List of Figures
1.1 Written in binary, an actu a l uniform over [0,1] contains an infi-
nite sequence of bits, each of which is uniform over {0,1}.Any
computer-generated randomness only contains a finite number of
such bits. 22
2.1 Acceptance/rejection draws from the larger set B until the result falls
in th e smaller set A.Thefinal point comes from the distribution over
B conditioned to lie in A.26
2.2 To draw X with de nsity f ,draw(X,Y ) uniformly from the region
under the density, then throw away the Y value. This procedure
works whether or not the density is normalized. 27
2.3 Drawing uniformly from the union of three circles of equal area.
First draw I uniformly from {1 , 2, 3}, then the point X uniformly
from circle I. Finally, accept X with proba bility 1 over the number
of circles that X falls into. In this example, circle 2 in the lower
right was chosen, then the point X that was uniform over this circle
falls into two of the circles, so it would be accepted as a draw with
prob ability 1/2. 31
3.1 A completely coupled set of processes. X (represented by squares)
and Y (represented by circles) are simple symmetric random walks
with partially reflecting boundaries on Ω = {0,1,2}. They have
coupled at time t = 3. 44
3.2 The slice sampler dividing up the state space. Note that since y <
y
,
it holds that A(y
) ⊆A(y). In this example, the draw X
y
∼Unif(A(y))
did not land in A(y
), so an independent choice of X
y
∼ Unif (A(y
))
was simulated. 56
4.1 The permutation x =(3,1,2,4) (so x
−1
=(2,3,1,4)) illustrated as a
rook placement. The bounding state y =(2,4,4,4) is shown as gray
shaded squares. 68
6.1 The density of X
t+1
given that X
t
= 0.3, which is (1/2)1(x ∈
[0,1])+ (1/2)1(x ∈ [0,0.6]).98
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