AAA 15, 19, 29, 43, 72, 88, 119, 135, 152, 260, 265, 294, 346, 348, 357, 359, 363
AAC 303
Accessibility 110
Acoustics 16, 37, 43, 253, 307
Adaptive 5–6, 10, 27, 33, 45, 109, 142–143, 145, 150, 154, 165, 184–186, 220, 230, 232–234, 240, 266, 287, 304, 310–312, 314–316, 319, 322, 325–326, 328, 330, 332–334, 339–340
ADR 116
Advocacy 352
Aesthetic 6, 32, 51–52, 54–55, 66, 143, 153, 156, 163, 183, 191, 204, 238–239, 281, 299, 330–331, 338, 340; Aesthetics 19, 55, 70, 157, 330–331, 338–339
Agents 121, 123, 366; Agencies 121, 366
Aleatoric 171–173, 219; Aleatory 171, 173, 219, 316
Ambience 35, 41, 46–48, 50–51, 73–75, 78, 80, 84, 251, 253, 256, 270–272, 274, 276, 278, 293, 301–302; Ambiences 51, 68, 70, 73–74, 80, 85, 162, 182, 255, 257, 263, 272–273, 276, 296; Ambient 27, 35, 47, 49–50, 59, 80, 144, 163, 182, 185, 187, 253, 264, 270–274, 276–277, 289, 304–305, 315, 333–334
Arrangement 91, 95, 146, 154, 161, 183, 187, 191, 202, 210, 212, 218, 220, 223, 309, 324, 330, 339; Arrangements 154, 193, 201, 223, 225, 311, 324
Arranger 200
Articulation 145, 195–197, 200, 206, 215, 226, 230, 235; Articulations 70, 196–197, 199–201, 203, 205–206, 208, 211, 216, 226
ASMR (Autonomous sensory meridian response) 79
Audio 45, 57, 63, 247, 249, 251, 253, 255, 257, 259, 261, 263, 265, 267, 269, 271, 273, 275, 277, 279, 281, 283, 285, 287, 289, 291, 293, 295, 297, 299, 301, 303, 305, 307, 347
Audio Implementation 245
Bandwidth 255, 281, 293, 296, 298, 302, 305
Bass 29, 127, 189–190, 196, 198–199, 201–203, 205, 211–212, 221–222, 237–238, 288, 316; Basses 68, 205, 226
Bassoon 199, 201, 211–212, 228, 231, 235; Bassoons 200, 211–212, 228
Brainstorming, xix, 151, 156–159, 163–164, 173–175, 180–183, 240–241
Cadence 94–95, 175–176, 178; Cadences 175–176, 238
Calibrated 132
Career 3–4, 8, 15–16, 108, 121, 127, 144, 146, 175, 196, 225, 285, 343–349, 355, 358, 360–362, 364, 366; Careers 97, 352
Cello 68, 196, 207, 314, 338; Cellos 205, 211–212, 226
Chiptune 61; Chiptunes 156, 182, 237
Choir 183, 194, 218–220, 236; Choirs 218; Choral 219; Chorale 198; Chorus 61, 72
Chordal 170, 174–176, 191–192, 208, 212, 214, 217, 224, 232, 236, 313
Chords 160, 175–179, 188, 190, 197–198, 200, 205, 212–214, 223–225, 229–230, 237–238, 310, 314, 324, 333, 338
Chromatic 167, 170, 177, 179; Chromatically 178
Cinematic 118, 132, 144, 180; Cinematics 47
Clarinet 160, 200–201, 211–212, 231; Clarinets 199, 231
Collaborations 353; Collaborative 152, 157, 245, 304, 352; Collaborator 365; Collaborators 157, 240
Composer 12, 15, 43, 49–50, 53, 87, 91, 107, 113, 115, 142–146, 148, 150, 152–153, 156–159, 161, 164–165, 178–179, 181–182, 184, 192, 194, 196, 200, 204, 208, 223, 227, 240, 248, 252, 266, 286, 310, 316, 320, 322, 325, 331, 333, 338–340, 344, 346, 350–351, 354–356, 358–359, 366; Composers 3, 10, 16, 41, 91, 141, 144, 146–149, 151–153, 155, 158, 160, 162–163, 165–168, 171, 173–175, 177, 179, 181, 183, 191–193, 195–196, 198, 200, 202, 204–205, 208, 211, 214, 217, 220, 222, 225–227, 229, 232, 235–237, 240, 304, 309–310, 312, 326, 330–334, 351, 355–356, 364, 366
Composing Music 155
Composition (Music) 3–4, 6, 9–12, 21, 39, 91, 137, 144, 155, 162, 180, 184, 204, 235, 309–311, 314, 319, 322, 340; Compositional 155, 187, 191, 240–241, 309, 315, 324; Compositionally 149; Compositions 194
Condenser (Microphones) 77–79, 86, 126–127, 131; Condensers 70, 78, 80
Consoles 70, 154, 237, 292, 300, 303, 306–307
Contractor 56; Contractors 124
Counterpoint 332
CPU (Central Processing Unit) 41, 293-294
Creativity 16, 75, 143–144, 157–158, 161, 163, 166, 183, 227, 245, 248, 315, 330, 340, 346
Crossfade 207, 276, 328; Crossfaded 289; Crossfades 276; Crossfading 146
DAW (Digital Audio Workstation) 9, 16, 44, 62, 88–89, 97, 128, 132–133, 193, 232, 234, 239, 248, 256–257, 260, 263, 274, 276, 287, 295, 303–304, 306, 322; DAWs 62, 128, 134, 256
dBFS 256
Debug 259, 305; Debugging 160, 266, 268, 304–305
Decoded 80, 257; Decoder 80, 302; Decoders 303
Deliverables 19, 20, 42, 131, 154, 246, 257–260, 292, 300, 303
Density 66, 93, 102, 145, 163, 168, 171, 180–181, 188, 198, 265, 312, 315, 321, 330
Designing sound 114
Developer 7, 18–21, 29, 55–56, 120, 123, 151–152, 154, 156, 161, 182, 184, 189–190, 252, 256–257, 259, 266, 282–283, 285, 306, 310, 322, 331, 344, 346, 350, 359, 363–364, 366; Developers 19–20, 26, 43, 120, 122, 130, 144, 149, 151–152, 154, 190, 195, 248, 261, 265–267, 269, 282, 284–286, 291–292, 300, 303, 306, 327, 330–332, 334, 350, 352–353, 359, 364–365; Development 3–9, 14–15, 18–21, 32, 47, 51, 54–56, 90–91, 93, 117–120, 124, 132–133, 143, 151–152, 156, 160, 163–164, 170–171, 181, 183–187, 245–247, 258–260, 262, 269, 277, 281, 285–287, 292–293, 296–298, 303–307, 320, 324, 326–327, 330, 332, 343–352, 363, 366
Development Methodologies 20
Diatonically 176, 178; Diatonicism 178
Didgeridoo 183
Diegetic 35, 41, 49, 119, 149–151, 239–240, 264
Digital 6, 9, 81, 124, 126, 128, 182, 286, 294, 307–308
Dimensional 38, 89, 95, 110, 263, 311, 326, 333, 337; Dimensions 89
Dissonance 168–169, 179; Dissonant 169, 171, 177, 179, 316
DLC (Downloadable Content) 19, 257
Dorian 167
DSP (Digital Signal Processing) 44, 286, 294
Dynamic Audio 45, 194, 259, 278; Dynamics 31, 39, 95, 133–134, 145, 168, 192, 195, 198–200, 211, 213–214, 221, 225, 228–231, 251, 290–292, 301–303, 334
Electroacoustic 239
Emitter 37, 264, 271–272; Emitters 37, 41, 253, 264, 267, 270–272, 274
Engine 246; Engines 5, 17, 29, 31–32, 42, 44, 46, 105, 134, 246–248, 251–252, 257, 261, 265–266, 275, 277, 285, 287, 294–296, 299–300, 302–303, 307–308, 335, 340
Ensemble 119, 147, 159, 163, 171, 182–184, 190, 193, 195, 198, 208, 210–212, 221–222, 227, 229, 232, 235, 324; Ensembles 182–184, 189–190, 193, 202, 210–211, 220, 227–229, 235, 237, 241, 324
EQ (Equalization) 31, 39, 76, 81, 87, 93, 95–96, 132–133, 154, 254–255, 289, 301
Expression 145, 195, 200, 206–207, 212, 216; Expressions 104; Expressive 104
Fades 52, 248, 260, 265, 278, 319; Fading 50, 316
File Format 257
Flourishes 169
Flugelhorn 231
FM Synthesis 70
FMOD (Firelight Technology) 17, 246, 250, 262, 265, 267–269, 275–279, 283–284, 286, 297, 302, 304–305, 316–319, 322, 325, 328, 335
Foley 16, 44, 46–47, 53, 63–67, 78, 81–82, 108, 114, 116, 255–256, 287
Foreboding 237
Fourier Synthesis 60
Freelance 306, 346, 348–349, 362; Freelancer 346, 349, 364; Freelancers 361
Frequency 29, 31, 39, 45, 61–62, 70, 77, 82, 84, 90–99, 102–105, 110, 112, 136–137, 154, 210, 221, 251, 255, 280, 287, 292–293, 301–303; Frequencies 39, 43, 70, 84, 86, 89, 92, 96, 133–134, 154, 168, 223, 265, 271, 288–289
Gameplay 25–26, 28, 31–33, 36–38, 40, 45, 47, 50–55, 90, 93, 98–99, 101–102, 104, 106, 108, 110–113, 116, 118, 124, 146–150, 156–157, 160, 171, 174, 183–185, 187, 225, 240, 245, 247, 249, 252, 254, 258, 263, 278, 282, 287, 289, 293, 299–300, 304, 306, 310, 317, 322, 325–326, 330–331, 333, 338–339, 359
Game Engine 27
Game State 25
GDD (Game Design Doc) 18–20, 252
Genre 54–55, 59, 93, 109, 123, 129, 144, 146, 157–158, 174–175, 180, 189–191, 201, 203, 234, 237, 239, 252; Genres 14, 88, 143, 158, 160, 176, 189–190, 193, 202, 236, 329, 359
Glissando 196; Glissandos 199, 229; Glissandi 215, 217
Glockenspiel 201, 203, 220, 231
Gold Master 19
GPU (Graphics Processing Unit) 293–294
Harmonic 60, 156, 159, 162, 168–169, 173–179, 202–203, 223, 238, 240, 315, 338; Harmonically 169, 179, 223, 236, 338–339; Harmonics 60, 197, 231; Harmonies 148, 178, 334; Harmonization’s 174; Harmonizing 174; Harmony 9, 41, 148, 155, 165–166, 169, 173–180, 183, 202, 220, 229–230, 238–240, 324, 330, 332–333
Harp 196–198, 203, 229, 231–232, 338
Harpsichord 231
HDR (High Dynamic Range) 291
Headphones 73, 79, 84, 86, 88, 127–128, 263, 292, 302
Hertz 49, 113, 115; Hz 39, 50, 76, 92–93, 133, 255
Homogeneity 210; Homogenous 200, 205, 210, 218
Homophonic 191, 214, 224, 229–230, 236, 238; Homophonically 218, 234, 315; Homophony 191–192, 230, 237–238, 241
HPF (High Pass Filter) 271
HUD (Heads Up Display) 48, 109
Hypercardioid (Polar Pattern) 78
Idiomatic 175, 180, 199, 203, 205, 208–209, 215–217, 229, 232, 239
Idiomatically 195, 229; Idioms 144, 146; Idiophone 68; Idiophones 68
Immersed 33, 51, 87–88, 109, 282; Immerses 28, 34, 36, 45, 147; Immersing 33, 49, 148, 249, 347; Immersion 28, 33, 35–38, 48, 51–53, 80, 109, 121, 147–150, 154, 239, 249, 265, 270, 316, 336, 338; Immersive 28, 32, 34, 36–38, 41, 45–47, 49, 51, 53, 73, 79, 88, 109, 114, 124, 147–150, 219, 225, 239, 270, 301, 307, 332; Immersiveness 45–46
Implementation 3–5, 9–11, 15, 28, 31–32, 35, 42–43, 53, 56, 89–90, 98–100, 106, 111–112, 116, 118, 130–133, 137, 145–146, 149, 152, 154, 161, 183–184, 224, 232, 234, 241, 243, 245–340; Implementer 297; Implementers 249
Improvisation 153, 172–173, 219, 222
Inclusion 52, 208; Inclusivity 110
Indie 15, 19, 29, 118, 121, 151–152, 157, 247, 260, 265–266, 327, 348, 357, 359
Inspiration 20, 40, 46, 55, 89, 144, 157, 164, 206, 310, 326–328, 340, 344
Instrumental 163, 215, 229, 236; Instrumentalist 355
Instrumentalists 10; Instrumentals 153
Instrumentation 145, 147–148, 155, 160, 162, 182, 189, 217, 225, 238–239, 310, 314, 316, 319, 330–331, 340
Instruments 9–10, 59–61, 67–68, 91, 96, 133, 146, 148–149, 155–156, 159, 162–163, 171, 181–184, 189–190, 192–205, 207, 209–218, 220–232, 234–239, 241, 250, 268, 312–314, 324, 331
Integrate 42, 296; Integrated 31, 38, 134, 248, 255–256, 262, 265, 268, 282–283, 310; Integrates 335; Integrating 32; Integration 15, 32, 44, 111, 247–249, 259, 265–268, 283–284, 309, 340
Interactive 5, 12, 27, 33, 38, 45, 70, 89, 113, 115, 117, 142–143, 150, 250, 255, 261, 263, 282, 287, 310, 326, 335, 340; Interactivity 26, 33, 148, 150, 249, 282, 293, 311, 316, 340
Lav (Microphone) 78, 80, 131; Lavalier 78, 80, 131
Legato 196–197, 199–201, 205-206, 208, 211, 215–216, 219, 226
Leitmotif 187
LFE (Low Frequency Energy) 105
LFO (Low Frequency Oscilator) 102
Linear 12, 25–27, 32–33, 47–48, 90, 119, 141–143, 145–146, 161, 185, 228, 240, 248, 250–251, 254, 262, 264–265, 270, 300, 310, 316, 319–322, 324, 327, 329, 339, 347; Linearity 339; Linearly 145, 161
Localization 124
Looping 16, 21, 41–42, 145, 186, 232, 251, 270–271, 273, 276, 301, 303, 313, 322; Loopable 312; Looped 41–42, 251, 257, 272–274, 301; Loops 27, 41–42, 141, 145–146, 185–186, 202, 224, 251, 260, 270, 272–274, 276, 301, 320–321, 323–324, 326
Lossy Compression 255
Loudness 43, 94, 107, 114–115, 134–135, 256, 260, 290, 292
LPF (Low Pass Filter) 275, 278, 281
Lydian 167
Mallet 68, 203; Mallets 68, 203, 222
Marimba 201–203, 220, 222, 231
Melody 143, 147, 150, 155, 157, 160, 162, 164–171, 173–174, 176, 179–181, 183, 190–191, 196, 198, 200, 202, 211–212, 220–221, 230, 232, 237–238, 313–315, 324, 332, 338; Melodic 61, 146, 159–160, 162, 166–171, 173–174, 176, 181, 191, 202–203, 205, 208, 211–212, 217, 240, 330, 338; Melodically 167; Melodies 156–158, 166–169, 171, 173–174, 176, 181, 183, 190, 192, 196, 198, 205, 208, 211–212, 218, 226, 228, 230, 232, 236, 238, 313, 320
Mentor 361
Mentorship 192
Microphone 30, 41, 64, 67, 73, 76–77, 79, 81, 83, 85–86, 108, 125–127, 132, 200, 219; Microphones 30, 41, 43, 63, 65, 69–70, 73–79, 86, 100, 107, 126–127, 219
Microtones 167
Middleware (Audio) 4, 32, 42, 44, 53, 149, 246–248, 250, 253–254, 256, 259, 262, 265–269, 272, 274–275, 282–284, 286, 294, 298, 302–305, 309, 313, 316–317, 322–325, 334–335, 339–340
MIDI 60, 62, 145, 152, 196–197, 201, 207, 216, 220, 227, 232, 334
Mix 15, 18, 29, 33, 35, 43, 49, 52–53, 55, 58, 62, 65, 72, 80, 86, 90, 92–95, 102, 110, 118, 133, 147, 153–154, 167, 183, 193–195, 199–201, 203, 214, 216, 219–220, 251, 254–256, 262, 266, 268–269, 271, 273, 277–278, 286–294, 298–299, 301, 304, 314, 331, 337, 363, 365
Mixer 43, 262, 265, 268, 277–278, 287–288, 299
Mixing 5–6, 9, 12, 28, 57, 63, 114, 134, 137, 153–155, 190, 192–194, 204, 216, 226, 228, 234, 241, 245–247, 251, 255, 266, 268, 287, 292–293, 304, 315, 319, 340
Mixolydian 167
Mocap (Motion Capture) 116, 130
Modulation 31, 87, 102, 145, 167–168, 185, 195, 206–207, 212, 216, 313
Monophonic 191, 238; Monophony 191–192, 237, 241
Mood 25, 27, 35–38, 47–48, 53–55, 72, 91, 109, 123, 129, 143–149, 154, 163, 166, 169, 173–176, 178, 180, 190, 220, 227, 252, 287, 304, 311–315, 319, 321–323, 331, 333, 338
Motif 160, 166, 174, 181, 200, 314; Motifs 160, 163, 166–167, 171, 179–180, 183–184, 240, 314, 324, 330
MR (Mixed Reality) 306, 336, 340
Muse Score 232
Musically 141, 145, 164, 189, 320, 326; Musicality 145, 192
Musician 149, 173, 193, 232, 239, 331, 344; Musicians 40, 153, 171, 182, 187, 191–192, 198, 212, 217, 227, 229, 232, 344, 355; Musicianship 226
Music Implementation 309
Narrative 33, 35–36, 41, 48–51, 53, 55, 90–91, 97–99, 101, 103, 105–106, 110–112, 117, 119–120, 164, 182, 249, 252–253, 282, 326, 330, 340
NDA (Non-Disclosure Agreement) 300
Nondiegetic 264
Nonlinear 4–6, 11–12, 25–27, 29, 31–33, 35, 37, 39, 41, 43, 46, 48, 141–143, 145, 147, 149, 151, 153, 240, 245, 251, 293, 299–300, 311
Normalized 254; Normalizing 134
Notate 171; Notated 222; Notating 219; Notation 9, 152, 202, 222, 229, 232, 241; Notations 232
NPC (Non-Player Character) 35, 51, 111, 118, 253, 271, 289, 299, 301
Oboe 194, 199, 211, 214, 228, 231; Oboes 214, 228
Octave 181, 198, 212–213, 224, 231; Octaves 178–179, 191, 213, 223, 231
Optimization 5, 43, 245, 257, 269, 277, 293, 296, 300, 340; Optimize 254, 298; Optimizing 269, 294–295, 303
Opus 144
Orchestral 5, 51–52, 144, 152, 183, 189–190, 192–199, 201, 203–205, 208–210, 212–213, 215, 220, 222–223, 225–228, 230, 232, 234–238, 240–241, 314, 316; Orchestra 149, 152, 163, 172–173, 182, 187, 189, 192–196, 198–206, 209–210, 216, 218, 220–221, 223–225, 227–232, 234–237, 240, 313, 324, 331, 340, 344; Orchestras 190, 194, 226, 235; Orchestrate 209, 218, 223, 230, 232, 235; Orchestrated 173, 180, 187, 200–201, 205, 217; Orchestrating 5, 146, 189, 192, 202, 204, 210, 223–225, 228, 230, 232; Orchestration 3, 9–10, 12, 146, 152–153, 169, 173, 183, 189–193, 195–197, 199, 201, 203, 205, 207, 209–215, 217, 219–221, 223, 225–230, 232–235, 237, 239–241, 309–310, 316, 326, 340; Orchestrations 206–211, 225, 227
Orchestrator 152, 196, 204, 228–229, 241; Orchestrators 206, 214, 225
ORTF (stereo microphone system) 80
Oscillator 59–61, 87; Oscillates 185; Oscillating 89; Oscillations 229
Ostinato 236–237; Ostinatos 202, 212, 217; Ostinati 198, 216
OverClocked 353
Parameter 248, 267, 274–277, 279, 284, 299, 304, 312, 316–317, 319, 322–323, 328; Parameters 59, 96, 145, 216, 248, 267–268, 272, 275–277, 284, 289, 316–318, 322, 325, 333
PCM (Pulse-code modulation) 301, 303
Percussion 68, 113–114, 164, 180–181, 193–194, 199, 201–203, 220–223, 231–232, 237–239, 313–314, 316, 319, 335; Percussionist 221; Percussionists 221–222
Performance 12, 82, 116, 119, 123, 125, 128–131, 133, 136, 142, 159, 203, 216, 235, 277, 293, 298, 305
Physics 43, 66, 72, 89, 91, 97–98, 100–102, 104, 106, 110, 112–114, 200, 228, 247, 261, 273, 278, 280
Pianissimo 338
Piano 155, 157, 176, 178–181, 189, 198, 201–203, 205, 212–213, 231–232, 333
Piccolo 199–200, 203, 211, 213, 224, 228, 232
Pizzicato 197, 206, 231, 314–315
Platforms 5, 117, 154, 245, 253, 256–257, 261, 292–293, 296, 300, 302–303, 306, 337
Plosive 87, 132, 135; Plosives 126, 132–133, 136
Plugin 21, 31, 53, 62, 72, 87, 96–97, 132, 134–136, 289, 295; Plugins 9, 31, 40–42, 54, 70–72, 96, 132–133, 146, 246, 261, 285, 292, 295
Polyphonic 191–192, 205, 232–233, 314–315, 325; Polyphonically 234; Polyphony 60, 191–192, 218, 230, 236, 238, 241, 298
Preamp 75–76, 126; Preamplifier 86, 126; Preamps 75, 81, 83, 86, 126
Production 3, 5, 12, 18–20, 33–34, 49, 51, 54–57, 63, 74, 81, 106, 113–114, 116–127, 129, 131, 133, 135, 137, 151, 155, 157, 194, 202, 204, 227, 240, 251–252, 254, 263, 288, 294, 301
Pre-Production 54
Profiling 266, 268, 299, 305–306
Programmer 15, 28, 42, 89, 131, 246–248, 257–259, 266–268, 275, 281, 283–286, 295–296, 306, 317
Proximity (distance, effect) 30, 69, 76, 83, 127, 274, 295
Randomization 111, 247, 249–250, 254, 267, 270, 323–324; Randomize 32, 270, 323; Randomized 111, 250, 270–272, 275–276, 323–324
Recomposing 304
Recorder 21, 30, 39, 44, 74–75, 81, 86, 88, 107, 159
Recordings 28–29, 39, 54, 58, 63, 70, 73–74, 76, 79–81, 84–88, 100, 108, 111, 125, 132, 201, 208, 229, 272
Recordist 68, 74, 80, 82, 85–86, 137
Reel (Demo) 5, 346, 357–360, 364
Rehearsal 192
Reiteration 57, 245, 281, 340, 363
Remixing (Vertical Remixing/Vertical Layering) 143, 311–315, 317, 325–326
Resequencing (Horizontal Resequencing/Horizontal Scoring) 146, 311, 315, 319–320, 322
Research 20
Reverb 33, 37, 39–40, 52, 61–62, 72, 85, 90, 96, 101–102, 125–127, 135, 194–195, 218–219, 228, 241, 253, 255–256, 260, 273, 280–281, 287–288, 295, 299, 332
Revision 160–161, 183, 259, 266; Revisions 17, 57, 160–161, 240, 246, 248
Rhythmic 145, 148, 159, 162, 164, 166, 171, 179–181, 185, 190–191, 202, 221, 228, 236, 239–240, 338
RMS (Root-Mean-Square) 134
Sandbox (FMOD) 269
Scatterers (Wwise) 276
Scene 26–27, 30, 34–38, 42, 49–53, 63, 106, 109, 123, 130, 143, 147–150, 162, 164, 167, 169, 173–176, 180, 192, 225, 249, 253–254, 261–262, 267, 270–273, 275–276, 280–282, 289, 294, 310, 312, 315, 317, 321–323, 328, 338–339
Scripting 32–33, 246–248, 261–262, 267, 275, 277, 283–285, 295, 307–308, 335; Scripts 119–120, 124, 247, 258, 284–285
Slotting (Frequency) 45, 93–99, 102, 104, 110, 112, 137
Snapshots 251, 268–269, 277–278, 288–289
Solo 183, 187, 198–199, 203, 209–213, 220, 227–229, 235, 238; Soloist 203; Soloists 218, 235
Sound effects 58; SFX 44, 56, 58, 73, 78, 106, 256, 278, 287, 293
Sound Emitter 37, 41, 253, 267, 270–272, 274
Soundscape 20, 34–36, 47–48, 51–53, 66, 73–74, 87, 151, 250, 253, 255, 270–272, 276, 298, 305
Soundstage 116
Soundtrack 52, 114–115, 143, 146, 151–156, 160, 163, 165–166, 182–183, 185–187, 208, 210, 227, 237, 251, 254, 257, 277, 314, 330–331, 333–334, 344, 366
Spatial (Audio) 16, 37, 49, 62, 79, 90–91, 96, 263–265, 272; Spatialization 90–91, 97–100, 102, 105–106, 111–112, 264, 271, 287, 302; Spatialized 38, 49, 99–100, 106, 112, 131
Staccatissimo 215
Staccato 196, 200, 206, 211, 215–216, 226
Stinger 52, 145–146, 316, 320–321, 323, 325
Strategies 5, 27, 180, 240, 338, 354, 360, 362
Superimposed 177
Sustainability 152, 343, 345, 347
SVN (Revision control) 260
Sweetening 115
Symphonic 182, 191–193, 200, 331; Symphony 226, 330
Synchronized 27, 66, 97; Synchronizing 97, 248, 268
Syncopation 181
Synth 29, 51, 58–62, 72, 190, 236, 316; Synthesis 16, 28–29, 58–63, 88, 96, 157, 204, 234; synthesize 57; Synthesized 29, 32, 60–63, 101, 109, 155, 182, 204; synthesizer 59, 72, 204, 332–333, 338; Synthesizers 29, 41, 58–60, 62, 102, 193–195, 199, 204, 237, 314, 335, 353
Taiko 316
Tambourine 231
Template 181–182, 189, 193–195, 204, 207, 216, 223, 226–227, 234, 241, 328; Templates 175, 193–194, 204, 277, 314
Tempo 145, 148, 180, 215, 220, 232, 267, 278, 315, 319, 321, 332
Thematic 147, 163, 166, 185–187, 236
Themes 29, 35, 111, 149, 156, 159, 163–164, 183–184, 186–187, 324, 334
Theory 3–6, 9–10, 41, 44, 46, 59, 79, 113–114, 155, 240, 245–246, 277, 281, 340, 346
Timbre 155, 163, 168, 171, 196–199, 203, 205, 210–212, 214, 220, 223–225, 229–230, 232, 235, 237, 314, 324, 333, 338; Timbres 155, 164, 182, 192, 199–201, 203–204, 206–207, 210–211, 213–215, 223, 225, 230, 234–236, 241, 314, 338
Timpani 181, 201–203, 222, 231
Tonal 29, 41, 51, 61, 68, 132, 169, 171, 173, 202, 215, 239, 272, 274; Tonalities 177; Tonality 96, 161, 171, 178–179; Tonally 177, 179, 316; Tone 28, 48, 52, 123, 157, 163, 167–168, 170–172, 177, 179, 186, 212, 224, 230, 314; Tones 29, 41, 87, 170–171, 176, 178, 198, 202, 214–215, 223, 225
Transcription 152
Transient 31, 45, 78, 92, 94–102, 104, 110, 112, 137, 201, 221; Transient (Stacking/Staging) 94
Transposing 169, 217, 232; Transposition 168–169, 183; Transpositions 170–171, 217
Tremolo 87, 197; Tremolos 172, 222
Trombone 198–199, 210, 212, 217, 224, 229, 231
TwoSet 205
UI (User Interface) 26, 46, 51, 59–60, 62, 64, 68, 71–72, 109–111, 113, 255, 269–270, 289, 293, 303
Underscore 49, 149–150, 264, 303
Unison 191, 198, 203, 211–212, 230–231, 338
Unity Engine 17, 32, 102, 246, 261–265, 271, 285, 307–308, 335
Variation 82, 100, 130, 145, 164, 167, 184–185, 187, 222, 225, 249–250, 253–254, 269–270, 274, 323–324; Variations 71, 108, 160, 163, 174, 180–181, 183–184, 191, 238, 250, 260, 274, 293, 301, 324
Vehicle 29, 50, 72, 105–109, 264, 275, 277, 337, 350
Velocity 112, 195, 207, 221, 275, 278
Vibrato 216
Violin 68, 149, 187, 196, 205, 235, 239
Vocal 71–72, 103, 125, 127, 153, 173, 218, 237, 255; Vocalist 189, 324; Vocalization 104, 121; Vocalizations 72, 103–104, 218; Vocals 126, 183, 190, 219
Voiceover 127, 130–131, 282, 285
Voicings 163, 224, 230, 238, 313
VR (Virtual Reality) 34, 37, 79, 157, 300, 306, 336–337, 340, 354–355
Waterphone 68
Weapons 50, 52, 55, 71, 92, 114, 287, 289–290, 299, 305
Wilhelm Scream 93
Woodwind 199–201, 209–217, 224, 226, 229, 231; Woodwinds 194, 199–201, 203, 209–217, 219, 224, 229, 238, 313–314
Wwise (Audiokinetic) 17, 134, 246, 250, 262, 265–269, 275–280, 283–284, 286, 288, 295–297, 304–305, 316–318, 322, 325, 335, 364