Summary

In this chapter, you learned about my definition of game and how to make our game's challenges and rewards. You learned how to create a general game flow and a main game flow, and you learned about game mechanics. You also learned about two definitions of fun and how to incorporate them into our game.

Now that you know how to make a game design, it is time to make use of this new information by making our first Construct 2 game. We will start by making a simple game that everyone knows: Flappy Bird.

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