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End User License Agreement
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End User License Agreement
by Eva Holland, Chris Minnick
JavaScript For Kids For Dummies
Cover
Cover
Introduction
About This Book
Foolish Assumptions
Icons Used In This Book
Beyond the Book
Where to Go from Here
Part I: What Is JavaScript? Alert! JavaScript Is Awesome!
Chapter 1: Programming the Web
What Is Programming?
Talking to Computers
Choosing a Language
What Is JavaScript?
Get Your Browser Ready
Opening the Web Developer Tools
Introducing the JavaScript Console
Running Your First JavaScript Commands
Having Fun with Math
Chapter 2: Understanding Syntax
Saying Precisely What You Mean
Making a Statement
Following the Rules
Chapter 3: Giving and Receiving Data
Mastering Variables
Understanding Data Types
Prompting the User for Input
Responding to Input
Combining Input and Output
Chapter 4: Fiddling with Web Applications
Introducing JSFiddle
Creating a JSFiddle Account
Sharing Your Fiddle
Saving Your App
Part II: Animating the Web
Chapter 5: JavaScript and HTML
Writing HTML
Knowing Your HTML Elements
Adding Attributes to Elements
Changing HTML with JavaScript
Chapter 6: JavaScript and CSS
Meet Douglas the JavaScript Robot
CSS Basics
CSS Properties Give You Style
Customize Your Own JavaScript Robot!
Chapter 7: Building an Animated Robot
Changing CSS with JavaScript
Make Douglas Dance!
Adding a second animation function
Part III: Getting Operations
Chapter 8: Building Your Dream Car with Operands
Knowing Your Operands
Working with Objects
Configuring Your Dream Car
Chapter 9: Putting It Together with Operators
Introducing the Super-Calculator
Super-Calculator Tricks
Chapter 10: Creating Your Own JavaScript Word Game
Creating a Variable Story
Creating the Word Replacement Game
Part IV: Arrays and Functions
Chapter 11: Creating and Changing Arrays
What Are Arrays?
Creating and Accessing Arrays
Changing Array Element Values
Working with Array Methods
Learning the Ways of Arrays
Chapter 12: Making It Functional
Understanding Functions
Knowing What Functions Are Made Of
Building Function Junction
Chapter 13: Creating a Wish List Program
Introducing the Wish List Program
Forking the Code
Writing the HTML
Writing the JavaScript Code
Part V: Freedom of Choice
Chapter 14: Making Decisions with the If…Else Statement
Boolean Logic
Introducing if…else Statements
Combining Comparisons with Logical Operators
Freshening Up the JavaScript Pizzeria
Chapter 15: Doing Different Things with Switch
Writing a Switch
Building the Activity-of-the-Day Calendar
Chapter 16: Choose Your Own Adventure
Planning the Story
Playing the Game
Forking the Code
Tiptoeing through the HTML and CSS
Writing the Martian Rescue! JavaScript
Part VI: Loops
Chapter 17: What’s This Loop For?
Introducing the for Loop
Random Weather Forecasting
Chapter 18: Using While Loops
Writing a while Loop
Coding the Lunch Game
Moving to Your Own Website
Chapter 19: Building a Lemonade Stand
Playing the Game
A Lesson in Business
Building the Game
Improving the Lemonade Game
About the Authors
Cheat Sheet
Advertisement Page
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End User License Agreement
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WILEY END USER LICENSE AGREEMENT
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www.wiley.com/go/eula
to access Wiley’s ebook EULA.
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