Uniformly invoking anything callable

Developers, and especially those who implement libraries, sometimes need to invoke a callable object in a uniform manner. This can be a function, a pointer to a function, a pointer to a member function, or a function object. Examples of such cases include std::bind, std::function, std::mem_fn, and std::thread::thread. C++17 defines a standard function called std::invoke() that can invoke any callable object with the provided arguments. This is not intended to replace direct calls to functions or function objects, but it is useful in template metaprogramming for implementing various library functions.

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