How to do it…

In the following example, we will format different types of widgets on the canvas and add some code to the style sheet to change its appearance:

  1. Remove the style sheet from PushButton by selecting it and clicking the small arrow button beside the styleSheet property. This button will revert the property to the default value, which in this case is the empty style sheet.
  2. Add a few more widgets to the UI by dragging them one by one from the Widget Box to the form editor. I've added a line edit, combo box, horizontal slider, radio button, and a check box.
  1. For the sake of simplicity, delete the menuBar, mainToolBar, and the statusBar from your UI by selecting them from the Object Inspector, right-click, and choose Remove. Now, your UI should look similar to this:

  1. Select the main window from either the form editor or the Object Inspector, then right-click and choose Change styleSheet... to open up the Edit Style Sheet window. Insert the following into the style sheet:
border: 2px solid gray;
border-radius: 10px;
padding: 0 8px;
background: yellow;
  1. You will see a bizarre-looking UI with everything covered in yellow with a thick border. This is because the preceding style sheet does not have a selector, which means the style will apply to the children widgets of the main window all the way down the hierarchy. To change that, let's try something different:
QPushButton {
border: 2px solid gray;
border-radius: 10px;
padding: 0 8px;
background: yellow;
}
  1. This time, only PushButton will get the style described in the preceding code, and all other widgets will return to the default styling. You can try to add a few more push buttons to your UI and they will all look the same:

  1. This happens because we specifically tell the selector to apply the style to all the widgets with the QPushButton class. We can also apply the style to just one of the push buttons by mentioning its name in the style sheet, as in the following code:
QPushButton#pushButton_3 {
border: 2px solid gray;
border-radius: 10px;
padding: 0 8px;
background: yellow;
}
  1. Once you understand this method, we can add the following code to the style sheet:
QPushButton {
color: red;
border: 0px;
padding: 0 8px;
background: white;
}

QPushButton#pushButton_2 {
border: 1px solid red;
border-radius: 10px;
}
  1. This code basically changes the style of all the push buttons, as well as some properties of the pushButton_2 button. We keep the style sheet of pushButton_3 as it is. Now the buttons will look like this:


  1. The first set of style sheets will change all widgets of the QPushButton type to a white rectangular button with no border and red text. The second set of style sheets changes only the border of a specific QPushButton widget called pushButton_2. Notice that the background color and text color of pushButton_2 remain white and red, respectively, because we didn't override them in the second set of style sheets, hence it will return to the style described in the first set of style sheets since it's applicable to all the QPushButton widgets. The text of the third button has also changed to red because we didn't describe the Color property in the third set of style sheets.
  1. Create another set of style sheets that use the universal selector, using the following code:
* {
background: qradialgradient(cx: 0.3, cy: -0.4, fx: 0.3, fy: -0.4, radius: 1.35, stop: 0 #fff, stop: 1 #888);
color: rgb(255, 255, 255);
border: 1px solid #ffffff;
}
  1. The universal selector will affect all the widgets, regardless of their type. Therefore, the preceding style sheet will apply a nice gradient color to all the widgets' backgrounds and set their text to white with a one-pixel solid outline that is also white. Instead of writing the name of the color (that is, white), we can use the rgb function (rgb(255, 255, 255)) or hex code (#ffffff) to describe the color value.
  2. As before, the preceding style sheet will not affect the push buttons because we have already given them their own styles, which will override the general style described in the universal selector. Just remember that in Qt, the style that is more specific will ultimately be used when there is more than one style with an influence on a widget. This is how the UI will look now:

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