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III. Breaking from the Browser
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III. Breaking from the Browser
by Mark Joseph Obcena
Pro JavaScript with MooTools: Learning Advanced JavaScript Programming
Copyright
Foreword
About the Author
About the Technical Reviewer
Acknowledgments
Preface
I. Exploring JavaScript and MooTools
1. JavaScript and MooTools
1.1. JavaScript
1.2. MooTools
1.3. The Language Extension
1.4. Your Toolkit
1.4.1. JavaScript Interpreter
1.4.2. JavaScript Console
1.4.3. MooTools Core and the Snippet Runner
1.4.4. Code Editor and JSLint
1.5. The Wrap Up
2. Functions
2.1. The Function
2.2. One Function, Multiple Forms
2.2.1. Function Declaration
2.2.2. Function Expression
2.2.3. Named Function Expression
2.3. Single-Execution Function
2.3.1. Function Object
2.4. Arguments
2.5. Return Values
2.6. Function Internals
2.6.1. Executable Code and Execution Contexts
2.6.2. Variables and Variable Instantiation
2.6.3. Scoping and the Scope Chain
2.6.4. Closures
2.6.5. The "this" Keyword
2.7. Advanced Function Techniques
2.7.1. Limiting Scope
2.7.2. Currying
2.7.3. Decoration
2.7.4. Combination
2.8. MooTools and Functions
2.8.1. Function Binding
2.8.2. Extending Functions with Methods
2.9. The Wrap Up
3. Objects
3.1. JavaScript is Prototypal(-ish)
3.2. A Language of Objects
3.3. The Building Blocks of Objects
3.3.1. Constructor Functions
3.3.2. Prototypes
3.4. Inheritance
3.5. The Prototype Chain
3.5.1. Deliberate Chains
3.6. Simplified Prototypal Programming
3.7. The Wrap Up
4. Classes
4.1. From Prototypes to Classes
4.2. The MooTools Class System
4.3. Constructors and Initializers
4.4. Rethinking Members
4.4.1. Rethinking Methods
4.4.2. Rethinking Properties
4.5. Inheritance
4.5.1. Overridden Methods
4.5.2. Inside this.parent()
4.6. Mixins
4.7. The Wrap Up
5. Classes: The Extras
5.1. Mutators
5.1.1. Implementing Your Own Mutators
5.1.2. Mutator Gotchas
5.2. The Built-in Mixins
5.2.1. The Chain Mixin
5.2.2. The Events Mixin
5.2.3. The Options Mixin
5.3. Static Members
5.4. Encapsulation and Visibility
5.4.1. Private Methods
5.4.2. Protected Methods
5.5. MooTools and Classes
5.6. The Wrap-Up
6. Types
6.1. Values and Type Systems
6.2. An Alternative Type System
6.3. Native Types and Values
6.3.1. Null and Undefined
6.3.2. Primitive Types
6.3.2.1. Booleans
6.3.2.2. Numbers
6.3.2.3. String
6.3.2.4. Primitives as Objects
6.3.3. Composite Types
6.3.3.1. Object-to-Primitive Casting
6.3.3.2. The Base Object
6.3.3.3. Functions
6.3.3.4. Arrays
6.3.3.5. Regular Expressions
6.3.3.6. Dates
6.3.3.7. Error Objects
6.4. Type Casting
6.4.1. Casting Using Constructors
6.4.2. Casting Using Native Functions and Idioms
6.5. The MooTools Type System
6.5.1. The Type Constructor and Function Subclassing
6.5.2. Instance Checking
6.5.3. Type Detection
6.6. Working with Type Objects
6.6.1. Implementing New Members
6.6.2. Aliases and Mirroring
6.6.3. The extend Method and Generics
6.7. Creating New Types
6.7.1. A Table Type
6.7.2. The Table Constructor
6.7.3. Setter, Getter, and Removal
6.7.4. Membership Methods
6.7.5. Keys, Values and Traversals
6.7.6. Our Final Type
6.8. The Wrap-Up
II. Conquering the Client Side
7. JavaScript in a Window
7.1. A Language for Every Computer
7.2. Life Cycle of a Page
7.3. Pause, Script
7.4. The Scripted Browser
7.4.1. The Document Object Model
7.4.2. The Browser Object Model
7.4.2.1. The navigator Object
7.4.2.2. The location Object
7.4.2.3. The history Object
7.5. Frameworks, Libraries, and Toolkits
7.6. MooTools and the Browser
7.6.1. Fixing Browsers with MooTools
7.6.2. Browser Detection
7.6.3. Feature Detection
7.7. The Wrap-Up
8. Elements
8.1. Families and Trees
8.2. Is My DOM Ready Yet?
8.3. DOM Scripting with MooTools
8.3.1. Selecting Elements
8.3.1.1. The ID Selector
8.3.1.2. CSS-Based Selectors
8.3.1.3. Relation-Based Selectors
8.3.2. An Elemental Segue
8.3.3. Moving Elements Around
8.3.3.1. inject
8.3.3.2. replaces
8.3.3.3. wraps
8.3.3.4. grab
8.3.4. Modifying Element Objects
8.3.4.1. Working with Attributes
8.3.4.2. Working with Styles
8.3.4.3. Get, Set, and Erase
8.3.5. Creating Elements
8.3.6. Destroying Elements
8.4. The Element Type
8.4.1. Revisiting document.id
8.4.2. Extending Element
8.5. The Elements Type
8.6. The Universal Modificators
8.7. Element Storage
8.8. The Wrap Up
9. Selector Engines
9.1. What Node?
9.2. Selecting in Style
9.2.1. Selector Engines
9.2.2. A Whirlwind Tour of CSS Selector Notation
9.2.2.1. Simple Selectors
9.2.2.2. Pseudo-Selectors
9.2.2.3. Combined Selectors
9.2.2.4. Selector Grouping
9.3. Slick: the MooTools Selector Engine
9.3.1. Selecting Elements with Slick
9.3.2. Combinator Prefixes
9.3.3. Reverse Combinators
9.3.4. Pseudo-Selector Functions
9.4. Inside Slick
9.4.1. The Slick Parser Engine
9.4.2. The Slick Selection Engine
9.5. The Wrap-Up
10. Events
10.1. A Loopy World
10.2. The Event Loop
10.3. Event-Based Programming
10.4. The Event Models
10.4.1. The Internet Explorer Model
10.4.1.1. Attaching Event Handlers
10.4.1.2. The Global Event Object
10.4.1.3. Cancelling Default Actions
10.4.1.4. Event Propagation
10.4.1.5. Detaching Event Handlers
10.4.1.6. Dispatching Events
10.4.2. The DOM Level 2 Model
10.4.2.1. Attaching Events
10.4.2.2. Event Objects
10.4.2.3. The Current Target
10.4.2.4. Three Phases of Event Propagation
10.4.2.5. Stopping Event Propagation
10.4.2.6. Preventing Default Action
10.4.2.7. Event Flavors
10.4.2.8. Detaching Event Handlers
10.4.2.9. Dispatching Events
10.5. The MooTools Event System
10.5.1. Attaching Event Handlers
10.5.2. Preventing Default Action
10.5.3. Stopping Event Propagation
10.5.4. Stopping Events All Together
10.5.5. Detaching Event Handlers
10.5.6. Dispatching Events
10.6. Event System Internals
10.6.1. The Event Type
10.6.2. Two Layers
10.6.3. The Event Table
10.6.4. Event Handler Wrapping
10.6.5. Event Handler Detachment and Dispatch
10.6.6. Custom Events
10.7. The Wrap-Up
11. Request
11.1. Requests and Responses
11.2. The XMLHttpRequest Object
11.3. Going Async
11.4. The MooTools Request Class
11.4.1. Creating New Requests
11.4.2. Adding Request Headers
11.4.3. Sending Data
11.4.4. Attaching Event Handlers
11.4.4.1. The request Event
11.4.4.2. The complete Event
11.4.4.3. The isSuccess Function
11.4.4.4. The success Event
11.4.4.5. The failure Event
11.4.5. Timeouts
11.4.6. Event Handler Declarations
11.4.7. Sending the Request
11.4.8. Request Sending Modes
11.4.9. Our Final Code
11.5. Subclassing Request
11.5.1. Request Internals
11.5.1.1. The send Method
11.5.1.2. The onStateChange Method
11.5.2. Success Overriding
11.6. The Wrap-Up
12. Animation
12.1. Getting Animated
12.2. Being Stylish
12.2.1. CSS Styles
12.2.2. Explicit, Implicit, and Computed
12.2.3. Revisiting Style Methods
12.3. Time for Some Action
12.3.1. Timers
12.3.2. Timer Execution
12.4. A Basic JavaScript Animation
12.5. MooTools Fx Classes
12.5.1. Animation Objects
12.5.2. Tween and Morph
12.5.2.1. Fx.Tween
12.5.2.2. Fx.Morph
12.5.3. Fx Methods and Events
12.6. Fx Internals
12.6.1. The Fx Base Class
12.6.1.1. Initialization and Class Options
12.6.1.2. The step Method
12.6.1.3. Timers
12.6.1.4. The start Method
12.6.2. CSS Animation
12.7. The Wrap-Up
III. Breaking from the Browser
13. JavaScript without Limits
13.1. Breaking out of the Browser
13.2. CommonJS
13.3. Common Modules
13.3.1. Export and Require
13.3.2. Module Paths
13.4. MooTools and CommonJS
13.5. Meso: MooTools in the Middle
13.6. The Wrap-Up
14. MooTools on Deck
14.1. Revisiting Request and Response
14.2. JavaScript on the Server
14.3. JSGI
14.3.1. JSGI and CommonJS Engines
14.3.1.1. Flusspferd
14.3.1.2. RingoJS
14.3.1.3. NodeJS
14.3.1.4. v8cgi
14.3.2. A Common Deck
14.4. Enter Deck
14.4.1. Getting Decked
14.4.2. Routing
14.4.3. Middleware using Modules
14.5. Deck Internals
14.5.1. Request and Response
14.5.2. The Filtered Model
14.5.3. Dispatching
14.5.4. The Router
14.6. The Wrap-Up
14.7. The Wrap-Up to Conquer All Wrap-Ups
A. Resources
A.1. JavaScript
A.2. MooTools
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12. Animation
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13. JavaScript without Limits
Part III. Breaking from the Browser
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