Working in game audio can be quite a fulfilling and amazing career. While games are a lot of fun, a career in games requires dedication and hard work, along with patience and practice. There is a variety of essential skills and tools that should be on your radar to master if you are serious about working in the industry. At the end of this chapter we will direct you to the Sound Lab (companion site) for an in-depth look at the basic essential soft skills and tools required by sound designers and composers looking to get started in the industry. These resources include skills such as looping, required technical knowledge, software and hardware to get started. For now, here are a list of skills essential to sound designers and composers interested in a career in game audio.
Job listings are a great place to start pulling together the skills and experience you should acquire to be an audio designer in the game industry. Most listings are detailed enough to be a good resource and reference. Here we present a list of desired traits from various job postings: