There is no clear-cut template for all the activities that an organization must do for continuous innovation to occur. Even though there might be commonly used innovation tools or an innovation canvas, every company has their own business plan, organizational structure and culture for innovation.
All of the companies discussed in this chapter have different approaches to innovation. They all have innovation strengths and weaknesses. For each company, only a few of their innovation attributes related to their unique strengths are being discussed as examples of information presented in earlier chapters.
“Was [Steve Jobs] smart? No, not exceptionally. Instead, he was a genius. His imaginative leaps were instinctive, unexpected, and at times magical. […] Like a pathfinder, he could absorb information, sniff the winds, and sense what lay ahead. Steve Jobs thus became the greatest business executive of our era, the one most certain to be remembered a century from now.
History will place him in the pantheon right next to Edison and Ford. More than anyone else of his time, he made products that were completely innovative, combining the power of poetry and processors. With a ferocity that could make working with him as unsettling as it was inspiring, he also built the world's most creative company. And he was able to infuse into its DNA the design sensibilities, perfectionism, and imagination that make it likely to be, even decades from now, the company that thrives best at the intersection of artistry and technology.”
— Walter Isaacson, Steve Jobs
When people think about companies that have a history of continuous innovation, they usually start with Apple. But what many people do not recognize is that the path leading to continuous innovation success may be strewn with some failures, roadblocks, challenges, and possibly lawsuits such as Apple encountered with Microsoft and Samsung.
Some of Apple's successes include the Macintosh computer, iPod, iPhone, iPad, Apple Watch, Apple TV, HomePod, Software, electric vehicles, and Apple Energy. But there is also a dark side of unsuccessful consumer products that were launched during the 1990s, such as digital cameras, portable CD audio players, speakers, video consoles, and TV appliances. The unsuccessful consumer products were not the result of an innovation failure but from unrealistic market forecasts.
Successful innovations increase market share and stock prices, while unsuccessful products have the opposite effect. Apple was highly successful with the Macintosh computer from 1984 to 1991. From 1991 to 1997 Apple struggled financially due to limited innovation. Apple returned to profitability between 1997 and 2007. In 2007, Apple's innovations in mobile devices were a major part of its astounding success.
Innovation often creates legal issues over the ownership and control of intellectual property. The growth of the Internet created a problem of piracy in the music industry. Steve Jobs commented on Apple's success in the music business, stating that “Over one million songs have now been legally purchased and downloaded around the globe, representing a major force against music piracy and the future of music distribution as we move from CDs to the Internet.”
Apple used and continues to use several different types of innovation. Some products use incremental innovation, such as updated versions of cell phones, whereas other products appear as radical innovation. Apple also uses both open and closed innovation. For open innovation activities, Apple has created a set of Apple Developer Tools to make it easier for the creation of products to be aligned to Apple's needs.
Apple also created innovations in its business model, which was designed to improve its relationship with its customers. Apple created a retail program that used the online store concept and physical store locations. Despite initial media speculation that Apple's store concept would fail, its stores were highly successful, bypassing the sales numbers of competing nearby stores, and within three years reached US$1 billion in annual sales, becoming the fastest retailer in history to do so. Over the years, Apple has expanded the number of retail locations and its geographical coverage, with 499 stores across 22 countries worldwide as of December 2017. Strong product sales have placed Apple among the top-tier retail stores, with sales over $16 billion globally in 2011.
Apple created an innovation culture that gave people the opportunity to be creative. Unlike other cultures where executives assign people to innovation projects and then sit back waiting for results to appear, Steve Jobs became an active participant in many of the projects. Numerous Apple employees have stated that projects without Jobs's involvement often took longer than projects with it.
At Apple, employees are specialists who are not exposed to functions outside their area of expertise. Jobs saw this as a means of having “best-in-class” employees in every role. Apple is also known for strictly enforcing single-person accountability. Each project has a “directly responsible individual,” or “DRI” in Apple jargon. In traditional project management, project managers often share the accountability for project success and failure with the functional managers that assign resources to the project.
To recognize the best of its employees, Apple created the Apple Fellows program, which awards individuals who make extraordinary technical or leadership contributions to personal computing while at the company. This is becoming a common practice among companies that have a stream of innovations. Disney created a similar society called “Imagineering Legends” to recognize innovation excellence.1
Continuous successful innovation is possible if the firm has a tolerance for some failures and recognition that the marketplace may not like some of the products. Also, the company's business model may change, as happened with the opening of Apple stores.
Some companies boast of the size of their user base for their innovations in the thousands or hundreds of thousands. But other companies, such as Facebook, must satisfy the needs of possibly hundreds of millions of end users. To do this successfully, and remain innovative, open source innovation practices are essential.
Many of Facebook's innovations come from open source innovation, crowdsourcing and the use of platforms. Facebook launched the Facebook Platform on May 24, 2007, providing a framework for software developers and other volunteers to create applications that interact with core Facebook features. A markup language called Facebook Markup Language was introduced simultaneously; it is used to customize the “look and feel” of applications that developers create. Using the Platform, Facebook launched several new applications, including Gifts, which allows users to send virtual gifts to each other, Marketplace, allowing users to post free classified ads, Facebook events, giving users a means to inform their friends about upcoming events, Video, which lets users share homemade videos with one another, and a social network game, where users can use their connections to friends to help them advance in games they are playing. Many of the popular early social network games would eventually combine capabilities. For instance, one of the early games to reach the top application spot, Green Patch, combined virtual Gifts with Event notifications to friends and contributions to charities through Causes.
Third-party companies provide application metrics, and several blogs arose in response to the clamor for Facebook applications. On July 4, 2007, Altura Ventures announced the “Altura 1 Facebook Investment Fund,” becoming the world's first Facebook-only venture capital firm.
Applications that have been created on the Platform include chess, which allows users to play games with their friends. In such games, a user's moves are saved on the website allowing the next move to be made at any time rather than immediately after the previous move.
By November 3, 2007, seven thousand applications had been developed on the Facebook Platform, with another hundred created every day. By the second annual developers conference on July 23, 2008, the number of applications had grown to 33,000, and the number of registered developers had exceeded 400,000. Facebook was also creating applications in multiple languages.
Mark Zuckerberg said that his team from Facebook is developing a Facebook search engine. “Facebook is pretty well placed to respond to people's questions. At some point, we will. We have a team that is working on it,” said Mark Zuckerberg. For him, the traditional search engines return too many results that do not necessarily respond to questions. “The search engines really need to evolve a set of answers: 'I have a specific question, answer this question for me.'”
Facebook appears to have successfully managed open source innovation and developed strategic partnerships with application providers given the fact that it has more than 400,000 providers.
According to the Incumbents Strike Back—19th C-Suite study from IBM Institute for Business Value, in order for organizations to compete in today's rapid-fire world, they are pressured to bring high-quality, differentiated products and services to market quickly. But the push to “get something out there” can lead to experiences that aren't relevant to real customer needs. If you miss the mark, you may not get a second chance. Traditionally, designers and developers have had to operate within isolated functional areas. By building multidisciplinary teams and combining a design thinking approach with agile methodologies, you can release efficiently and increase the likelihood that a customer's first impression will be a good one.
Across a growing number of industries, solution discussions are becoming centered on customer experience as opposed to the traditional product focused lens.
Jim Boland, IBM's Project Management Global Center of Excellence Leader, is clear that IBM's project managers need to be front and center in these discussions. Their role is expanding, and the need to continuously adapt is the new norm. The traditional way of thinking—understanding your deliverables, your time to deliver and the budget you have—although still critical, may not be sufficient to ensure success.
Collaboration and agility need to sit comfortably with proven practices such as scope and financial management.
If you think about this statement, it presents quite a challenge—we are asking our project managers to be flexible enough to continuously listen and collaborate to our customers changing needs and adapt the solution accordingly, while in parallel continue managing the deliverables (including scope, time, and budget). Augmenting traditional project management skills with skills such as collaboration, agility, design thinking, and resilience become paramount.
Establishing a high level of trust throughout the journey is critical, not just trust across teams and stakeholders, but, trust in the process and the journey itself.
IBM has implemented a set of tools, techniques, learnings, and methods to enable their project managers and set them up for success in this new environment. An example of this was the establishment of academies within IBM such as the agile and design thinking academies, supported by IBM's global on-demand learning platform, YourLearning, enabling a personalized learning journey for everyone in the company.
IBM is also taking this to our clients through the establishment of the IBM Garage, which is a new way of working where IBM experts, including project managers, co-create with clients in a customizable space. It's a place where you can experiment with big ideas, acquire new expertise and build new enterprise-grade solutions with modern and emerging technologies.
This IBM case study, provided by Galen K. Smith, Cognitive Supply Chain Accelerator and IBM-certified executive project manager at IBM, demonstrates how innovation can and should be a part of project management. In this case, the project team chose to follow some of the agile and design thinking principles mentioned already, orchestrated by project managers in leadership roles facilitating the learning and implementation throughout the project life cycle.
Requirements-gathering started with user interviews, which resulted in the identification of three personas—supply chain specialist/buyer, operational commodity manager, and supply chain leaders. These personas defined the user groups that would participate in determining the deliverables for the minimum viable product (MVP) and first release. It was these three personas that the team focused on to understand their user experience and pain points and how to deliver a better user experience and achieve the business objective.
With the user groups defined, the next step was a design thinking workshop with key members of the project team—product owner, UX (user experience) designer, business lead, and executive sponsor attending along with 13 actual users from each of the personas. The facilitator was an Agile project manager who led them through a day of design thinking practices designed to fully understand the current situation for each persona and their pain points along with ideation of ideas for a better UX. These ideas were prioritized, and the team moved into storyboarding, which applies the ideas into a new to-be scenario. The day ended with attendees creating their own paper prototype that envisioned how the UI (user interface) would look and feel, what data is needed and how to show it, and how the screens interact to deliver their vision of the desired user experience.
This approach was run in an open environment that fostered engagement by all, ignored rank, and ensured every attendee's input was heard. The workshop included creativity exercises that targeted opening the creative side of the brain, which, along with the method of collaboration and inclusion, resulted in elevating the overall creativity of the work. This creativity provided dramatically more innovative results, as seen in the wealth of ideas portrayed in the paper prototype designs.
The project managers involved played the roles of product owner, business analyst, and user SME lead and continued this innovative atmosphere after the workshop by infusing creativity, experimentation, user engagement, and feedback in the regular calls with users (twice/week), management (monthly), and the executive sponsor (weekly). With the support of the executive sponsor and management team, the project managers cultivated a cultural change in the organization and sustained it with fun events that focused on users. These events included running innovation jams, Ideation blogs, sser engagement games surrounding tool learning and utilization, celebrating experiments, and recognizing folks who contributed the ideas for new function when it gets deployed.
“How is this managing innovation?” asks Smith who summarises by stating that ideas generate innovation, and ideas flow strongly only when users feel their ideas are being heard and executed. Many avenues were opened to bring in ideas both initially and on an ongoing basis and the project leaders—product owner (PM), user lead SME (PM), and business lead—purposely communicated back to all users where the ideas came from and when they were deployed to ensure users could see how their ideas influenced the design and deliverables of the project.
In this case study, Gary Bettesworth, a CICS (customer information control system) project manager at IBM, explains how a similar approach was so successful in transforming a traditional software development process.
CICS transaction server (TS) is a powerful mixed language application server, which runs on the IBM Z platform. It is used extensively in the finance and retail sectors for business-critical services, providing online transaction management and connectivity. It can process incredibly high workloads in a scalable and secure environment.
This software, which celebrates its 50th anniversary in 2019, was developed using a traditional waterfall process for most of its life. However, the waterfall development process and long development lifecycles can sometimes be slow and inflexible.
In addition, customer demands to be more agile and to consume software faster, due to the need to respond to constantly changing and competitive marketplaces, driven by technological innovation, required a transformation of the team's software development and management process.
Over the last 10 years, the project team have been on a journey culminating in the use of project management and delivery process and tools, which support the concepts of Agile, DevOps, and Enterprise Design Thinking.
According to Bettesworth, the Enterprise Design Thinking method helps the team validate that they are building the right software by implementing activities like as-is and to-be scenario mapping, empathy mapping and interviews, to fully engage with users and understand their personas and needs. This combined with agile practices (time-boxed iterations, frequent code delivery and feedback, code demonstrations/playbacks, small multidisciplined subteams, story points and burndown charts, prioritized backlogs) and supporting Agile tooling has completely changed the culture of the CICS TS project team. The whole project team is empowered and self-directed, which supports innovation during the software development process, with project management taking on a servant leadership role to help and guide where necessary. Plans are no longer fixed, with adjustments or pivots being made regularly based on stakeholder feedback and a continuous assessment of the market. Changes to the delivery process are also made by project team members continuously throughout the project.
Innovation has also been essential to enable the team to modernize all its tooling and create a DevOps end-to-end automation pipeline built in a modular manor. This continuous integration pipeline enables code to be rapidly built, deployed and tested as soon as it has been developed. The ability to quickly build and test software has been essential to frequently deliver new capability to project stakeholders. Live dashboards enable code delivery and project status to be viewed by internal stakeholders, including the project manager and are used as the basis for project status meetings.
These are just two out of thousands of examples of projects being run across IBM where project managers are changing their approach to how they launch, manage and close projects.
Carlos Carnelós, IBM's Technical Support Services Delivery Transformation Lead in Latin America, and who has been working in the area of IT Automation for the past four years, states that innovation lies in the project deliverables, the technologies deployed and the newer ways we are doing business. In his experience, project management techniques are becoming a mix of traditional and Agile and use design thinking as a methodology for defining scope and prioritizing what and when functions get delivered.
In summary, Jim Boland's opinion is that good project managers are equal parts project managers, consultants, change agents, and innovators. As the term hybrid job becomes more and more standard practice in the future, our project managers will have to mix their traditional PM skills with new age skills such as design thinking, data analytics, and so on. This statement holds through for many job roles and it's just as important for employees who are not project managers to learn project management skills. Innovation will be a constant in this new hybrid world.
When companies recognize the need for continuous innovation, they are often at a loss as to where to begin. Some companies tend to focus on technology and organizational restructuring. Texas Instruments quickly identified that starting with people and an organizational culture that supports innovation can accelerate the process.
Most people seem to believe that innovation project management begins with the development of a project management methodology. Furthermore, they often make the fatal mistake of believing that the development of a project management methodology is the solution to all their ailments for traditional and innovation projects. While this may be true in some circumstances, companies that appear to be excellent in project management realize that people execute methodologies and that the best practices in innovation and traditional project management might be achieved quicker if the focus initially is on the people rather than the tools. Therefore, the focus should be on the culture.
One way to become good at project management is to develop a success pyramid. Every company has their own approach as to what should be included in a success pyramid. Texas Instruments recognized the importance of focusing on people as a way to accelerate innovation project success. Texas Instruments developed a success pyramid for managing global innovation projects. The success pyramid is shown in Figure 12-1.
A spokesperson at Texas Instruments describes the development and use of the success pyramid for managing global projects at Texas Instruments:
By the late 1990s, the business organization for sensors and controls had migrated from localized teams to global teams. I was responsible for managing 5–6 project managers who were in turn managing global teams for NPD (new product development). These teams typically consisted of 6–12 members from North America, Europe, and Asia. Although we were operating in a global business environment, there were many new and unique difficulties that the teams faced. We developed the success pyramid to help these project managers in this task.
Although the message in the pyramid is quite simple, the use of this tool can be very powerful. It is based on the principle of building a pyramid from the bottom to the top. The bottom layer of building blocks is the foundation and is called “understanding and trust.” The message here is that for a global team to function well, there must be a common bond. The team members must have trust in one another, and it is up to the project manager to make sure that this bond is established. Within the building blocks at this level, we provided additional details and examples to help the project managers. It is common that some team members may not have ever met prior to the beginning of a project, so this task of building trust is definitely a challenge.
The second level is called sanctioned direction. This level includes the team charter and mission as well as the formal goals and objectives. Since these are virtual teams that often have little direct face time, the message at this level is for the project manager to secure the approval and support from all the regional managers involved in the project. This step is crucial in avoiding conflicts of priorities from team members at distant locations.
The third level of the pyramid is called accountability. This level emphasizes the importance of including the values and beliefs from all team members. On global teams, there can be quite a lot of variation in this area. By allowing a voice from all team members, not only can project planning be more complete but also everyone can directly buy into the plan. Project managers using a method of distributed leadership in this phase usually do very well. The secret is to get people to transition from attitude of obligation to a willingness of accepting responsibility.
The next level, called logistics, is where the team lives for the duration of the project and conducts the day-to-day work. This level includes all of the daily, weekly, and monthly communications and is based on an agreement of the type of development process that will be followed. At Texas Instruments, we we have a formal process for NPD projects, and this is usually used for this type of project. The power of the pyramid is that this level of detailed work can go very smoothly, provided there is a solid foundation below it.
Following the execution of the lower levels in the pyramid, we can expect to get good results, as shown in the fifth level. This is driven in the two areas of internal and external customers. Internal customers may include management or may include business center sites that have financial ownership of the overall project.
Finally, the top level of the pyramid shows the overall goal and is labeled “team success.” Our experience has shown that a global team that is successful on a one- to two-year project is often elevated to a higher level of confidence and capability. This success breeds added enthusiasm and positions the team members for bigger and more challenging assignments. The ability of managers to tap into this higher level of capability provides competitive advantage and leverages our ability to achieve success.
At Texas Instruments, the emphasis on culture not only benefited their innovation initiatives but also resulted in best practices that supported other initiatives. It is unfortunate that more companies do not realize the importance of this approach.
Companies often struggle with how to bring the workforce into the innovation process. In some companies, workers believe that only the R&D group or any other innovation groups are responsible for coming up with innovation ideas and exploiting them. 3M took a different approach and set the standard on how to involve the entire company.
Companies that are highly successful at innovation use innovation as the driver for sustained corporate growth. 3M Corporation is prime example of innovation in action. Most researchers agree that 3M's success emanates from their corporate culture that fosters an innovation mindset. As stated by Irving Buchen (2000):
3M announced that all employees were free to spend up to 15 minutes each working day on whatever ideas they wanted to work on. The only restriction was that it could not be at the expense of their regular assignments. They did not have to secure approval for their project. They did not have to tell anyone what they were working on. They could bunch their l-minute segments if they needed more solid blocks of time. They did not have to produce anything to justify or pay back the time taken. What was the result? There was electricity in the air. Employees came earlier and stayed later to extend their innovation time. Many walked around with a weird smile of mischief and even fun across their face; some even began to giggle. But they were also enormously productive. Scotch tape came out of this ferment; so did Post-its. Perhaps equally as important, morale was given an enormous lift; general productivity was higher; teams seemed to be closer and working better together; the relationships between middle-level managers of different divisions seemed to improve. In short, it was a win-win situation. The innovative gains were matched by a new spirit that changed the entire culture.
Companies such as Google and Hewlett-Packard have programs similar to 3M's 15 percent time program. 3M's program was initiated in 1948 and has since generated many of the company's best-selling products, 22,800 patents, and annual sales of over $20 billion.
There are several distinguishing characteristics of the 3M culture, beginning with employee encouragement for innovation. Employees are encouraged to follow their instincts and take advantage of opportunities. 3M provides forums for employees to see what others are doing, to get ideas for new products, and to find solutions to existing problems. The culture thrives on open communication and the sharing of information. Employees are also encouraged to talk with customers about their needs and to visit 3M's Innovation Centers.
Strategic direction is another characteristic of the 3M culture. Employees are encouraged to think about the future but not at the expense of sacrificing current earnings. Using the “Thirty Percent Rule,” 30 percent of each division's revenues must come from products introduced in the last four years. This is tracked almost religiously and forms the basis for employee bonuses.
Funding sources are available to employees to further develop their ideas. Seed money for initial exploration of ideas can come from the business units. If the funding requests are denied, employees can request corporate funding.
Rewards and recognition are part of 3M's innovative culture. A common problem facing many companies is that scientists and technical experts believe that the “grass is greener” in management than in a technical environment. 3M created a dual ladder system whereby technical personnel can have the same compensation and benefits as corporate management by remaining on a technical ladder. By staying on the technical ladder, people are guaranteed their former job even if their research project fails.
Similar to Disney and Apple, 3M created the Carlton Society, named after former company president Richard P. Carlton, which recognizes the achievements of 3M scientists who develop innovative new products and contribute to the innovation culture.
One of the most significant benefits of the 3M culture is in recruiting. Workers with specialized skills are sought after by most companies and the culture at 3M, which offers a significant amount of “freedom” for innovation, helps them attract talented employees.
3M's success set the standard that others have copied on how to involve the entire organization into innovational thinking. All employees must be made aware of the notion that they can contribute to innovation and their ideas will be heard.
For more than 90 years, Motorola has been recognized as a synonym for innovation. Motorola's strength has been in technical innovations in the communications and semiconductor industries but has been expanded to other industries. Motorola set the standard for getting close to the end users during innovation activities and the need to understand the business model of the customers.
In previous chapters, we discussed the importance of getting to close to the customers to understand their needs. In most companies, innovation research is simply asking customers what their needs might be now and in the future. Motorola carries their research much further. Motorola conducts “deep” customer research using their design research and innovation teams to articulate not only how users work with Motorola's products but also how customers run their business processes and what their needs will be in the future. Motorola also observes how customers use their products.
Motorola's research goes beyond simply understanding how the product is being used. It also includes an understanding of why the product is essential to the customer's business success and how the product fits into the customer's business model. This allows Motorola to perform targeted innovation. Customer knowledge is not based on just the end user's requirements. Understanding the business aspects of a product solution can give industrial design groups the opportunity to drive product development direction.
Motorola's generative research is driven by customer and partner interviews as well as observational research. As stated by Graham Marshall:
Based on the first round of customer visits and generative research, the team identifies specific customers to revisit during the product definition phase. At this time the researcher will bring sample models that demonstrate form, features, and functionality. The product definition phase helps the team clearly define and test the right product fit before there is a commitment to development.
We use model toolkits and storyboards to communicate potential design directions with our customers. We can better see the complexity of the customer's needs by posing specific questions: “What information do you need to display? How much information do you need to key in? How well lighted is your space? Is the product used in the storeroom or the storefront, or both? How far do you need to carry or move the product or the device to complete a transaction?”
Motorola also performs validation to ensure that the focus is on a customer solution. As stated by Marshall:
During the course of the development program, the Innovation and Design team needs to validate the integrity of the gathered information, product direction, and development trade-offs. This ensures that, as product development progresses, the design remains targeted on the customer's needs.
By understanding the customer's business and maintaining close customer contact, Motorola has demonstrated the benefits that can be derived from innovative customer-focused solutions. Simply stated, Motorola has evolved into a targeted business solution provider.
Technology is driving change across major industries around the globe at a faster pace than ever before. In response, businesses must develop a point of view on emerging trends and intentionally invest in innovation to remain competitive. New technology often introduces new risks to an organization. To mitigate these risks, the Zurich North America (ZNA) PMO recommends these three tips for managing innovation projects.
With innovation comes ambiguity. Project teams and management must be comfortable not having all the answers. There should, however, be agreed on criteria for how project success will be measured. Success criteria gathered from a business perspective helps ensure focus on outcomes that impact top and bottom lines. There needs to be flexibility and tolerance for accepting risk, as business outcomes will evolve as more is known about the new technology. Innovation project success starts with an open discussion on what leaders hope to achieve from the project. Established success criteria allow project leaders to manage expectations both short and long term.
Innovation thrives where there is trust and collaboration between business and IT as teams navigate new territory. Well-defined success criteria discussed early and shared often helps to keep everyone aligned and on the same path.
New technology solutions may at first appear easy and relatively inexpensive, so it's important to ask the right questions. A proof of technology (PoT) can help validate that a proposed solution is capable of meeting the business need using the expected business processes and data sources. The key to a successful PoT is proper planning. This includes getting the IT resources lined up, including engineers and servers, along with securing the necessary SMEs (subject matter experts) for the duration of the PoT. It's also important to identify and mitigate risks especially those related to data privacy and information security. The size of a PoT should be scaled to be manageable while providing enough information to make decisions quickly. Quan Choi, Enterprise Architect at Zurich North America noted, “With the right planning, actually running the PoT can be relatively short, as short as a week, though the planning may have taken months.”
Quan was clear to point out that PoTs generally would not integrate into live systems, reducing the impact as well as the costs when compared to large-scale integration. However, PoT results should also consider the impacts of full integration. This will provide a clearer picture of additional work and investment needed for a decision to be made regarding a full implementation.
Kandace Spotts, head of PMO at Zurich North America, shared how PoTs have enabled decision making while minimizing risk. “Designating small funding amounts for project teams to try new technologies has allowed our leaders to gain insights into technical capabilities quickly. Through PoTs, we minimize our financial risk, because we find out if the solution is fit for purpose for our business needs before we invest heavily.”
Stage gates provide a transparent way of gauging progress and readiness to move to the next sprint or phase. During a stage gate, results are reviewed against success criteria so an informed strategic assessment can be made. The ability to stop a project and quickly move to the next innovation opportunity is critical. Stage gates also serve as a vehicle for sharing of best practices and lessons learned. This allows project teams the ability to gain experience in new technologies, while minimizing the financial risk to the organization.
Applying these three tips will help to reduce risks on innovation projects while keeping teams focused on successful business outcomes.
Previously, we discussed companies like Apple, Facebook, and 3M, where innovation is driven by profitability, market share, and dividend payouts. However, there is another side of innovation that is driven by humanitarian concerns rather than financial concerns.
UNICEF Kid Power is the world's first Wearable-for-Good®, named one of Time magazine's 25 Best Inventions in 2016,2 and one of the largest education technology programs serving high-need elementary schools in the United States. Kid Power uniquely taps into kids' intrinsic desire to help others by using wearable technology to convert their physical activity to real-life impact. By getting active with a UNICEF Kid Power Band, kids earn points and unlock funding from partners, which UNICEF uses to deliver packets of therapeutic food for severely malnourished children. The more kids move, the more points they earn, the more children they help.
Launched in 2014 in the United States, UNICEF Kid Power aims to inspire an entire generation of American children to grow up as healthy and globally aware citizens, getting active to help end severe malnutrition around the world. During the first three years of Kid Power, the venture's startup phase, May 2014 to May 2017, Kid Power scaled from a pilot in 7 classrooms in a single city to almost 7,000 classrooms in 1,600 cities and towns in 49 states across the United States. In doing so, Kid Power engaged hundreds of thousands of kids who collectively walked over 100 billion steps to unlock enough funding for UNICEF to deliver enough therapeutic food packets to help save the lives of 52,000 severely malnourished children.
During the startup phase of Kid Power, the innovation program grew from a simple app connected to off-the-shelf step counters being tested in seven classrooms, to a nationwide technology program consisting of proprietary hardware, a scalable mobile app and web front-end, and a rich library of standards-aligned classroom content, all of which were designed to be effective in high-need classrooms with no computers, in schools with no wifi, for students who didn't have access to a smartphone at home.
To scale up from 7 classrooms to 7,000, the program dramatically evolved from a city-based implementation driven with a single institutional stakeholder (i.e., the city administration consisting of the mayor's office and the Department of Education) to a grassroots movement with thousands of individual educators. During the project, the Kid Power team grew from 2 individuals in New York to a distributed team consisting of 10 employees, 10 contractors, and 3 agencies. To execute the project, the team implemented a version of scaled Agile, which combined Scrum methodology with short and medium time frames to allow fast-moving product development and marketing teams to work in a synchronized manner with slower-moving educator outreach and school implementation teams.
The primary stakeholders for the project (the startup phase of UNICEF Kid Power) were elementary school educators and their students in high-need schools in the United States. By May 2017, Kid Power had scaled up to serve 7,000 educators from 1,600 cities and towns across 49 states, reaching students from a wide range of racial and ethnic backgrounds in both urban and rural communities.
The secondary stakeholders for the project were UNICEF USA management team and board, as well as internal marketing and engagement teams.
To execute the project, the UNICEF Kid Power team developed a unique form of Scaled Agile Framework, which followed Scrum methodology but combined short and medium time frames to allow fast-moving product development and marketing teams to work in a synchronized manner with slower moving educator outreach and school implementation teams.
To do so, all teams worked in six-week cycles, which kicked off with a group planning exercise to define priorities, user stories and deliverables for the cycle across all teams. While the slower moving teams executed their work in these six-week cycles, allowing sufficient time for stakeholder engagement and feedback, the faster moving teams executed their work in two-week sprints (fitting three such sprints into each six-week cycle), enabling rapid learning and iteration while ensuring alignment with the full Kid Power team.
For some aspects of the project, the Kid Power team relied on support from functional teams from other parts of UNICEF USA. While the Kid Power team was working in relatively short cycles and sprints with rigorous upfront planning and independent execution by individuals, the wider UNICEF USA organization was unfamiliar with agile concepts and worked in a traditional/waterfall manner. Initial excitement and curiosity about Agile from other teams gradually gave way to concern and resistance, as the differences in pace and culture began creating stress and tension. The Kid Power team overcame these challenges by creating an “interface” for the wider organization that allowed colleagues in other teams to engage with Kid Power without having to participate in the Agile ceremonies and way of working. That interface consisted of two main elements:
The adoption of agile required the Kid Power team to create a new interface for the rest of the organization, as already described.
Additionally, the evolution of the program required the Kid Power team to shift from managing a few institutional stakeholders (e.g., the Mayor's office, the city Department of Education) to thousands of individual educators. This shift from B2B to B2C was made possible by the establishment of new key performance indicators which measured the engagement and onboarding of individual teachers—for example, the percentage of teachers opting in for SMS communication (since email was not a reliable channel for time-sensitive communications such as behavioral nudges to encourage teachers), the percentage of teachers having fully registered their students with Kid Power Bands and accounts within 72 hours of receiving their Kid Power classroom kit (which represented the ease with which Kid Power technology could be set up by a teacher, and resulted in a series of logistics and communications changes, which significantly improved teachers' onboarding experience).
The evolution of the program from B2B to B2C required a focused outreach and communication effort to reach educators directly, which was accomplished through a combination of email, social media, and SMS and leveraged user-generated content from teachers already participating in Kid Power. The dedicated effort to nurture and support a community of teachers via social channels not only generated compelling content, but also drove a massive increase in demand for the program.
The success of the program was, in part, the result of engagement of teachers in every aspect of the program, from focus groups to inform design choices, to livestreaming training sessions hosted by teachers who loved Kid Power, to recruitment of teachers with massive social media followings to be Kid Power spokespeople.
Shifting from a B2B to B2C approach to engaging and managing stakeholders applies to any industry where end users have the ability to directly adopt a product or service without requiring an institutional commitment. While this approach has been taken by a new breed of enterprise software companies who use freemium services to attract early adopters among employees, the Kid Power team has proven this approach can work with offerings that include physical goods as well, which unlike software, is applicable to almost every B2B industry.
The Kid Power team consisted of employees who worked across four states in the United States, contractors in the United States, Ukraine, Pakistan, and China, agencies with team members in the United States and Europe, and a manufacturer in China.
Agile, with its rigorous upfront planning and clear definition of tasks and deliverables, is well suited for work executed by distributed teams. Additionally, all internal communications were shifted to Slack, which is a fantastic tool for real-time collaboration, and all live interactions defaulted to video, which promoted more personal interactions (than audio calls). Finally, cycle planning sessions alternated between all-remote (which ensured that the design and structure of those planning sessions worked for remote participants vs being biased toward co-located participants) and all in-person (which allowed team members to build relationships and trust).
The organization's board, while initially cautious of Kid Power, has also embraced the program. In 2016, every board member made a contribution to Kid Power, the first time 100 percent of the board has contributed to a single program.
The organization's management team, while similarly cautious, has embraced the program. In early 2017, the organization's new five-year strategic plan included Kid Power as the primary vehicle for engaging American families in UNICEF's mission.
Educators have embraced Kid Power as a highly effective program for their classrooms. Based on teacher surveys conducted in 2016 and 2017:
Additionally, demand for Kid Power among educators has grown tremendously:
Innovation is not restricted to just the private sector. Innovation can also exist for humanitarian purposes and to benefit the world population as a whole.
Some companies focus heavily upon creating new products and hoping for the best, regardless of the value that the customers may see in the product. Samsung recognized that there is a significant difference between introducing a few new innovative products occasionally and becoming a global innovation leader. The main difference, as Samsung has identified is focusing on value innovation.
Samsung and other companies have adopted a value innovation approach, as discussed in Chapter 2, which allowed them to create a corporate culture for becoming an innovation leader rather than an innovation copier and follower. Some characteristics of Samsung's culture includes:
These characteristics have allowed Samsung to develop superior core competencies. The results of Samsung's value-driven culture have led to innovations in products, technology, marketing, cost reduction, and global management.3
The challenges we face today, and the ones we will be facing in the coming months and years, are due to the exponential pace of technological change that is rapidly transforming our societies and competitive landscapes. As someone that has been involved in the practice and management of technology innovation for over 30 years, I have seen the pace of technological change increase from the steady linear growth in the 1980s to the exponential acceleration in the 2000s, to today's nearly vertical pitch where major open-sourced breakthroughs are compounding each new weekly advance, leading to new products and services and even entirely new markets at a clip that is difficult to comprehend. To ensure their continued existence with the hope of remaining competitive, successful organizations are changing their approach to innovation management to include Agile concepts. Those that desire to shape the pace of change to their advantage are going further, implementing the holistic “Agile Innovation Master Plan”—a framework created by world-renowned author and innovation thought-leader Langdon Morris of InnovationLabs—which was designed to provide a comprehensive yet extremely Agile approach to managing innovation strategy, portfolio, process, culture, and infrastructure. It is my belief that implementing the Agile Innovation Master Plan is not only a good idea for innovative organizations —it may be the only way to ensure their survival.
The Five Key Tracks (Morris 2017, 12), as defined in the Agile Innovation Master Plan, are derived from five simple questions: Why innovate? What to innovate? How to innovate? Who innovates? Where? Answering these simple questions reveals the foundational framework components related to strategy, portfolio, process, culture, and infrastructure, and it is these five components that are utilized in the creation and implementation of a “system for innovation.” Langdon Morris captures the importance:
To innovate consistently, you have to make a distinction between luck and innovation. Either you have a reliable system for innovation that delivers consistent results, or you hope that your people luck into good ideas. Those are the only two options. Which do you prefer?
Since you are reading this, it likely means you desire such a system for your organization. However, it is important to keep in mind that we are discussing a framework for innovation success and understanding the importance of each track —and how the tracks feed and inform each other—is paramount. How you implement each track may be quite different than our experience, but the order of implementation of each track was crucial for our success. The first step, however, is understanding the Agile innovation sprint.
The Agile innovation sprint uses complex thinking, design thinking, and other creative efforts in an iterative sequence of six stages for the implementation of The Agile Innovation Master Plan. The intriguing aspect of this approach is that the same methods you will use for your innovation process are utilized for its implementation, which results in an acceleration of learning in preparation for your innovation efforts. Similar to Agile software development, where small features are immediately usable as they are implemented, the agile innovation sprints produce usable features and capabilities that further accelerate implementation. In other words, the more tracks you implement, the faster you implement subsequent tracks, while gaining mastery of important concepts and methodologies along the way such that when all five key tracks are complete, you will already have a high level of efficiency in your innovation program. The diagram in Figure 12-2 highlights the general concept. The stages are understanding, divergent thinking, convergent thinking, simulation and prototyping, validation and the innospective. These stages serve to break down the design and implementation of each track into smaller pieces that—when complete—are functionally usable in your innovation efforts.
You will note that the order of importance of the five key tracks is quite different in terms of understanding them than it is for implementing them (at least it was for us), and the reason for this is quite simple: You must be organizationally prepared to achieve success in your innovation program, and one key prerequisite is having a common language of innovation. This is shown in Figure 12-3.
The point being made is that once understanding is achieved, the implementation—which begins with building a culture that supports innovation— becomes much more likely to achieve success as everyone will be swimming in the same direction. Of course, learning is what innovation is all about, but the goal is to let you learn from the lessons we learned after our time spent in discovery, development and testing of this framework during our implementation. By following this approach, you will be able to accelerate your learning curve across your organization, rapidly moving up the levels of the pyramid of mastery” (Morris 2017, p. 320) (Figure 12-4).
It is important to note that our company did not start from scratch: Our CEO understood both the need and the value of innovation for years prior to my arrival, and in fact led efforts that achieved some tangible benefits for both ICS and our customers. However, without a system in place, there was no means of ensuring consistent outcomes. Some of the infrastructure was there along with some creative geniuses, but they were lacking just about everything else: an organizational culture to support innovation, a link between strategy and innovation intent, an innovation leader and innovation “champions”, and a rigorous process that could produce results in a repeatable, consistent manner. In other words, like so many companies that have a desire—but no system—it is easy to get stuck at lower maturity level. As we implemented our own Agile Innovation Master Plan, we rapidly moved from maturity level 2 to a mastery level in less than a year—and it all started with understanding—a word you will hear repeatedly due to its importance as the first stage in the Agile innovation sprint (Morris 2017, 128).
Most successful organizations will have strategic objectives that support their raison d'être—their purpose or reason for their existence—and it is the link (Morris 2017, 25) between strategy and innovation that determines your organization's ability to achieve its objectives while continuously adapting to the frenetic pace of societal and technological change and the resulting uncertainties they introduce (Morris 2018).
Whether you are innovating on behalf of your organization or on behalf of your customers (or both, as is the case for our organization), understanding why you are innovating (strategic intent) is necessary before you can determine what to innovate (portfolio) to achieve the desired outcomes. In effect, aligning ideas for innovation to at least one (or more) of your strategic objectives is a risk and opportunity mitigation strategy: If you focus only on ideas that are aligned with your strategic intent, you will not waste your efforts on ineffective expenditure of time and resources.
Each of the strategic objectives of your organization (or your customer's objectives, if innovating on their behalf) will likely have a weighting—and if they don't, they should. In other words, some strategic objectives will be more important than others. For example, one of our DoD customers lists four strategic objectives on its website. One of them—optimize and reduce costs—will certainly have a higher priority (or weighting) in peacetime than during a time of war (where cost optimization is less of a concern due to mission requirements). Conversely, it may have an even higher weighting than normal if budget constraints are enacted. There are logical and obvious conclusions that can be drawn from this understanding:
The first point will seem obvious to organizations that are mature in their approach to innovation, as the “understanding” stage of an Agile innovation sprint requires that management frequently reconsider changes in the technology landscape, competitive landscape, market conditions, and tacit (or hidden) customer needs, which are necessary to remove uncertainty about the strategic direction of the organization and which can result in changes to the strategic objectives in response. This is a logical outflow of the “unpacking” of conditions that identify pain points, problem statements, and trends and opportunities to be addressed by the organization (Morris 2017, 176). However, all of the above considerations have an extremely important role to play in balancing your innovation portfolio and they underscore the importance of agility in adapting to the pace of change.
While your organization may already be structured to do so with its strategic objectives, it is imperative that your innovation portfolio management capabilities be designed such that the entire innovation portfolio can be realigned—or “pivoted”—any time the portfolio evaluation factors and/or their weightings change, to be sure that your innovation efforts remain in direct support of current strategic objectives and weightings.
A properly balanced innovation portfolio helps an organization align its innovation efforts with its strategic objectives while balancing risk. The kind of risk to be balanced can come in many forms—one such example being in terms of time—over the near, medium, and long-term according to the types of innovation being pursued. Fundamentally it is a strategy for managing risk such that the entire portfolio as a whole can achieve a desired return even when an individual project fails (and they will, or you aren't taking enough risk to explore the world of potentials, nor are you likely learning anything new).
In this section, both ideas and projects are referenced. However, there are times when you can treat the portfolio of ideas separately from the portfolio of active projects, and times when they need to be treated together. These are important considerations when you get to the implementation phase, but for our purposes, here the important part is understanding that there can be a distinction between the two.
There are a variety of methods to balance a portfolio and maintain an acceptable risk profile:
One of the standard methods referenced in the Agile Innovation Master Plan is a risk/reward evaluation, which is a very useful method that can apply to any organization. Consider the following example reward factors:
Similar to strategic objective weightings, the desired reward factors (or opportunity factors) can be assigned a weighting by management (a level of strategic importance on a scale of values), and then each idea or project can be rated for closeness of fit (again, on a scale) by interested parties4 at the time of its introduction. On the opposite end, risk factors (financial risk, technology risk, market risk, or other risks recognized by your organization) can be managed in an identical manner: Weightings are applied by management, and individual ideas or projects can be rated for closeness of fit.
Using a simple form as shown in the following example, illustrated in Figure 12-5, both cumulative reward and cumulative risk factors can be generated.
In this example, the “fixed”5 weights for each reward factor (assigned by management) are multiplied by their associated rating, and the products for all reward factors are summed to obtain a cumulative reward score.
The weights for each risk factor (again, assigned by management6) are multiplied by their associated rating, and the products for all risk factors are summed to obtain a cumulative risk score.
Together, these scores can be used in a data visualization exercise to align ideas or projects on a risk/reward matrix. In the matrix shown in Figure 12-6, the “Target Zone” reflects the region with the optimal balance between the computed risk and reward factors (lowest risk and highest reward.)
With a scale factor applied to the axes, it is possible to visualize each scored idea or project in comparison to all others, such as in the Risk/Reward Matrix shown in Figure 12-6.
Note that this approach even allows for investment thresholds to help determine the dividing line for inclusion in the active portfolio.
As mentioned in the prior section on strategy, it was noted that the strategic objectives and their weightings can change due to conditions or events. The same is true for risk and reward factors and their weightings if using that approach. If the appetite for a particular type of risk is changed by management, it could impact the evaluation of every active project (as they may no longer be in alignment.) The same is also true for ideas—whether in the active portfolio or not —as they may not have “made the cut” the last time but may this time under different evaluation criteria.
When evaluation criteria change, all ideas and projects that could be impacted must be evaluated under the new conditions. See Figure 12-7. Also, if an evaluation factor is added or removed, all ideas or projects must first be rerated and then reevaluated to ensure that the portfolio of ideas or projects are in alignment with current strategic objectives and priorities. In these scenarios, active projects can be abandoned, deferred, or even killed.
Agile Portfolio Management is the most important aspect of your innovation management practice. You may have great ideas aligned with strategic intent, a culture to support innovation and a rigorous process with the proper infrastructure and tools to develop and implement them, but unless your innovation outcomes are in alignment with your organization's current strategic intent you won't be exploiting the right opportunities.
COMAU is a worldwide leader in the manufacture of flexible, automatic systems and integrating products, processes and services that increase efficiency while lowering overall costs. With an international network that spans 15 countries, COMAU uses the latest technology and processes to deliver advanced turnkey systems and consistently exceed the expectations of its customers. COMAU specializes in body welding, powertrain machining and assembly, robotics and maintenance as well as environmental services for a wide range of industrial sectors. The continuous expansion and improvement of its product range enables COMAU to guarantee customized assistance at all phases of a project—from design, implementation and installation, to production start-up and maintenance services.
COMAU innovation is based on manufacturing's digital transformation, added-value manufacturing and human-robot collaboration; these key pillars allow COMAU to reach new heights in leading the culture of automation.
In 2007, COMAU established a contract and project management corporate function, with the aim to create a stronger link between leading roles and project management and to ensure coherence between execution and company strategy. Over time, the contract and project management function grew in responsibility (as shown in Figure 12-8) and modified its structure to reach a configuration based on the coordinated sharing of knowledge and activities between PMO, risk management office and the COMAU PM Academy. The fourth pillar that sustains COMAU Project Management framework is constituted by the PMI® standard set, recognized as the best practice standard in the Project and Portfolio Management landscape.
In recent years, COMAU started thinking about the industry in a new way, developing new scenarios, designing innovative products, creating ways to streamline production processes, and defining new trends in digital manufacturing, creating a new paradigm to balance collaboration between people and machines.
We call it HUMANufacturing, the innovative COMAU vision that places mankind at the center of business processes within a manufacturing plant, in full cooperation with the industrial automation solutions and new digital technologies that surround them. The above vision needed changes and innovation in all company organization roles to be sustained.
The COMAU PMO is therefore innovating, expanding its project management landscape from traditional industrial project portfolio to new forms of projects, such as new product development, digitalization, and industry4.0 projects.
Through the innovation in each of the five pillars (see Figure 12-9) the PMO is now positioned within the organization as a valuable business partner, one that sharpened its capacity to be adaptive for different forms of projects within the company.
Scenario Analysis The current context of market evolution highlights new disrupting influences:
Consequently, COMAU began a deep analysis of the current project execution course of action (process, organization, and tools) and of the project management methodologies adopted, to verify the alignment to market needs.
COMAU redesigned its project management process to make it scalable to the degree of innovation typical of each project and adopting where applicable Lean and Agile solutions.
Guidelines The main guidelines followed:
The benefits obtained with these operations have been a reduced complexity, reduced time and lower effort for milestones and activities/tasks execution and, in general the reduction of “not value added” operations, maximizing effectiveness and efficiency as requested by the current business scenario.
The product development business of COMAU is broad, as the company has many branches that require different technologies and competencies. All have very diverse needs when it comes to product development projects, while at present the company only provides the business units with one project framework that supposedly should fit all their needs.
How is it possible to merge the need for differentiation among the businesses with the struggle to keep uniformity within the company? The answer to this question is in having one single process for product development projects that is modified case by case. To achieve this result, it is important to understand how to characterize each project in order to have the elements needed to customize the process. The main elements to be taken in account are product development complexity and innovation; the frame proposed to assess product complexity level is as per the matrix shown in Figure 12-11.
This matrix is just a part of a wider evaluation tool that guides the user in the definition of the project needs. Other focal points are:
According to the differentiation derived from this evaluation tool, we can then identify and apply different project management patterns. These patterns are identified by selecting the right steps among the ones available in the company process. In this way it is possible to assure the highest quality is delivered while consistently reducing the effort every development team has to put in place in order to act accordingly to the company standards and frameworks.
COMAU encourages the use of a mixed approach that merges stagegate and Agile project management principles. Exploitation of Agile tools and methodologies enables shorter development time, with a consequent cost reduction, and an improved target achievement as the whole team is more focused on the value to be generated and on the customer needs rather than on following a rigid internal protocol.
History and Achievement In 2006, COMAU began to address risk management with a more focused, strategic approach, recognizing it as an essential part of the successful completion of projects. With the increase of organizational complexity and global presence it was necessary to find more structured and refined tools for managing uncertainties. Consequently, in 2010, a risk management office as part of the PMO was created (see Figure 12-12).
Specific responsibilities of the risk management office included the definition of a framework (methods, processes, tools) for the management of projects and portfolio risks as well as improve the concrete application throughout the entire project life cycle.
Beginning in 2015, COMAU decided to make a further maturity step, launching an initiative aimed to reinforce and better integrate risk management practices at different company levels (contract sales, project execution, and portfolio management) with a global perspective (see Figure 12-13).
The completion of the initiative provided COMAU with the adequate risk management approach and tools needed to manage the turnkey projects portfolio composed by fixed-price EPC contracts, each characterized by a high degree of complexity and a fixed scope for which a traditional project management predictive approach is to be adopted.
Risk Management for Innovative Projects. The acceleration impressed by the digitalization era required changes to business model for many companies included COMAU. Risk management as all other functions within companies is required to change as well and to approach new models to cover new forms of projects, those that might be named innovation projects (see Figure 12-14).
Innovation projects such as new product or solution development and digitalization projects have peculiarities that need new risk management approaches. To fit with this requirement, COMAU developed a first “concept” to extend and integrate the well-established traditional risk management.
The concept is based on the following guidelines:
Developing Innovation Project Managers The PM Academy in COMAU is responsible to ensure people involved in projects are technically skilled and behaviorally prepared to participate in and manage projects. In front of the need of innovation PM Academy challenge is to support project manager transformation in the company—from a person strongly plan and process oriented to a person more and more aware of its strategic role in the creation of value for the company. And what do we need to reach it? Essentially a project manager must be very flexible, culturally sensitive, political-driven, business-oriented, and a master in communication and leadership.
In this new context PM Academy continues its efforts to provide valuable international project management best practices and support the certification process; but this is integrated with Agile and Lean concepts and methodologies, and enriched leadership models.
To be an effective PM in the innovation environment, you cannot focus only on certifications. Certifications remain a good method to enlarge people's awareness and knowledge, but now the objective is higher. “New” project managers have to function as part influencers, part psychologists, and part politicians. Not only do they themselves need these soft skills, but they also need to drive teams and stakeholders to a new level of effectiveness in their own soft skills.
PM Academy New Domains PM Academy started to work on two additional objective areas:
The first domain was developed in parallel with the gradual redefinition of the role of a COMAU project manager, who was becoming central in driving innovation. The second objective is achieved by developing practical tools for soft skill development. But—this is the novelty—these tools are not designed to develop the project manager's soft skills but to provide the PM with tools they can apply to develop soft skills in teams and stakeholders in their projects. In this way, PMs become actors in the process of changing the “culture-of-involvement-in-projects” (in fact, success is strongly associated with the level of engagement in the project and in the team).
Using these tools, team members can:
In conclusion, the goal is to create PMs that, although they continue to be valuable project management professionals, are at the same time strategic business partners, integration managers, inspirers, and coaches. In order to fulfill this objective, the COMAU PM Academy has enriched its catalog with training in Agile and Lean project management, project management leadership, and train-the-PM-coach.
In recent years, the importance of stakeholder management has increased in system development projects. Due to the need to smoothly carry out the project while maintaining a good relationship with the stakeholders, the interpretation of success or failure of the project is often divided. On the other hand, at the site of the project, the current belief is that success depends on individual competence, such as the ability of each member to communicate.
As one solution, Tokio Marine and Nichido Systems use the Future Center (FC) systematically. The company often collaborates with both company employees and IT vendor employees when implementing system development projects. However, it is often difficult to gain mutual trust because of their different positions, and therefore we utilize the Future Center for that purpose. According to a survey conducted by the company, 95 percent of respondents said that the distance between the two groups would be reduced by utilizing the Future Center. In addition, as additional responsibilities suitable for the Future Center became apparent, there were several approaches looked at such as fostering a sense of unity, sharing of tacit knowledge, and as a development process suitable for other knowledge sharing.
The company defines the Future Center as “a specially designed space/environment to imagine the future and to solve difficult problems through dialogue.” Specifically, it is used as a place for stakeholders to talk about problems that are difficult to solve by conventional means, and to devise meaningful solutions. The aim is to create new ideas by discussing the issues in a “free” atmosphere in a space away from everyday life. Future Center sessions are held during business hours.
In establishing the Future Center at the company, four elements were established: space, facilitator, administrative office, and theme-setting.
Space: The company has a room dedicated to the Future Center. Paintings and audio sets are placed in the room. Once the participants enter the room, the participants are in a relaxed atmosphere created to give them the feeling that “I came to a place different from usual.”
Facilitator: The company currently has 13 facilitators. The facilitator is an employee who raises an issue and encourages people to freely discuss their opinions. At the Future Center, this facilitator plays an important role.
Administrative office: The administrative office designs the workshop according to the theme brought by employees. There is great value in this design because, unlike regular conferences, the focus is in bringing out tacit knowledge. The company calls the administrative office the director, and currently two are assigned.
Theme-setting: The theme to be discussed is part of a system in which each organization or team within the company voluntarily brings up the problem to be solved. In other words, the theme is not determined by the company or superiors, but it is based on the motivation and free thinking of each employee.
Depending on the theme, the time required for the session may be three hours per session, while some sessions may take two full days.
The session operates according to the following agenda:
The company believes that the secret to making the session successful is by establishing ground rules. The ground rules are as follows:
Since establishing the Future Center in 2009, the company has steadily accumulated achievements. Sessions were held nine times in FY 2009, but in FY 2013, 130 sessions were held. As the number of achievements increases, the operational know-how of the Future Center accumulates, and a virtuous circle is created that enables higher-quality sessions.
When conducting 130 sessions a year, the biggest challenge is securing and fostering facilitator time. The facilitator is an employee who is identified through an in-house open recruitment process, even though all of us have system development and operational work as our main business. We function as a facilitator at intervals between our workloads. It is a so-called “in-house volunteer position.” Therefore, the burden on the facilitator is great. For many of them, the priority of the core business is of greater importance. Sometimes, participation in the session is difficult. Under such circumstances, there is concern that core business activities will hinder the continuous existence and success of the Future Center. In addition, since facilitators are required to have unique skills, their training requires a certain period of learning and experience. At the beginning of the launch in FY2009, the employees self-educated themselves autonomously. Today this is supported with a standard training curriculum.
As for the future direction of utilization of the Future Center, it is possible to expand the scope of coverage. Stakeholder management is primarily concerned with establishing good relations with outsiders; in the future it is expected that the target participants will be further expanded and will include users and managers of information systems.
GEA is one of the largest suppliers of process technology for the food industry and a wide range of other industries. The international technology group focuses on process technology and components for sophisticated production processes in various end-user markets. In 2017, GEA generated consolidated revenues of about EUR 4.6 billion. The food and beverages sector, which is a long-term growth industry, accounted for around 70 percent. GEA employs nearly 18.000 people globally.
Because of a multitude of merger and acquisition activities in the past, the company structure was highly fragmented. With the strategic initiative “OneGEA” in 2015, the company has integrated the activities in a new structure. The overall GEA vision, “Fit for 2020,” aims to be the globally leading engineering group providing smart solutions for the process industry and to be customers' first choice in food industry.
For GEA, innovations act as a major lever for sustainable growth. The new organizational structure enables the company to develop and drive new developments across locations and functional areas.
The management of innovations was developed in a stepwise approach (see Figure 12-16) where first the needs analysis had been evaluated using support from all the functional units. The second step was starting a series of launches, where specific locations were onboarded using the new system of innovation process, innovation platform, and innovation organization. In the last step, the transition to a sustainable setup was made to ensure ongoing engagement and opening the door for strategic outside collaborations on a company level.
The primary goal of the strategic project was setting up a company-wide innovation management system and the rollout to the key product development units.
The technical aspects of the Innovation Management System are the innovation process, the InnoVate platform, and the innovation organization (see Figure 12-17).
The GEA innovation process consists mainly of four phases divided into two major clusters (see Figure 12-18):
To reduce (pre-)development time and to foster cross-business collaboration, there is additional opportunity to set up Agile teams besides the daily development business and maturate ideas that address new markets or new technologies. This can be oriented as well in the overall Innovation Process and fed back to a standard product development in a later stage.
To represent the innovation process, GEA has set up an IT platform (see Figure 12-19), which covers the major parts of the idea campaigns, idea generation, and front-end activities. In this process phase, the focus is much on finding the right experts for given challenges. The platform provides access to all GEA employees and enables finding the right expertise in a small amount of time. Furthermore, it acts as an exchange platform for inspirations—may it be market-wise (e.g., new products, new business models) or technically (e.g., new technologies such as 3D-printing). Platform users can enter new ideas and inspirations and are invited to comment on existing ideas. A powerful search functionality also ensures that stopped ideas (including know-how that has been entered) in the past can be found again via keywords.
To live the Innovation Process, it needs organizational parts to drive idea generation and to execute decision making. As for the very different businesses in which GEA is active, it wouldn't make much sense to have one central unit or decision board to quote on ideas. GEA has set up a two-fold organization, as shown in Figure 12-20, whereby the major part deals with product-near innovations (but not only restricted to “Incremental Innovations”) and is organizationally located within the business areas and the product units of GEA. Typically, there is a decision board for the gate decisions within the innovation process and an innovation manager role is to facilitate the decision-making process. Centrally, there is only a small team necessary to address cross-business topics, establish cross-business execution options, and identify target units for handover.
The innovation managers play a central role for living the innovation process and to give support to the idea owners and project managers in the different stages of the process. They are the “go-to-persons” if idea enablers need contact persons ( e.g., for making market assumptions or providing their networks for finding technology solutions to the challenges identified during idea generation). The innovation managers are part of a central, organized network in the company to regularly exchange key challenges and findings. Therefore, they must have a good overview of the major developments and success stories to provide this to the other innovation managers. With this approach, GEA transports new impulses across the business areas.
To measure and steer the overall innovation activities of GEA, the company has set up a set of key performance indicators (KPI). Since an increasing number of new ideas does not reflect perfectly the innovative power of a company, there are further measurements necessary. At the GEA Group, we use six strategic KPIs. The key measurements are:
Furthermore, to get a more general overview, we use the following three KPIs:
To accompany the top level KPIs (strategic), the company has set up six additional KPIs to identify measures of the operative part of Innovation Management. Key measurements for the operative part are:
The above section was mainly explaining the technical parts of GEA's innovation management system consisting of process, platform, and organization as well as regarding several KPIs and defining measures around it.
Besides the technical aspects, there are further success factors to ensure effectiveness and efficiency of the innovation management system. GEA has therefore started to create internal networks to support process, ideas, and solution-finding. The network consists not only of management people—who act as innovation ambassadors and often act in the roles of innovation managers and decision bodies—it also consists of engineers and people on the working level who are ambitious but may not want to play a management role. But they are open minded, interested in new things, hands-on in solution finding, and willing to share new findings. This community is called the VIBE network, where VIBE stands for vital innovation behavior engagement.
VIBE consists of people from nearly all levels of responsibility, different locations, and different units. When starting to reach out for experts, starting new (company-wide) idea campaigns, the VIBE network is always included to identify where the experts for a specific topic are and how they can be approached. Two times a year we try to bring the community physically together with the innovation managers to exchange learnings, new findings, and also meet for problem-solving sessions.
GEA started its innovation management system in 2016 with the concept phase, started the launch phase in 2017, and is in the phase of sustaining this approach. Further major challenges from market developments were identified, and the concept of bringing the customers point of view in at a very early stage of phrasing an idea campaign will be refined. After more than 10 idea campaigns in one year, the innovation core team has perfected of setting up idea generation frameworks so that the sponsors' needs are fulfilled with a high rate of hits. It might take up to eight weeks to phrase the real challenge of an idea campaign—after that, within a restricted time frame of typically three to five weeks the idea generation phase starts. Within the next 6–10 weeks, the ideas can be maturated to a stage for decision making and prioritization. The results at GEA show that if you do not spend the time to create a clear focus and expectations of idea campaigns, you will not get ideas that solve the real challenges the company is facing.
In the next several years, GEA will use open innovation approaches to include new skills and capabilities that are not in the DNA of a machine producer and engineering company. Requests for digital solutions, new business models, and new material technologies provide challenges from the customer side as well as providing opportunities to grow.
Within the product management life cycle, the concept phase is critical to define the key development projects for any industry, which bring more benefit to the business and, most importantly, which ones will increase the competitiveness of products. This section describes a process called the business-driven program Roadmap (BDPR), which is used to as a tool to prioritize and to arbiter research and development projects within portfolio product management.
Within a large enterprise with a complex and extend portfolio of products, it is key to know the areas to research and to promote incremental developments in order to provide higher return of investments, and more competitiveness. As important as arbitration is, the transparency of incremental development projects is ongoing, and we must understand more how they are interlinking together between different products within a portfolio.
The mission of BDPR is to ensure that portfolio programs and projects pull from a business perspective a portfolio of products and services in the mid-term (years 1 to 5) and long-term (years 6 to 10). Therefore, in the long-term BDPR shall be fully aligned with each program unit and its strategy vision, and also shall ensure alignment across all of them. Figure 12-21 illustrates typical BDPR program roadmap key principles.
The BDPR is annual cycle governance with regard to incremental developments for products and services programs and projects together with their financial implications. It forms part of the company key governance controls. The governance is built “right to left” following an operation plan cycle, aiming the end result of the validation of programs framing by the executive committee within Q3 of the year. The BDPR annual governance cycle is built around one kickoff, one steering committee and one steering close-out meeting, held as part of the executive committees meetings as follows:
In addition, to ensure full consistency (before the BDPR kick-off, steering committees and close-out meetings), there shall be a series of alignment sessions with program and enablers functions (engineering and industrial):
One of the key deliverables is the BDPR roadmap, which is a collaborative time-based plan for 5–10 years that offers a look into the future by representing visually where the business is, where it wants to go, and how to get it there.
The BDPR roadmap shown in Figure 12-22 is an effective communication and decision-making methodology, which links strategic vision and market/customer needs toward a desired future state of products and services business. It represents interdependencies among business solutions/projects, which anticipates alternative routes to optimize resource allocation and minimize risks. As well, it allows evaluation of technological changes and supports programs and services in the prioritization and arbitration of business opportunities that matter for realizing a desired future.
Finally, BDPR as an integrated process provides the following benefits to the company:
In the heart of midtown Atlanta sits the high-tech corporate innovation center at the Georgia Institute of Technology (Georgia Tech)—one of the world's most prestigious hubs for creative engineering. Georgia Tech, a top-ranked engineering school known for its academic rigor and groundbreaking research, is strategically collocated with start-up company incubators and corporate innovation centers, one of which is thyssenkrupp. thyssenkrupp—a global, diversified industrial company with a 200-year heritage in the German steel industry and a modern portfolio in elevator technology, plant technologies, automotive components and systems, and material services—opened an innovation center at Georgia Tech to work in an open innovative environment.
What exactly does open innovation mean, and how does it apply to a large company like thyssenkrupp?
Five years ago, thyssenkrupp's elevator business unit recognized the need to create an innovation group to scout technology for future business integration and to test new, innovative ideas that might be considered high-risk or not well-understood. The priority of this innovation group was to focus on longer-term projects that were fundamentally higher risk and more prone to failure. These projects would complement the product development powerhouse that designs and launches products in a traditional product development process with one- to two-year timelines.
This model has worked well for the company, as it allows each group to set its own priorities and run projects independently. Shorter-term product development and launch is the focus for the product development team and longer-term research and idea-testing is the focus for the innovation team.
There are also organized innovation processes at thyssenkrupp AG headquarters in Essen, Germany. The office of Technology, Innovation and Sustainability (TIS) uses the “foresight” process to identify long-term trends and potential future needs, which helps all the business areas identify possible future states.
Another way that thyssenkrupp empowers innovation is through the “shark tank” style “innovation garage,” where thyssenkrupp's start-up team members from all group areas come together to learn new ways to innovate, push the boundaries of possibility, and break free from traditional ways of thinking. Teams pitch their projects to potential “investors”—thyssenkrupp business leaders.
The next step for the successful pitches could be the creation of a minimum viable product, which is then taken to an innovation team for continued incubation and research or to a business area product development team.
An “open innovation” model like the model advocated by Dr. Henry Chesbrough of the Open Innovation Center at UC Berkeley has been established as seen in Figure 12-23. To the traditional product development funnel, thyssenkrupp allows ideas to enter and exit the system at the appropriate times. If thyssenkrupp develops a good idea, but one that isn't quite right for the company, the idea can be shared/licensed/spun off/traded with other open innovation partners.
The traditional product development “funnel” is augmented with radical product ideas using the “garage” process (above) and with radical ideas following a tech center approach.
It is important to keep some groups with innovation responsibility separate from product development. There should be a connection to product development and with the global and regional TIS teams, but a locally managed team can provide more flexibility for innovations.
The following two case studies focus on how the project management approach for innovation projects are different from traditional or standard product development processes.
Case 1: HoloLinc is an application involving Microsoft's HoloLens to design and visualize a residential stair lift. The technology allows integration of data through the whole process enables thyssenkrupp accessibility to drastically shorten the lead time between the initial customer visit and installation, which is critical to quality in this market segment. This project was supported by a research innovation center located in Gijon, Spain, to the factory in the Netherlands, using Microsoft assistance in the United States. This is truly a global development and has won the innovation award within thyssenkrupp TIS.
Case 2: This example focuses on the award-winning invention from thyssenkrupp—the MULTI® elevator. The MULTI® was designed to replace the hoist cables with magnets and linear induction motors, allowing multiple cabins to be placed in a single hoist way and move not only vertically but also horizontally. This frees up a tremendous amount of building square footage in tall buildings, which are mostly empty elevator shafts. For a tall building, many elevator shafts are needed to service the population, but these take away from rentable space. For super-tall buildings above 50 floors, the cross-section is mostly elevators, which is a huge waste of rentable space. With MULTI®, there are multiple elevators in one shaft, so the shaft cross-section is greatly reduced.
The MULTI® product was initiated in the Research and Innovation Center (RIC) in Pliezhausen, Germany, leveraging the linear induction motor expertise from the TransRapid group of thyssenkrupp in Munich, Germany; which was responsible for the high-speed MagLev train in Shanghai.
The costs and project management approach were different from a traditional product development process. The RIC had a small team in Germany looking at the feasibility of key risk points. The standard product development process milestones were replaced with innovation risk points. Once the key risks were mitigated, lab prototypes were built to test the feasibility under lab conditions. From there, a scale model of the key propulsion and exchanger systems was mocked up in the RIC Gijon at a scale of 1:3. Finally, a full-scale model was developed at the RIC in the new elevator test tower (the tallest in the world) in Rottweil, Germany. A true international team collaboration.
Will the MULTI® transform the elevator industry? Perhaps. But meanwhile, it is certainly an award-winning invention and an important innovation for the company.
For a traditional product development project, there is a repeatable development process. Thyssenkrupp Elevator uses a standard product development process with clear phase requirements, activities, and gate review requirements, as outlined in Figure 12-24.
Rather than using such a linear process for innovation projects, innovation teams need an oversight process to track and show progress, decide when to stop projects, and accelerate into product development when warranted. An adapted risk point was used and from there either spawn follow-on feasibility projects, initiate development projects, or stop efforts on the idea.
A typical product development project has a Microsoft Project schedule in detail with a standard template for deliverables from each phase and a detailed time-phased resource schedule. Underneath the tasks or work packages, there is still risk as product development R&D is inherently variable.
Innovation projects, on the other hand, are different. The project selection is less systematic and linear. The project location is more global, more inside/outside the organization using students, universities, entrepreneurs, etc. Where is it done? Why is it done? Where does it go if it is successful?
Where to from here?
Enterprise collaborative research projects using Georgia Tech research partnerships, open innovation, leveraging internal and external partnerships, and utilizing global innovation and engineering capabilities will ensure that thyssenkrupp continues to meet and build on its brand promise: “engineering. tomorrow. together.”
The fox is often associated with the figure of the con artist. But as a spirit animal, it can also be a teacher providing guidance on how to swiftly finding your way around obstacles. If you follow the fox, you may be called on to use or develop quick thinking and adaptability.
Project Fox was a sales origination initiative focused on the US real-time energy market with a clear goal to capture order intake. The project was initiated in 2015 and managed by a project manager and a cross-functional team. When the project ended in 2017, the outcome was not only concrete sales cases, a pipeline of leads, and new offerings, but also, and even more valuable, insight on the energy transition toward a renewable energy system. However, let's take it from the start.
We strongly believed that there needs to be value in the activities we do and that it is important to be able to showcase and follow up tangible results. Project Fox was initiated as a strategic initiative to develop the existing market in the United States. The ambition was to find new customers and pitch the offering to a different segment of consumers and increase sales.
We started by addressing the four main steps we considered to be important when developing a market:
Value proposition is about showcasing customer value and not talking about offering features. To simplify this through an example in Project Fox, one offering feature could be high efficiency. The customer benefit in this case would be saving fuel, and customer value would be to save money and the environment.
The overview of the different steps is shown in Figure 12-25. To create a value proposition in Project Fox, we needed to understand the electricity market and develop tools to quantify the values. In addition, we needed to understand the market mechanism and compare market similarities. To be able to compare different markets, the team developed an Excel-based modelling tool. The result from the modelling needed to be verified, and that was done through customer visits and discussions. The result was turned into a value position that was presented to the customers, and together with them the tool was fine-tuned to meet specific customer cases. This co-created input was later turned into business cases. The modeled tool could later be used for other customer cases on the market to showcase the value and expand it to different parts of the US market.
Concrete tools that could also support the value position creation could be the business model canvas and the value proposition canvas innovation tools developed by Alexander Osterwalder. These are good tools to help business developers to understand the customer and how to deliver value. One concrete way of summarizing a sales story is the “elevator pitch.” The idea is that you can explain your idea in one 30-second elevator ride, for (target customer), who has (customer problem), our (solution) that gives (key function), unlike (competition), the product (competitive advantage) is a good indication of whether you understand the topic well enough. If you can't explain something in an easy way, then you might not understand the topic well enough.
In a project like Project Fox, one must establish a formal project organization but also a matrix organization to implement needed actions. The roles of the team had to be clarified, including the project manager, sales, marketing and offering development. The work was kicked off by a face-to-face meeting, and we saw that it would be crucial throughout the journey to have regular follow-up meetings and continuous communication about the initiative.
For this big project, there needed to be a plan, but the key was to iterate the plan along the project based on needs. One of the most frequently used buzz words in innovation today is agile. Agile is used especially for software development, and it means to divide tasks into short phases and frequent adaptation of plans. Project Fox was a great example of agile in action. This is illustrated through two concrete examples. One of the key insights of learning through this process was the journey that the customer goes through. Through modeling, we in the Project Fox team had found that the offering we provided was more feasible than that of the competitors, and we were confident that our customers would readily accept the value model. This did not turn out to be the case. We visited the customers, and even though we could showcase facts and figures, they did not buy into the topic.
We realized that one of the reasons behind this was that the customer's current understanding did not support the new findings and that the customer had its own set of strategies and plans that were not easy to change. The reasoning behind this can also be found in psychology, where it is natural behavior to first deny new information that is not supported by the current knowledge. It was necessary to gain more insight and look at the facts; i.e., to gain understanding. This new understanding creates inner acceptance and transforms into self-confidence that can result into action.
To explain the value, we agreed to write a book about the transition to demonstrate the value, called Goodbye to Deerland: Leading Your Utility through the American Energy Transition.
Let's state the obvious: coal isn't coming back. Ask any energy utility executive in America today and they'll tell you that the days of coal-based power are over—regardless of shifting politics—and that the time to invest in wind and solar is now. Electric utilities in conservative states like Texas and Oklahoma are at the epicenter of this great transition, where the shift from coal to renewables is already happening today.
As I describe in my book Goodbye to Deerland, the transition from coal to wind won't happen overnight, but an honest examination of the economics will show that utilities today cannot afford to wait and hold their breath. They must act now, or they risk losing out to competitors and falling behind in the market.
Goodbye to Deerland: Leading Your Utility Through the American Energy Transition is the story of a utility CEO facing the crisis of his life, and how he overcame it. It is also, more importantly, a roadmap to transform your electric utility and succeed in the fast-changing US energy landscape. Something new is happening across America: a new way of powering communities, a new way of doing business, a new way of thinking.7
The other example of an agile way of working came from the offering development side. Much of our offering development follows a stage-gate model, where the projects are prioritized according to a set metrics. Through the customer visits we found the need for low load optimization. The development started by analyzing the customer's needs and preparing a waterfall model of the key metrics. This waterfall model was then used to showcase the different values that the offering development cases would have. For the product development organization this was of great value, as it gave clear prioritisation resulting in a record short time to market. In big corporations, there are usually several divisions; these might sometimes have different priorities. However, when we were able to showcase the value for the customer, this created a good basis for collaboration and working together toward a common goal.
To support in understanding the customer's experience and feelings, one could do a Customer Journey Mapping that is a good innovation tool for stepping into the customer's shoes to gain understanding. These customer journeys are also a great way of visualizing the customer and telling their story for stakeholders in the company. Having a process and way of working for how to engage with customers is important. If you work in a company that may have several functions, there may be a need for each function to address the same customer and it is therefore important that these activities are synchronized.
The ambition with the project was to build a portfolio of leads and sales, and that was achieved. As the project evolved, there where a lot of learning experiences that emerged as best practices for future initiatives such as the need for clear prioritization and how showcasing customer value can speed up development. However, the greatest learning from the project was the transition towards renewable energy. The transition into the United States was an eye-opener for what will happen in other markets. The message is that world is in transition towards 100 percent renewable energy sources, not because they are green, but because it makes financial sense. This was the starting point for a new vision on how to lead the organization for future generations.
Kevin,* a young upcoming software engineer, never turned down an opportunity to lead a project. A new program needed an engineer and a project manager to spearhead the implementation of a new software designed to automate ABC training. Kevin believed he could assume the role as software engineer and project manager, so he accepted the assignment. He soon found out that the ABC training team was quite content with the manual process that existed and were not open to change. They appeared to have little interest in the plan to use an Agile methodology to incrementally automate this new software.
The ABC training team was located more than 60 miles away from the engineering team. The information technology (IT) team was also over 60 miles away. The engineering team was closest to Kevin, so he would spend one or two days a week on site with the design team and the other days supporting his other statement of work located three miles away in another building.
Over the next several months, Kevin launched the ABC training project. Competing program priorities and vague requirements from the three leadership teams presented a risk to the project. Additionally, the three teams, ABC training, IT, and the design team, had different ideas on the definition of success. After several months with little progress, Kevin's management moved him back to his previous project. The new challenge now became gaining sponsorship, building a collaborative virtual team and reporting progress. The first step was to recruit a senior software engineer and senior project manager to drive the project.
I [Sherry Kytonen] was recruited to the senior project manager position, and I gladly accepted the challenge. At the same time Joe, a highly skilled, senior engineer was recruited to assume Kevin's technical engineering role. We quickly became acquainted and began planning a new strategy to implement the ABC training program, while working closely with current members of the team.
After more than 20 years of managing projects using traditional waterfall project management methodologies, I was anxious to learn Agile from my younger colleague. Kevin was accommodating and a good teacher, which made it easy for me to learn the Agile approach. He had laid the foundation, but the challenge would be to get everyone to work together (including leadership) and implement Agile project management tools and methodologies.
I spent as much time as possible learning from Kevin, while also getting to know the contracted company located 60 miles away and in India. Joe and I were co-located and the combination of his technical know-how with my soft skills transformed a project that was failing into a project that was thriving with actively involved stakeholders and a robust roadmap plan.
Initially, when I asked the project owner to define success in six months, I was told differences with our internal ABC training customer must be overcome. My next priority was to get to know the ABC training representatives and listen to their feedback. Lessons learned were shared with the team and eventually ABC training representatives began attending our weekly planning meeting to validate requirements and identify risks and opportunities.
Serendipitously, the East Indian holiday Diwali (the festival of lights celebrating the victory of good over evil) was only a few days away, and all of our teams were invited. This became the perfect opportunity to meet the other team members, located miles away, face to face, and talk about how we could all work together to make this project a collaborative success. The contracted team from India were more than accommodating, proving us with delicious Indian cuisine and a parting gift of sweets. However, when I strategically sat between Mark, the senior ABC training test engineer, and Taj, the IT software engineer subject matter expert, I sensed tension that I later learned, had existed for many years. I asked questions about the project, so I could understand each perspective. By the end of the celebration I had a better idea of who was who and some of the integration challenges our teams were facing.
Over the next few months, I built strong relationships with Joe, the new engineer, Julie, the young IT project manager, and Wes, the senior leader of the engineering team. I established recurring weekly reviews between myself and the senior leader along with weekly meetings including me, Joe and Wes. I also volunteered to submit a weekly status report in staff meetings to secure sponsorship and lead a biweekly meeting with all three teams (including the contractors in another time zone) that provided virtual options for teams that were not co-located (meeting in person was highly encouraged). We also scheduled a monthly leadership steering meeting. We worked together to create and maintain a robust operating rhythm that was documented and shared with the team. Additionally, we had a daily call-in meeting to where team members provided status and help needed.
The first of several workshops was a three-day workshop designed to kick off the new team and give everyone a chance to contribute to the charter and agree on common goals and objectives. The workshop was sponsored by the IT leadership and facilitated by a neutral third party. Meeting face to face with each other helped calm some of the differences and allowed the team to find common ground, identifying strategies, risks, and opportunity. Sharing meals together and being co-located for three days began to eliminate misunderstanding and build a solid foundation.
Other constraints we needed to overcome were gold-plated software requirements that had been initially implemented without input from our internal ABC training team and instead implementing a cost-saving tool. This workshop became the first of many more coordination meetings and workshops (sometimes meeting very early or very late at night) where the sponsors, contractors, and team would work together toward timely solutions and quality that would ultimately optimize ABC training and cut costs. Based on retrospective findings, the PM in India was required to report weekly status and schedule updates, so we could mitigate risks and issues that used to impact or even delay monthly sprint releases.
As the project manager, part of my role was to coordinate workshops, ensuring that the right people attended, and to capture and share key actions and documentations. Teams would rotate visiting each other's sites for key meetings and virtual meetings were available only on an as-needed basis for team members who absolutely could not meet in person. Additionally, the planning meetings, sprints, and releases continued and became more robust.
Partnering and brainstorming innovative ideas, while respecting everyone's input, became a key that opened up opportunities to put aside differences and work hard toward a greater solution. It was inspiring to see the entire team collaborating. I enjoyed coming to work and feeling a sense of reward, appreciation, and accomplishment. We continued with monthly sprint/releases and invited ABC training representatives to our planning meetings to validate software updates. We also conducted end-user training sessions and live demos that provided us with valuable feedback.
Each time there was a new release, a pop-up screen would appear, so users would know exactly what was changed. Feedback links were built into the tool that were routed to a group mailbox monitored by the software engineer. Over the course of approximately one year, our teams bonded and transformed a failing project with a bad reputation into a tool that end users found useful and that promised a significant savings over time. In fact, the project became so popular that other project managers and engineers were happy to join the team when we asked for additional help!
It was a sad, yet rewarding day when I moved on to my next project. A robust operating rhythm, collaborative team members, and excellent communication had built a new foundation solidified on shared values and strategic success criteria with senior sponsorship. The team was on track to meet strategic goals and objectives while reducing costs. I left behind an outstanding group of individuals who had turned a challenge into an opportunity by overcoming personal, political, and resource constraints. It was teamwork and collaboration at its finest!
Every company has its own set of critical issues that it must consider. The issues can include such topics and the type of innovation, technical competence of its work force, competitive factors, and life expectancy of its existing products.
As seen in this chapter, some companies have business units dedicate to innovation activities, whereas other expect all employees to support innovation. The conclusion is therefore: one size does not fit all for innovation. Each company must develop an approach that works well for them.