her. A boy named Harry wants to save his friends from the powers of dark magic, but he’ll have to give up his own life to triumph over evil. This is not to say that every good story has to be a matter of life and death. In Fried Green Tomatoes at the Whistle Stop Cafe, Evelyn Couch wants to improve the richness of her life, but her lack of self-confidence stands in her way.

The point is that both the character and the goal have to be compelling (which is not necessarily synonymous with likable and relatable). Making this who/what decision is the first step in my outline process.

CREATE YOUR OUTLINE

Next, I use a six-part outline, which I define in these broad terms: Introduction, Rising Action, Progress, Raising the Stakes, Final Push, and Dénouement. For each of these six sections, I outline the action in a fair amount of detail, essentially asking myself what needs to happen to get from Point A to Point B and why the main character would make those choices.

In this outline, I also make notes about character development, foreshadowing, symbols, mood, and so on. The outline for a young adult (YA) novel might look something like this (very abbreviated) example:

A. Introduction, wherein the protagonist and his or her current situation are introduced.

1. Meet Angelina, a country girl whose family operates a small organic farm.

a. She has long dark hair, gray eyes, and is taller than most kids her age (including most of the boys), which makes her self-conscious.

b. Her father tends the dairy cows; she is assigned to the chicken coop.

2. Angelina has a paralyzing fear of the spotlight, public speaking, and pretty much everything that puts her on display.

a. Backstory: Her mother entered her in a 4-H speech contest when she was twelve years old, and she passed out, chipping her tooth on the podium and cutting her lip, which has left a scar (something more to worry about).

b. The irony that she tends the chickens is not lost on her.

3. Goal: Angelina wants to buy a new car so she can get to the city more often. She can’t wait to graduate, attend college in Minneapolis, leave farm life behind, and pursue a career in the arts. Obstacle: She’s too busy with her farm responsibilities to get a job; she has no money.

a. Backstory: She has been self-conscious about farm life since middle school, when someone commented that she smelled like a barn—and not in the warm, soft hayloft kind of way.

B. Rising Action, wherein the protagonist faces a change of plans.

1. Angelina is given an opportunity to earn a large cash prize when a calf of unusual size is born on the farm; her father suggests she raise him and enter him in the county fair. If she wins, she’ll have enough to afford a car—not a new car but a car. Her car.

a. Still, Angelina is unsure about entering the competition because it would require her to lead the calf into a large arena in front of not only a panel of judges but also the entire farming community.

2. She creates a plan to get over her anxiety by slowly acclimating herself to the spotlight.

a. First, she volunteers to read the school announcements over the loudspeaker.

1. While she makes herself sick in the process, she also inadvertently makes a few nervous jokes that get the attention of Josiah, who lives in Center City.

2. [At this point I’d add more examples to my outline, pulling in her future plans to pursue a career in the arts.]

3. She raises the calf: caring for him, feeding him from a bottle, brushing him, etc.

4. Josiah asks to do homework with her after school. She agrees, but she doesn’t want him to come to the farm—she thinks he’ll look down on her country lifestyle.

C. Progress, wherein the protagonist works toward her goal and things go well.

1. Angelina volunteers for an onstage demonstration at the school assembly; her body shakes through the whole thing, but she doesn’t pass out.

2. She goes on a date with Josiah in a public place.

a. She catches some negative attention from other kids who think she and Josiah are poorly matched. (Do they really think that, or is she merely transferring her own anxiety onto them?)

3. First. Kiss. Ever. Woo-hoo!

D. Raising Stakes, wherein things go awry, conflict sets in, and all seems lost.

1. The calf gets sick while Angelina’s on a date with Josiah.

2. Tortured by guilt, she stays up all night nursing the calf back to health.

3. Some boys start calling her “cow girl” and generally making fun.

a. She sees Josiah at the back of the pack and thinks he’s in on it, too.

4. Heartbroken and betrayed, she won’t answer Josiah’s calls.

E. Final Push, wherein the protagonist puts it all on the line, faces the climax, and reaches the goal.

1. She shows the calf at the county fair and wins the cash pot.

F. Dénouement, wherein the protagonist lives “happily ever after” or at least something close.

1. Angelina buys herself a car and reunites with Josiah.

My actual outline would be even more detailed, but this is a fair approximation. The beauty of a detailed outline is that I rarely suffer from the dreaded writer’s block. Because I know where the story is going, I can jump around within the outline, writing whatever part I’m in the mood to write on that particular day.

However, as important as this detailed outline is for me, it naturally comes with one significant hazard. Once I’m done with the outline and I have imagined the story in such intricate detail, it often feels redundant and overly burdensome to write the whole story out! This is when I envy the pantsers' daily surprise and the euphoria of “discovering” where the story has led them.

But then I get over it and get back to business.

ESTABLISH YOUR PACING

Every genre has an average or typical word count, which is generally dictated by book publishers and literary agents. For the sake of this essay, let’s assume that middle-grade novels average 45,000 words, young adult runs about 75,000 words, commercial fiction clocks in at about 90,000 words, and fantasy can sometimes exceed 120,000 words.

Because I write YA, I use the 75,000-word guideline and apply these percentages to the sections I previously outlined1I base these word count guidelines on my modified version of script consultant Michael Hauge’s pacing recommendations for screenwriters. :

A. Introduction: 10 percent of the total word count (7,500 words)

B. Rising Action: 15 percent (11,250 words)

C. Progress: 25 percent (18,750 words)

D. Raising the Stakes: 25 percent (18,750 words)

E. Final Push: 20 percent (15,000 words)

F. Dénouement: 5 percent (3,750 words)

Does this seem rigid? It is. I don’t stick to these exact numbers, but I try to get as close as I can. I do this because paying attention to this formula provides excellent pacing, and poor pacing is one of the biggest reasons an agent or editor will reject a manuscript. Even if the final draft of my story is longer than the average YA novel, the story will have grown within this well-paced framework.

Scrivener has been a helpful tool in this regard. If you’ve never heard of it, it’s a word processing and project management software created specifically for writers of longer texts such as novels, screenplays, and research papers. One of the tabs on Scrivener’s toolbar allows you to set a target word count for the whole manuscript, as well as for each plot section. Using this tool allows me to keep my pacing on track.

So that’s my method for outlining a first draft. Some of you will love it. Others will hate it. Both reactions are fine by me. One thing I’ve learned from hanging out with other writers is that there is no one right way for everybody. What we all must do, however, is find those tools that allow our words to shine. So shine on!

A Conversation Between a Plotter and a Pantser

Anne: Obviously pantsing works for you, Ray. Did you come to that through trial and error, or was it a natural fit?

Ray: It’s a natural approach for me, perhaps because of my many years in advertising prior to tackling novels. A print ad concept or a television commercial script is so short that coming up with an idea from scratch is natural and easy. You just go with the flow. Because they’re so brief, discarding a lot of notions is no big deal. What about outlining for you?

Anne: I definitely came to it through trial and error. I’d always outlined academic papers and legal briefs for work, but when I was starting out in fiction, it weirdly never occurred to me to outline a creative project. As a result, I’d always get these fantastically beautiful opening scenes and then sit back and go, Uhnow what? Lots of false starts. It wasn’t until I worked out the story in advance that I ever got anywhere toward finishing something.

Ray: I admire all writers who can finish a novel; it’s such a giant task. I’ve gotten to a point where I can complete a first draft in fewer than six months. I pantsed my novel, The Vampire Kitty-cat Chronicles, by writing just one morning a week. It took fifty-three weeks, but that was only fifty-three days of actual writing, so more like two months total.

Anne: Wow, to me, it’s amazing that you can do that without an outline. The quickest first draft—and I’m truly talking first draft—I did was for Girl Last Seen, and that was because I had a co-author. We wrote the first draft in five weeks. On my own it’s about two months of daily writing to get to a first draft. And then, of course, several more months for editing and revision. Do your first drafts typically include false starts?

Ray: I do encounter false starts, but they are never frustrating, just part of the process. For my novel Hiding Magic, I started it three times with a male protagonist, but it just wouldn’t come alive. Then I realized that it was the female protagonist’s story, and it immediately took off when I slipped into her point of view. Have you ever found that a character has led you away from your original plan, plot-wise? I would think that once you’ve committed so much time to your outline, you’d resist change.

Anne: I haven’t had a character lead me away from my plot outline, per se, but as I get to know the characters better, sometimes their motivations change. So while they may end up doing the same thing, my explanation for why they choose to do it sometimes changes.

Ray: Right. So much of that comes from the character’s backstory. Do you work out a complete backstory for your main character prior to writing a novel?

Anne: Not a complete backstory. I have an idea as to what kind of family he comes from, as well as his biggest fear and where it comes from. Then, as I get to know my character better through the writing process—his dialogue in particular—I go back and fill in some of the finer details. For example, I may start out knowing that a character is desperate to belong because she was abandoned as a child, but it may not be until further down the road that I realize why that abandonment happened. How about you? What kind of backstory work do you do?

Ray: Most of my backstory evolves as I go, although in the run-up to starting a novel, I will write pages of notes that may include bits of backstory—but those early notes often go by the wayside when I discover what really happened. I start with a character’s nowstory—what she does, what her situation is. As I need it, her history seems ready for me to tap into when I think about what is motivating her. The one thing I try to have up front is a character’s “ghost,” an event in his past that haunts him, affects what he does, and can lead to inner conflict.

In one of my novels, Jewel, a woman who was a disposable character used as a prop to set up the protagonist’s abilities, decided to take a much bigger role in the story and eventually became second only to the protagonist in determining what happened. I started with her buying a drug for her addicted brother. That was all I knew at the time. Then, in a bit of internal monologue where she thinks of what her mother said about being tough, I immediately knew that her mother was dead. I then discovered the character had raised her little brother after their mother had been killed in a mugging eleven years before. That backstory just bubbled up when I thought about the character as she took part in the story.

At the 2014 Writer Unboxed UnConference, author Meg Rosoff talked about writers having a more direct connection between the conscious and unconscious minds. I believe that’s what works for me and other pantsers—my conscious pantsing taps the unconscious part of my mind and finds backstory elements somehow ready and waiting.

Anne: That gets us back to your earlier question about whether, as a plotter, I resist changing my original plans. I think that question raises a valid point. While I hope that I’ve thought my story through enough at the beginning to make changes unnecessary, I would never resist a change that will clearly make the story better.

Ray: What’s an example of your plan not working out?

Anne: Well … my first published book (Lies Beneath) was sold with one ending, but when a film agent got on board, he suggested that I rewrite the ending because it would never work onscreen. Specifically, he said I had to have my hero and villain in the pivotal scene together—rather than miles apart as I had written it. Even though the likelihood of a movie is very slim, I changed course because I could see that his suggestion boosted the conflict. I took that lesson to heart and have applied it to my subsequent novels.

Ray: I think that whether you’re a plotter or a pantser, a professional is willing to develop and improve on the things that work and is willing to try new techniques before discarding them outright.

Pro Tip

I worked on Blackbirds for about five years but never really finished it. I never could—the story wandered like a person lost at the mall. When the time came that I finally learned outlining—a skill taught through a screenwriting mentorship—I knew I had to scrap everything and start over. Outlining was the governing principle. I had to learn how to think about the story from start to finish, not just wander through it. I am a pantser by heart but a plotter by necessity.

—Chuck Wendig, author of Blackbirds

 

1I base these word count guidelines on my modified version of script consultant Michael Hauge’s pacing recommendations for screenwriters.

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