7.4. MODELING PLAYER EXPERIENCE 131
7.4.1 DESIGNING THE SEARCH SPACE
portal
0
Defender Waves Seaquest
De-
fender
Waves
Seaquest
10
10
Selected Target Score Functions
f .x/ > 0 x > 0
linear m 2 f0:2; 0:4; 1g shifted sigmoid
K
3
2 f3; 12g logarithmic L D 15 exponential
f .x/ D mx