Head-Related Transfer Functions (HRTFs) and Virtual Acoustics
Neural Plasticity in Sound Localization
Distance and Environmental Context Perception
Spatial Separation in the Renaissance
Spatial Innovations in Acoustic Music
Conclusions and Thoughts for the Future
4 Binaural Audio Through Headphones
Headphone Equalization and Calibration
5 Binaural Audio Through Loudspeakers
Constant-Parameter Regularization
Frequency-Dependent Regularization
Appendix A: Derivation of the Optimal XTC Filter
Appendix B: Numerical Verification
The Evolution of Surround Sound
Surround Sound Delivery and Coding
Surround Sound Recording Techniques
Predictive Models of Surround Sound Quality
Fundamental Psychoacoustics of Height-Channel Perception
Multichannel Reproduction Systems With Height Channels
Recording With Height Channels
Spatial Representation and Rendering of Audio Objects
Advanced Metadata and Applications of Object-Based Representations
Managing Complexity of Object-Based Content
Tradeoffs of Object-Based Representations
Object-Based Loudness Estimation and Control
Object-Based Program Interchange and Delivery
Development of the Sound Field
Appendix A: Mathematics and Physics of Sound Field
Appendix B: Mathematical Derivation of W, X, Y, Z
Appendix C: The Optimal Number of Loudspeakers
Separation of Sound Objects and Room
WFS Reproduction: Challenges and Solutions
Applications Based on WFS and Hybrid Schemes
WFS and Object-Based Sound Production
11 Applications of Extended Multichannel Techniques
An Immersive Overhaul for Preexisting Content