120 7. AUTOMATIC GENERAL GAME TUNING
– Numeric a W b W c a
b c
BSPEED 0:1 W 0:1 W 1:0
0:1 1:0 0:1
10 0:1; 0:2; 0:3; 0:4; 0:5; 0:6; 0:7; 0:8; 0:9
1:0
– Boolean True W False
Descriptive String
Value
ParameterSet
ParameterSet APROB
ACOOL
ASPEED
i
lower
bound
C i increment
printDimensions() DesignMachine
printDimensions()
7.3 EVOLVING GAMES FOR DIFFERENT AGENTS
N