Finishing off

To make our game runnable, we just need an instance of the GameWindow class. This class will handle the creation and initializing of the other two classes, making running the game effortless:

if __name__ == "__main__":
gw = GameWindow()
gw.mainloop()

As usual, we contain the creation of our window within an if __name__ == "__main__" block, create our instance, and call its mainloop method.

Make sure you have sourced your virtual environment, then give this code a run with python3 blackjack.py. You should be greeted by a window that looks much like the one from Chapter 3,  Jack is Back in Style - the Blackjack GUI, but with a fancy shuffling animation playing. You should then see and hear each individual card being dealt to you, rather than have them appear all at once.

Give the game a play for a few rounds to get a feel for how each new round will begin, and see the minimum bet increase until you can no longer afford to play.

Congratulations, you have now finished a fully-working game featuring both sounds and animations!:

This is where we will leave our blackjack game. We have now created a fully playable game with both sound effects and animation. We also have a few reusable pieces of a casino card game that you may use to create other card games, such as poker, if you wish to continue along this path.

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