INDEX
1SEG broadcasting services, 10, 395
1×EV-DO network, 178, 210–211, 212, 272, 278
1×EV-DO (1× Evolution Data Optimized) technologies, 212–213
3G chip set, 323
1×RTT system, 108
2/2.5G mobile services
data services, 181
international allocation of spectrum, 286
2.5G technologies, 105–106, 108, 111, 112, 139, 188
3 Italia, 240, 281, 398, 399, 414, 457
3×RTT system, 109
3G-324M, 84, 197, 198–199, 276–277
3G FOMA
3G HSDPA, 143–144
3G mobile TV chip sets, 320–323
for 1×EV-DO technologies, 323
CDMA2000 1×, 321–322
for MBMS, 322–323
for MediaFLO, 323
3G networks, 120–121, 132, 134–135, 140, 169–170, 435–436, 466, 469
3G HSDPA, 143–144
3G-specific channels, 141–142
3G+ networks, 142–143
classification, 183–185
data capabilities, 182–183
and data transmission, 113–116
information transmission, 81–82
MobiTV, 137–140
streaming applications, 88
TDtv mobile TV services, 144
3G services, 5, 140, 170, 264, 288
handsets and features for
3G networks, 369–370
3GSM networks, 370
CDMA phones, 371–372
HSDPA services, 370
in The Netherlands, 398
spectrum, 298
standardization of, 188
3G+ networks, 142–143, 466, 469
3GPP (Third Generation Partnership Project), 72, 79, 83, 114, 178, 188, 264, 267–268, 271–272, 272–273, 279
broadcasting to, 214
Model 4caster, 215
QuickTime Broadcaster, 215
creation and delivery, of content, 90
and encoder specifications
audio coding, 83–84
video coding, 83
file formats, 88–89
FOMA, 271
headend, 216
messaging applications, 91–92
mobile network, examples, 92–93
releases, 46, 81, 85–88, 205, 280, 331
and rich media, 91
standards, 189–190
use in mobile TV streaming, 190–194
unicast session set up in, 192–194
3GPP-PSS (3GPP packet-switched streaming), 88, 191
3GPP2, 72, 188, 210, 268, 272–273, 279
creation and delivery, of content, 90
file formats, 88–89
3United, 417
18Crypt profile, 454–455
24 mobisodes, 3
A
A-IMS (advanced IMS), 278
Adobe GoLive CS2, 425
Advanced Audio Coding (AAC), 55–56
MPEG-2, 55–56
AMPS (Advanced Mobile Phone Service), 77, 101, 102, 300
AMR (adaptive multirate) coding technique, 51, 83, 197
analog signal formats, 28–29, 147
composite video, 28–29
S-video, 29
animation and application software, 95
for mobile multimedia, 353–356
Java, 354–356
Macromedia Flash Lite, 354
ASP Turbine 7.0, 426–427
ATRAC3 codec, 59
ATSC (Advanced Television Systems Committee) standard, 136, 146, 147–148, 289, 294, 304
audio coding, 51–53
of 3GPP, 83–84
audio sampling basics, 51–52
PCM coding standards, 52–53
AES-3 audio, 53
audio interface, 53
audio compression, 54
advanced audio coding (MPEG-2), 55–56
audio codecs, in MPEG-4, 57
and coding principles, 54
MPEG compression, 54–55
MPEG-4 high-efficiency AAC V2, 57–58
proprietary audio codecs, 59
audio downloads, 389
AVI (audio and video interleaved), 49–50
B
bands, for mobile TV, 289–292
Bidirectional frame. See B frame
BIFS (binary format for scene), 44, 255, 434
BMP format, 22
BREW, 321, 347–349, 365, 371–372
broadcast networks, 127–129, 436
and interactivity, 436–437
security, 447–448
broadcast technologies, 128, 130–132, 280
and interactivity, 132–133
broadcast terrestrial spectrum, 292–294
BskyB (British Sky Broadcasting), 140, 165, 392, 436
BT Movio, 9, 165, 289, 383, 396, 437, 438, 463
C
Cantor, 417
CCIR video standards, 31
CDMA networks, 183, 209, 264, 305, 434
1×EV-DO architecture, 211–212
1×EV-DO technologies, 212–213
CDMA 1×EV-DV technology, 213
CDMA2000 1×EV-DO networks, 213
CDMA technologies, 106–109
CDMA2000, 108–109, 139, 184, 210
1×EV-DO networks, 213
1×EV-DV technology, 213
CDMA2000 1×chip set, 111, 188, 321–322
cdmaOne cellular services, 103, 106–108, 115, 321
cellular mobile networks
3G networks, 120–121
and data transmission, 113–116
CDMA technologies, 106–109
data capabilities
of 2G and 2.5G networks, 181–182
of 3G networks, 182–185
FOMA, 185–186
MobiTV, 186–188
EDGE networks, 106
first generation cellular systems, 100–102
GPRS, 105–106
GSM technology, 104
handling data and multimedia applications, 109
circuit-switched data, 110–112
GSM networks, 109–110
SMS, 110
WAP, 112–113
in India, 117–119
in Japan, 120
mobile networks worldwide, 104–195
requirements, 180
second generation cellular systems, 102–103
in South Korea, 120
in United States, 116–117
China, 77, 99, 266, 320, 343, 401–402, 472
for 3G mobile TV, 320–323
for 1×EV-DO technologies, 323
CDMA2000 1×, 321
for MBMS, 322–323
for MediaFLO, 323
advanced chip sets, 331–332
for DMB technologies, 327–330
for GPS services, 329–330
for S-DMB services, 329
for DVB-H technologies, 323–326
DIB7000-H, 324–325
Samsung chip set, 325–326
functional requirements, 313–317
processor and memory, 316–317
systems-on-chip (SoC), 316
industry trends
multimode multifunction devices, 330
single chips, 330–331
multimedia mobile phone, 312–313
and reference designs, 317–320
CIF (common interchange format), 16–17, 31, 219
Cingular Wireless, 103, 118, 142, 143, 187, 204, 302, 346, 351, 352, 411
circuit-switched call, on GSM network, 110–112, 182
CLDC 1.1 (Connected Limited Device Configuration version 1.1), 355, 371, 380
COFDM (coded orthogonal frequency division multiplexing) modulation, 7, 147, 220, 226, 231, 232, 242, 261, 295, 323
composite video, 28–29
sampling, of signals, 29
compression standards, 40–46
MPEG-1, 40
MPEG-2, 41
transmission frame, 41–42
MPEG-4
applications, 46
compression format, 42
multimedia and interactivity with, 44–45
conditional access (CA) systems, 444, 448–450
entitlement control messages (ECMs), 448
entitlement mangement messages (EMMs), 448–449
content authoring tools, 424–428
Macromedia Flash Lite, 426, 427
mobile manager, from TWI Interactive, 428
rich media applications, creating tools for, 426–427
content formats, 421–424
content models, of commercial operators
content aggregation, 391–392
mobile TV-specific content, 392–393
content owners, 444
content security
approaches, 234
in broadcast networks
access control, 447
multicast networks, 447–448
unicast network, 447
conditional access systems, 448–450
examples, 450
drawbacks, 235
DRM and OMA, 450–456
DRM 1.0, 451–452
DRM 2.0, 452–453
NDS mVideoguard system, 456
OMA-BCAST, 453–455
OMA-BCAST vs CA systems, 456
and transmission security, 455
mobile broadcast, examples, 460–464
BT Movio, 463
DRM systems, in Japan, 464
Irdeto mobile, 461–462
Nokia IPDC e-commerce system, 462–463
Windows Media DRM, 461
models, for selection, 464
multimedia applications and high-capacity SIMs, 459–460
pay TV, 443–446
pay per view, 446
subscription modes, 445–446
subscription services, 446
and technology for DMB networks, 456–457
for DVB-H CBMS, 458–459
DVB-H conditional access, 457
for DVB-H networks, 457
CTIA (Cellular Telecommunication Industry Association), 412
customer-generated content, 410–411
D
D-VAUDX, 259–260
DAB (digital audio broadcasting), 9, 126, 129, 152–155, 219, 246, 296, 326, 434, 456
characteristics, 250
and DMB, 130
frame structure, 248
structure modification, for DMB services, 247
transmission modes, 250
DAB-IP, 9, 126, 165, 246, 437, 463
data broadcasting, 395
DCH (dedicated channel), 203
DCT (discrete cosine transformation), 19, 20, 40
delivery platforms, of mobile TV content, 428
for developing and delivering content, 420–421
live TV vs interactive content, 420
multicast and unicast platforms, 419–420
device driver support, 337–338
DIB7000-H chip set, 324–325
digital formats, 30–31
digital multimedia
analog signal formats, 28
composite video, 28–29
S-video, 29
audio coding, 51–53
audio sampling basics, 51–52
PCM coding standards, 52–53
audio compression, 54
advanced audio coding (MPEG-2), 55–56
audio codecs, in MPEG-4, 57
and coding principles, 54
MPEG compression, 54–55
MPEG-4 high-efficiency AAC V2, 57–59
proprietary audio codecs, 59
compression standards, 40
MPEG-1 (ISO 11172), 40
MPEG-2 (ISO 13818), 41
MPEG-2 transmission frame, 41
MPEG-4 compression format, 42–46
digital video formats, 29
color video, 30–31
component video signals, sampling, 30
composite video signals, sampling, 29
line transmission standards, for digital component video, 32–33
small-screen devices, 31–32
file formats, 60–61
H.264/AVC (MPEG-4), 46–48
encoding process, 48
video profiles, 49
MPEG compression, 37–40
motion prediction and temporal compression, 38–39
motion vectors and motion estimation, 40
picture, 14–22
image compression and formats, 19–22
image size, 15–17
quality, 18–19
television transmission standards
analog video, 27–28
PAL standard, 28
video, 22
video bit rate reduction
scaling, 33–34
video compression, 34–37
video file formats, 49
MPEG format [.mpg], 50
QuickTime format [.mov], 50–51
RealMedia format [.rm], 51
Windows AVI format [.avi], 49–50
Windows media format [.wmv], 50
video generation, scanning process, 23–27
color, 26–27
interlaced and progressive scanning, 24–26
video signals, 22–23
digital TV broadcast networks, 127–129
DVB-H, 4, 9, 128, 129, 149–150, 170, 222, 229, 230
DVB-T, 128, 136, 146–147, 148–149
digital video formats, 29
color video, 30–31
component video signals, sampling, 30
composite video signals, sampling, 29
line transmission standards, for digital component video, 32–33
small-screen devices, 31–32
directed channel change, 44
Disney mobile, 118
DMB (digital multimedia broadcast) services, 126, 129–130, 155–156, 245
in China, 161
chip sets, 327–330
for GPS services, 329–330
for S-DMB services, 329
content security, 456–457
DAB services, 152–155, 246–247
DAB structure modification, 247–251
in Europe
S-DMB services, 158–159
ground segment, 259–260
in India, 160
in Korea
S-DMB services, 156–157, 256–257
T-DMB services, 156–157, 252–256
transmission system, 257–259
multimedia phones, 372–373
satellite DMB service, 251–252
specifications, 260
terrestrial DMB service, 252
trials and launches, 260–261
in United States, 160
DMB SoC, 327
DMB-T (digital multimedia broadcasting for TV), 4, 10, 374
Doppler shift, 7, 289–290, 291, 325
DRM (digital rights management), 412, 444–445
and content protection, 471
and OMA, 450–456
DRM 1.0, 451–452
DRM 2.0, 452–453
NDS mVideoguard system, 456
OMA-BCAST, 453–455
OMA-BCAST vs CA systems, 456
and transmission security, 455
DRM 2.0, 452–453, 454, 460–461
DSCH (dedicated shared channel), 203, 205
DTTB (digital terrestrial broadcasting), 166, 230
DTV100X Chip, 319–320
DVB-CBMS (Convergence of Broadcast and Mobile Services), 234, 235, 433, 454, 458
DVB-H (digital video broadcasting for handhelds) networks, 4, 9, 128, 129, 149–150, 150–152, 170–171, 172, 450
CA system, 457
content security, 457
electronic service guide, 237
HiWire, 9
IP datacasting, 227–228
functional elements, 223
Modeo, 9
pilot projects
in Europe, 240
in United States, 238–239
services, handsets for, 372
DVB-H CBMS, 133
architecture, 458–459
DVB-H cell, 231
DVB-H spectrum, 294
advantages, 295
implementation, 295
parameters, 295
DVB-H technologies, 217, 222–227
channels and TPS bits, switching time between, 225
chip sets, 323
DIB7000-H, 324–325
Samsung chip set, 325–326
DVB-H IP datacasting, 227–228
functional elements, 223
electronic service guide, 237
implementation profiles, 233–236
need for, 218–219
network architecture, 228
open-air interface, 236–237
pilot projects
in Europe, 240
in United States, 238–239
principles, 222
terminals and handheld units, 233
time slicing, 223–225
transmission system, 229–230, 433
dedicated network, 230
encoders, for mobile TV, 241
hierarchical network, 229–230
IP encapsulation, 241–242
modulation, 242–243
shared network, 229
transmitter networks, 230–233, 244
DVB-H cell, 231
multi-frequency networks, 233
single-frequency networks, 231–232
working, 219–222
DVB-T (digital video broadcast for terrestrial television), 128, 136, 146–147, 218
for mobile application, 148–149
E
ECMs (entitlement control messages), 448, 449
EDGE (Enhanced Data Rates for Global Evolution) networks, 106, 182
EIRP (effective isotropic radiated power), 157, 160, 228, 257
electronic service guide, in DVB-H, 237
EMMs (entitlement mangement messages), 448–449, 462
Eureka 147 DAB standard, 152–153
chip set, 326–327
Europe
DVB-H pilot projects, 240
S-DMB services, 158–159
UMTS allocation, 300
EV-DO Platinum multicast, 164
EZ-TV service, 394
F
FastESG, 433
FDD (frequency division duplex), 159, 189, 195, 298
FDMA (frequency division multiple access) technology, 101, 104, 107
FGS (fine grain scalability), 43
file formats, for mobile multimedia
Flash Lite, 96
J2ME, 96–97
SMIL, 73–76
SVG (scalable vector graphics), 95
Windows Media, 71–72
first generation cellular mobile systems, 100–102
Flash memory, 374
FlashCasts, 387
FOMA (Freedom of Mobile Multimedia Access), 11, 76, 92, 120, 185–186, 264, 271, 277, 340, 344, 350, 472
frequency bands, 291–292
Fujitsu F900i, 76
Fujitsu F902i, 93
future, of mobile TV and multimedia, 465
challenges, 470–472
content protection and DRM, 471
handset prices, 472
regulators and governments, 472
services, by mobile operators, 472
standards, harmonization of, 470–471
wireless broadband development, 471
growth indicators, 472–474
influencing factors
3G networks growth, 466, 469–470
content focus, 469
IP based core networks, 467
IP TV networks, mass deployment, 468
mobile phone trends, 468
multitechnology and multiband handsets, 469
specialized operators, 470
spectrum allocations, 466–467
standards, harmonization of, 467, 469
G
games, 388–389
gap fillers, 157, 163, 251, 254, 257, 258
Gateway GPRS support node, 106, 181
Germany, 397–398
FIFA 2006, 3
GIF format, 21–22
Global Roaming Chip Set, 266, 321
GPRS (General Packet Radio Service), 105–106, 111, 181–182
GPS services
chip set, 329–330
graphics, 94
Groove Mobile, 419
growth indicators, for mobile TV services, 472–474
GSM networks, 109–110, 183, 264
circuit-switched data, 110–112
data capabilities, 109
data services, 181
SMS, 110
WAP, 112–113
GSM technology, 104
H
H.264/AVC (MPEG-4 part 10), 46–49
encoding process, 48
video profiles, 49
handsets, for mobile TV and multimedia services
3G services, handsets and features
3G networks, 369–370
3GSM networks, 370
CDMA phones, 371–372
HSDPA services, 370
DMB multimedia phones, 372–373
DVB-H services, 372
functionalities, 359–360
hard-disk mobile phones, 374
media processors, 367–368
mobile phone architecture, 364–367
multimedia phones, features of, 361–364
multinetwork and multistandard phones, 373
Nokia N90, 376–380
rich multimedia, features for
multimedia functions, 360
office functions, 361
upgradation, 375
Wi-LAN and Bluetooth,
integration, 375
WiMAX and WiBRO technologies, 373–374
hard-disk mobile phones, 374
Helix OnlineTV platform, 423, 424
Hi Corporation Japan, 352
high-capacity SIMs, 459–460
higher frequency bands, 289
Hong Kong, 401
horse racing and betting, 439
data capabilities for video streaming, 206–207
service, 370
system capability, of 3G WCDMA, 207
human ear, 54
I
i-mode mobile network, 413
i-mode packet data transfer service, 113
i-mode service, 186
implementation profiles, of DVB-H, 233–236
content security, 234
IMPS (instant messaging and presence services), 391
impulse pay per view (IPPV), 446
IMS (IP Multimedia System), 86, 190, 268, 270, 279
IMT2000 spectrum, 286–289
in United States, 302
IMTC (International Multimedia Telecommunications Consortium), 268, 279
cellular mobile network, 117–119
DMB services, 160
spectrum allocation, 305–306
information transmission, over 3G networks, 81
instant downloads, 439
Instant Messenger, 277
instant shopping, 440
interactive services, in mobile TV content, 412–419
games, 415–416
mobile shopping, 418
music downloads, 418–419
news, 414–415
online lotteries and gambling, 416–417
weather, 413–414
interactivity, 132, 170, 235, 431, 432
3G networks, 435–436
broadcast networks, 436–437
Norwegian Broadcasting Corp.trial, 441
platforms, for applications, 441
T-DMB in Korea, 433–435
tools
horse racing and betting, 439
instant downloads, 439
instant shopping, 440
MMS, 438–439
simulcasting, 437–438
Teletext Chat, 440–441
interlaced scanning, 25, 31, 286
IMT2000 (International Mobile Telephone 2000), 113, 114, 179, 299
interworking, in 3GPP networks, 270
intraframe. See I frame
IP based core networks, 273, 467
IP encapsulation, 241–242
IP TV networks, mass deployment, 468
IPDC (IP datacasting) protocol, 223, 434
Irdeto PIsys, 461–462
ISDB-T (Integrated Services Digital Broadcasting), 128, 150, 165–167, 280, 395
Italy
operational networks, 398
ITU (International Telecommunications Union), 29, 30, 139, 158, 287
ITU-R (ITU–Radio Communication), 284
J
J-Phone, 271
J2ME (Java 2 Microedition), 96–97, 354–355
Japan
cellular mobile network, 120
DRM systems, 464
FOMA, 185–186
operational networks, 393–396
Java, 354–356
Mobile Information Device Profile (MIDP), 350
Java MIDP (Mobile Information Device Profile), 8, 64, 97, 355
JPEG image format, 19–21
K
Kino-2, 328
Korea
S-DMB services, 157–158, 159, 245, 246, 251, 256–257, 372, 457, 461–462
spectrum allocation, 304–305
T-DMB services, 130, 156–157, 245, 246, 252–256, 327, 433–435
transmission system, 257–259
KSM (key stream management), 458
L
line transmission standards, for digital component video, 32–33
live TV, 388
vs interactive content, 420
lower frequency bands, 289
M
Macromedia Flash Lite, 64, 96, 97, 354, 426, 427
MascotCapsule Engine, 352–353
MBMS (Multimedia Broadcast and Multicast Service), 127, 131, 132, 140, 142–143, 144, 178, 205, 207–209, 280, 455
chip set, 322–323
MBSAT, 137, 158, 251, 256, 257, 258
MDA Vario II, 370
media processors, 315, 316, 328, 330, 367–368
MediaFLO, 10, 148, 150, 161–165, 303–304, 400, 448
chip set, 323
connectivity, 163–164
multimedia quality, 164
receivers, 165
spectrum, 303
transmission, 164
underlying technologies, 148, 161, 164
Microsoft Windows Media format, 71–72
middleware, in mobile phones, 266, 349, 351
FOMA, 350
MascotCapsule Engine, 352–353
pvTV, 350
RealHelix Online TV, 352
revenue enhancement opportunities, 351
MIPCON 2006, 3
MJPEG (motion JPEG) files, 50
MMS (multimedia messaging service), 79, 196, 201, 275, 386–387, 438–439
Mobile Adult Congress, 412
Mobile Entertainment Forum, 412
mobile gaming, 388, 389, 415–416, 417
mobile handset battery life, 125
Mobile Manager, from TWI Interactive, 428
mobile multimedia, 63–65, 77–81
3GPP
creation and delivery, of content, 90
messaging applications, 91–92
mobile networks, examples, 92–93
releases, 85–87
and rich media, 91
3GPP2
creation and delivery, of content, 90
file formats, 88–89
network, 87–88
application standards and OMA, 97–98
applications, 79
broadcast mode networks, 93
graphics and animations, 93–97
information transmission, over 3G networks, 81–82
services, 80
standardization, 81
and wireless world, 78
mobile networks worldwide, 104–105
mobile office integration
with multimedia and TV, 357
mobile phone architecture, 364–367
multimedia file handling, 366
network technology, 364–365
phone series, 366–367
software application, 365–366
user interface, 366
mobile phone trends, 468
mobile shopping, 418
mobile subscribers, 113, 116, 121
mobile TV, 5–6
advantages, 7–8
community, 10
importance, 11–12
new growth areas for, 10–11
resources for delivering, 9–10
and standard TV, comparison, 6–7
standards for, 8–9
mobile TV content, 409–412
adult services, 411–412
authoring tools, 424–428
Macromedia Flash Lite, 426
Mobile Manager, from TWI Interactive, 428
rich media applications, creating tools for, 426–427
in broadcast environment, 428
customer-generated content, 410–411
delivery platforms
for developing and delivering content, 420–421
live TV vs interactive content, 420
multicast and unicast platforms, 419–420
formats, 421–424
interactive services, 412–419
games, 415–416
mobile shopping, 418
music downloads, 418–419
news, 414–415
online lotteries and gambling, 416–417
weather, 413–414
new interactive media opportunity, 405–409
video on demand, 411
video push technology, 411
mobile TV services and CDMA networks, 209–213
1×EV-DO architecture, 211–212
1×EV-DO technologies, 212–213
CDMA 1×EV-DV technology, 213
CDMA2000 1×EV-DO networks, 213
mobile TV streaming, 190–194
progressive download, 194
unicast session, in 3GPP, 192–194
mobile TV technologies, 133, 134
broadcast mode, 130–132
and interactivity, 132–133
DAB, 129–130
digital TV broadcast networks, 127–129
DMB, 129–130
need for, 123
mobile handset battery life, 125
mobile vs stationary environment, 125
TV transcoding, to mobile screens, 125
service
on cellular networks, 126–127
outlook, 171–173
requirements, 126
unicast mode, 130–132
using 3G platforms, 134–135, 140
3G HSDPA, 143–144
3G-specific channels, 141–142
3G+ networks, 142–143
MBMS, 144
MobiTV, 137–140
TDtv mobile TV services, 144
using 3G technologies, 177
3GPP headend for, 216
broadcasting, 214–216
cellular network capabilities, 181–188
HSDPA networks, 205–207
mobile TV services and CDMA networks, 209–213
mobile TV streaming, 190–194
multimedia broadcast and multicast service, 207–209
multimedia carriage, standardization for 188–190
TV services over mobile networks, 179–181
WCDMA networks, 201–205
Wi-Fi delivery extensions, 214
using satellite broadcasting, 137
using T-DMB, 130
using terrestrial broadcasting networks, 135–136, 145
DVB-H, 149–150
DVB-T, 136, 146–147, 148–149, 150
using WiBro, 137
Mobile Video ASP platform, 422
mobile WiMAX, 168–169
model 4caster, 215
Modeo, 9, 152, 238, 280, 304, 346, 400, 421
Monta Vista Linux, 344
Moore’s law, 311
MOT (multimedia objects transfer) protocol, 434, 435
Motorola 1000, 370
MP3 (MPEG-1 Layer 3), 40, 54–55
MPEG (Motion Pictures Expert Group), 37
motion prediction and temporal compression, 38–39
motion vectors and motion estimation, 40
format, 50
MPEG-2, 41
components, 55
transmission frame, 41–42
MPEG-2 transmit stream, 231, 246, 248, 327, 434
applications, 46
audio codecs, 57
audio encoder bit rates, 58
compression format, 42–46
constituent parts, 45
high-efficiency AAC V2, 57–59
multimedia and interactive with, 44–46
object-based decoding, 45
profiles, for mobile devices, 6, 43, 56, 83
MPEG-4/H.264 encoder, 219, 241
MSM6300, 321
multicast mobile TV, 200
multicast networks, 207, 419–420, 447–448
multicasting protocols, 65
multimedia carriage, standardization for, 188–190
3GPP standards, 189–190
IP based multimedia platforms 188–189
IMS (IP multimedia system), 188, 190
multimedia file formats, 82–88, 93, 98, 114
Macromedia Flash Lite, 96, 354, 426, 427
SMIL, 73–76
SVG (scalable vector graphics), 95
multimedia phone, 312–313, 315, 333
features, 361–364
functions, 313
multimedia services and mobile TV, 11, 383, 384
audio downloads, 389
content models, of commercial operators, 391–393
FlashCast, 387
games, 388–389
operational networks, 393–403
Podcasts, 389–390
presence-enabled mobile services, 390–391
video calls, 388
video clips, 387–388
video on demand (VoD), 388, 407, 411
VoIP, 387
multimedia services interoperability, 263
3G-324M, 276–277
handset features, 280–282
MBMS broadcast technology, 280
messaging interoperability, 275–276
mobile TV, using broadcast technologies, 280
organizations, for advancement
3GPP, 267–268
3GPP2, 268
IMTC, 268
Open Mobile Alliance, 268
packet-switched streaming services, 279
and roaming, 269–270
3GPP2 networks, 271–273
frequency issues, 273–274
IP networks, 273
network interoperability, 274–275
SIP, 277–279
video conferencing (H.323), 277
multimode multifunction devices, 330
multinetwork and multistandard phones, 373
multiple slot utilization, 181
music downloads, 58, 418–419, 460
N
N902iX, 370
NDS mVideoguard system, 456
NET CF (NET Compact Framework), 345, 346
operational networks, 398–399
news channel, 179, 403, 414–415
Nextreaming, 281
NexTV architecture, 281
NMTS (Nordic Mobile Telephone System), 77, 101, 102
Nokia 6275, 371
Nokia 7710, 152
Nokia IPDC e-commerce system, 462–463
Nokia N93, 340
Nokia N95, 97
Nokia S60, 342
Norwegian Broadcasting Corp. trial, 441
NTSC (National Television Standard Committee), 15, 32
NTT DoCoMo, 76, 113, 120, 271, 344, 350, 387, 391, 414, 464
NVIDIA G5500 GPU, 325
O
OFDM (orthogonal frequency division multiplex), 168, 247, 319, 327, 395
OMA(Open Mobile Alliance), 265, 268, 275, 389, 421, 450–456
application standards, 97–98
OMA-BCAST, 453–455
vs CA systems, 456
OMAP1510 processor, 320
online gambling, 416–417
online lotteries, 416–417
open-air interface, 236–237
operating systems, in mobile phones, 333
vs application software modules, 338–339
BREW, 347–349
device drivers support, 337–338
functional requirements, 337
Linux, 342–344
Palm OS, 344–345
protocol stacks support, 337–338
real-time operating systems, 339
Symbian, 339–342
Windows Mobile, 345–347
operational networks, 393
China, 401–402
Germany, 397–398
Hong Kong, 401
India, 402–403
Italy, 398
Japan, 393–396
The Netherlands, 398–399
United Kingdom, 396–397
United States, 400–401
OS vs application software modules, function, 338–339
P
packet-switched streaming services, 190–194, 272, 274, 279
PAL standard, 28
Palm OS, 344–345
parameterized representation of stereo, 58
PAT (Program Association Table), 41, 247–248
path loss, 290–291
pay TV, 443
subscription modes, 445–446
impulse pay per view (IPPV), 446
near video on demand, 446
pay per view (PPV), 446
subscription services, 446
PCM coding standards, 52–53
PCS (personal communications services) technologies, 103
picture, 14–22
image compression and formats, 19–22
image size, 15–18
quality, 18–19
PKI (public key infrastructure), 449
platforms, for developing and delivering content, 420–421
Podcast, 389–390
portable network graphics (PNG) format, 22
Predicate frame. See P frame
presence-enabled mobile services, 390–391
Probability Games Corporation, 417
processor and memory, 316–317
progressive scanning, 22, 24, 25
progressive streaming, 65
proprietary audio codecs, 59
protocol stack support, 337–338
pvTV, 350
Q
Qpass M-commerce solution, 352
Qualcomm, 9, 59, 89, 103, 161, 321, 400
QuickTime, 66, 72, 90, 98, 215
format, 50–51
QuickTime Broadcaster, 215
QVGA (quarter video graphics array), 17
R
real-time operating system, 339
real-time streaming, 65, 67, 192–194
RealAudio, 59, 346, 368, 423, 424
format, 51
RealNetwork, 460
Helix Online TV platform, 352, 423, 424
IMN TV (Independent Music Network), 419
RealArcade product suite, 416
RealVideo Codec, 70
SureStream streaming server, 70
RealTime server, 65
red button interactivity, 437
reference design, of chip sets, 317–320, 324
RFR6000, 321
rich media
and 3GPP, 91
applications, creating tools for, 426–427
SMIL, 73–76
rich multimedia handset features
multimedia functions, 360
office functions, 361
roaming, 77, 170, 235, 264, 280–282, 321
3GPP networks, 271
3GPP2 networks, 271–272
between 3GPP and 3GPP2 networks, 272–273
frequency issues, 273–274
IP networks, 273
and network interoperability, 269–270, 274–275
RTCP (Real-Time Control Protocol), 67
RTP (Real-Time Protocol), 65, 67, 72, 194, 216
RTR6300 chip set, 321
RTSP (Real-Time Streaming Protocol), 67, 68, 192, 200
S
S-band, 157, 251, 258, 291–292, 297
S-DMB (satellite-based DMB) services, 157, 251–252, 260
chip set, 329
in Europe, 158–160
in Korea, 157–158, 256–257, 372–373, 450, 457, 461–462
S-video, 29
Safenet Fusion DRM, 463
Samsung chip set, 157, 325–326
Samsung i310, 374
Samsung Music Smartphone, 374
satellite broadcasting, 137, 152, 395
screen resolutions, of handsets, 363
SDI (serial digital interface) standards, 33
second generation cellular mobile systems, 102–103
SFN (single-frequency networks), 221, 231, 232, 244, 250
SGH P900, 373
SGSN (Serving GPRS support node), 106, 181, 269
SH-Mobile L3V multimedia processor, 330
simulcasting, 437–438
SIP (session initiation protocol), 190, 265, 277–278
SK Telecom, 137, 213, 257, 269, 281–282, 383, 457
Skybymobile, 436
small-screen devices, 31–32
bit rates, 36
interlaced scan vs progressive scan, 31–32
SMIL (Synchronized Multimedia Integration Language), 73–76, 91–92
SMS, 80, 110, 351, 386–387, 438–439
SoC (system-on-chip), 314, 316, 317, 327
software organization, in mobile phones, 335–337
applications software, 353–356
middleware, 349–353
operating systems, 337–349
software structure, in mobile phones, 333–335
application layer, 336, 353–356
middleware layer, 336, 349–353
OS kernel, 336
silicon, 336
Sony Ericsson K608i, 414
Sony Ericsson W850 walkman, 460
Sony Ericsson W950 walkman, 340, 366, 367
South Korea
cellular mobile network, 120
spectral band replication, 58
spectrum, for mobile TV services, 283, 292
3G services, 298
in Europe, 299–300
in India, 305–306
in Korea, 304–305
in United States, 300–304
for wireless broadband services, 306–308
broadcast terrestrial spectrum, 292–294
constraints, 308
DVB-H spectrum, 294–295
requirements
2G services, 286
IMT2000, 286–289
satellite-based multimedia services, 297
suitable bands, 289–290
frequency bands, 291–292
path loss, 290–291
T-DMB services, 296–297
SPH B1200, 373
Sprint, 118, 213, 272, 302, 346, 356, 371, 414, 419, 461
Sprint Nextel, 118, 140, 187, 204, 306, 329, 413
standard interchange format (SIF). See QVGA
standards
harmonization, 467
content protection, 469
streaming
in 3G networks, 88
capture and encoding process, 66
file conversion, 66
network architecture, 66
players and servers
Apple QuickTime, 72
Microsoft Windows Media format, 71–72
RealVideo Codec, 70
SureStream streaming server, 70–71
progressive streaming, 65
real-time streaming, 65
stream serving, 67–68
and bandwidth management, 68–70
SVG (scalable vector graphics), 8, 76, 413
SVG-T (scalable vector graphics–tiny), 8, 64, 95, 413, 425
OS features, 341
version 9.3, architecture, 341
T
T-DMB (terrestrial digital multimedia broadcasting), 130, 136, 150, 160, 171, 327, 384
in Korea, 156–157, 252–256, 433–435
spectrum for services, 296–297
trials and launches, 261
T-mobile, 118, 187, 240, 346, 366, 370
TACS (Total Access Communication System), 101
TDMA (time division multiple access), 102, 264
TDtv (time division multiplexed television), 303
mobile TV services, 144
technology neutrality, 103
Teletext Chat, 440–441
television transmission standards, 27–28
analog video, 27–28
PAL standard, 28
terrestrial broadcasting networks, 128, 135–136, 145, 149–150, 305
DVB-H, 149–150
ISDB-T, 150
TI Hollywood chip set, 318
time slicing, 7, 149, 170, 223–225, 249, 255, 325
TracFone, 118
traffic encryption key (TEK), 458
TV services over mobile networks, 179–181
TV transcoding, to mobile screens, 125
U
UHF band, 124, 127, 135, 221, 289, 291
UMTS (Universal Mobile Telecommunication System), 131, 139, 169, 183, 194–201
3G-324M-enabled networks, 198–199
background class, 200–201
core network, 195–196
interactive class, 200
quality of service classes, 197
release ’99 core architecture, 196
streaming class, 199–200
video coding requirements for transmission, 196
allocation, 299–304
in Europe, 299–300
in United States, 300–304
UMTS/GSM mobile network architecture, 195, 205
unicast networks, 447
unicast platforms, 419–420
unicast technologies, 130–132
United Kingdom, 9, 101, 140–141, 152, 165, 186, 392, 396–397, 417
United States, 9, 102–103, 116–117, 185, 187, 238–240, 300–304, 400–401
cellular mobile network, 118
DMB, 160
DVB-H pilot projects, 238–239
spectrum allocations, 300–304
2G and 3G mobile spectrum, 300–301
digital audio broadcasting, 303
IMT2000 spectrum, 302
MediaFLO, 303–304
Modeo, 304
TDtv services, 303
Univision mobile channel, 140
UTRA (universal terrestrial radio access), 85, 159, 190, 194, 196, 298
V
V402SH, 123
V602SH, 123
Verizon VCAST, 140, 188, 213, 387, 400, 461
Verizon Wireless, 161, 187, 278, 365, 413
VHF band, 291
file formats, 49–51
scanning process, 23–27
signals, 22–23
video bit rate reduction, 33–37
scaling, 33–34
video compression, 34–37
video calls, 80–81, 180, 277, 368, 388
Video Clip Download Service, 80, 178, 420
video clips, 178, 213, 387–388
of 3GPP, 83
H.263 codec, 88
MPEG-4 codec, 88
video compression, 34
perceptual redundancy, 35
scaling, pixel count reduction, 35–37
spatial redundancy, 34
statistical redundancy, 35
temporal redundancy, 34–35
video conferencing (H.323), 277, 278
video streaming, 80
video telephony interoperability, guidelines, 274–275
VoD (video on demand), 388, 411, 422
Vodafone, 270, 303, 351, 373, 396, 398, 454
Vodafone 905SH, 373
Vodafone KK, 96, 123, 373, 394
Vodafone Netherlands, 410
VoIP (voice over IP), 63, 190, 278, 387
W
W3C (World Wide Web Consortium), 73, 95, 413
WAP (Wireless Access Protocol)), 112–113, 177, 355
WARC (World Administrative Radio Conference), 153, 284–285, 298, 308
WCDMA networks, 114–115, 139, 169, 187, 195, 269
data rate capabilities, 201
release 5 core network architecture and IMS, 203–205
UMTS WCDMA, data channels in, 202–203
weather channel, 413–414
Wi-Fi mobile TV delivery extensions, 214
Wi-LAN and Bluetooth, integration, 375
WiBro (Wireless Broadband), 137, 168, 373–374
WiMAX, 137, 140, 167, 214, 273, 306–308, 373–374, 387, 469
fixed, 167–168
mobile, 168–169
Windows AVI formats [.avi], 49–50, 66, 71
Windows Media 9 players, 59
Windows Media DRM, 456, 461, 463
Windows Media format [.wmv], 50, 71, 83, 421
Windows Media Technology, 188, 280, 400
windows mobile, 123, 325, 339, 345–347, 372
wireless broadband development, 471
wireless broadband services
spectrum allocation, 306–308
WML (wireless markup language), 113
X
Xenon streamer, 422–423